Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
"Reduced the stamina penalty when using Acceleration boost and/or One Cut to lengthen the time necessary before fatigue sets in on a per-play basis"
Absolutely huge change. This has been so frustrating. You can't run a punt back without quickly running out of sprint and you can't do a move with a runner and continue to sprint all the way to the end zone most times which is just not realistic. Love this.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
Originally posted by PhillyPhanatic14
"Reduced the stamina penalty when using Acceleration boost and/or One Cut to lengthen the time necessary before fatigue sets in on a per-play basis"
Absolutely huge change. This has been so frustrating. You can't run a punt back without quickly running out of sprint and you can't do a move with a runner and continue to sprint all the way to the end zone most times which is just not realistic. Love this.
So frustrating, make the right reads and find a nice hole on a kick return or run and all of a sudden run out of gas still 20-30 yards away from the endzone. I know sometimes it happens and players run out of gas when going full speed but not nearly as often or as fast as it was happening in game.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
That stamina change is awesome!
Also side note... it’s nice to see them using tuner updates effectively after introducing this feature a few years back. The first year they introduced tuners they didn’t use it at all! So it’s nice not only are they using tuners, they actually tuned something that was bothering myself and many others.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
Originally posted by IcedCoffee1983
That stamina change is awesome!
Also side note... it’s nice to see them using tuner updates effectively after introducing this feature a few years back. The first year they introduced tuners they didn’t use it at all! So it’s nice not only are they using tuners, they actually tuned something that was bothering myself and many others.
Yay EA
They do have tuning updates with title updates. but I haven't seen a stand alone tuning update for a few years.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
No matter how this tuning turns out I am thoroughly impressed that they have started listening to the sim community and tuner feedback provided on this site. I truly hope that penalties can be tuned as well..This opens up a whole new world for Madden and they must have worked to find a way to separate the modes which is a plus too me..I give credit where it's due great job EA for opening this up..Now just tune , tune, tune, to get that realistic sim alot of the community wants...Roadman I am starting to take your word for it that they look at feedback I know this issue has been brought up many times with the tuners..Kudos my man!!!
THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
Originally posted by Dittohead
A few penalty tweaks would be really great for immersion. Just last night I was getting kinda chewed up on the ground and the CPU got a block in the back and a holding. I can honestly say the surprise of the randomness/genuine feel of a call out of the blue really piqued my interest and added to the game. Of course the calls being in my favour was good for the result, but I am more about context and the calls seemed legit and as I said very unexpected, yet realistic.
I have games too where I see a few random penalties and it does add to the immersion, would love to see it tweaked a bit via tuner rather than messing with sliders. Had a huge run called back because of holding, it was against me so I wasn't happy but realistic nonetheless as there was a huge hole to run through.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
I wish they would do any gameplay tuning through the Sliders as not everything impacts everyone in the same manner.
This eliminates forcing changes upon those gamers that enjoy a certain aspect that others may not have and really puts gameplay experience into the gamers hands.
I loved the October update and what it has done to run gameplay, especially the reduction of the “disengage”.
I wasn’t impacted by any Stamina issue as others have been impacted.
Again, just wish they would let the Sliders altar any gameplay tuning that’s not considered a bug.
Hopefully things start to progress towards this ideology sooner, rather than later.
Re: Madden NFL 19 - November Gameplay Tuning Update
Re: Madden NFL 19 - November Gameplay Tuning Update
I have to admit that for me Madden is in a good place ...I can definitely feel the much need changes.. 2 things that standout to me is finally the Cpu can run the ball without 50,000 juke to get to the hole..Also pass coverage seems to be much improved on both sides of the ball...
This right here could POSSIBLY make me a believer in buying Madden 20!!!
Comment