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Over the top Franchise player regression

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Old 08-23-2018, 11:30 PM   #9
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Re: Over the top Franchise player regression

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Originally Posted by beastmode2013
All my players regress by 7-8 overall around age 30 or 31. Way too much! Especially when they come off an mvp caliber season and/or career season. Von Miller regressed 7 ovr after having 21 sacks...


Sad to see this is still a problem. Guess I’ll have to manually counteract it yet again


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Old 08-23-2018, 11:33 PM   #10
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Re: Over the top Franchise player regression

I know this is cheese, but I honestly go to the GOAT's profiles and edit their ages to keep them dominant and highest OV. I only do this with QB's though. Skill players do see a dramatic/drastic drop once they enter their 30's.

Randy Moss, after his 33rd birthday, only had 56 receptions over the next 4 years of his career, for an average of 14 yards per catch, and just 8 TD's.



So if Tom Brady is 41 in real life, I'll make him 28. Then in two years, I'll bump him up to 40 and he retires in season 3.

It's an easy work around to keep players like Brady rated a 95+

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Old 08-24-2018, 01:06 AM   #11
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Re: Over the top Franchise player regression

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Originally Posted by Bushido
I know this is cheese, but I honestly go to the GOAT's profiles and edit their ages to keep them dominant and highest OV. I only do this with QB's though. Skill players do see a dramatic/drastic drop once they enter their 30's.

Randy Moss, after his 33rd birthday, only had 56 receptions over the next 4 years of his career, for an average of 14 yards per catch, and just 8 TD's.



So if Tom Brady is 41 in real life, I'll make him 28. Then in two years, I'll bump him up to 40 and he retires in season 3.

It's an easy work around to keep players like Brady rated a 95+
Why not just edit their ratings?

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Old 08-24-2018, 02:57 AM   #12
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Re: Over the top Franchise player regression

because changing one value is way faster than having notes of all skillpoints and the need to correct them. I for myself can live withthe regression - NFL = Not for long. I do not sign big contracts to players close to their 30s and I manage to build a depth at every position so their regression does make think of "Do I start the veteran or is he over his prime").
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Old 08-24-2018, 04:21 AM   #13
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Re: Over the top Franchise player regression

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Originally Posted by derboehsevincent
because changing one value is way faster than having notes of all skillpoints and the need to correct them. I for myself can live withthe regression - NFL = Not for long. I do not sign big contracts to players close to their 30s and I manage to build a depth at every position so their regression does make think of "Do I start the veteran or is he over his prime").
I have no problem with the ‘average joe’ regressing drastically when they hit 30 but not the superstars like Julio, Brown, AJ Green, Gronk etc.

The good news i can go and edit the superstars back to normal but it’s going to take a good hour. We should have a slider for regression.
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Old 08-24-2018, 04:33 AM   #14
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Re: Over the top Franchise player regression

assuming you take the game out of the box its futile. you need xpsliders otherwise noone gets anywhere and regression kills you. look at oline, hitting 29 means why bother, might as well retire. also kickers Gould kicks 12 from 15 missing 3 over 50, all extra points successful. regresses 2 awr and nothing else???
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Old 08-24-2018, 07:16 AM   #15
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Re: Over the top Franchise player regression

Just to help visualize what OP is referring to:









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Old 08-24-2018, 07:50 AM   #16
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Re: Over the top Franchise player regression

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Originally Posted by DeuceDouglas
Just to help visualize what OP is referring to:









I actually dont see any problems with that regression.

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