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Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Old 05-02-2019, 10:58 AM   #121
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

A lot of really promising quotes from Young, things I've been saying for years, especially related to how franchise games against the CPU largely feel like 16 consecutive games against basically the same opponent running the same offense/defense. Nice to see that they're noticing many of the same problems that franchise advocates have been complaining about for ~10-15 years.

I'm personally not confident that the team will deliver on the points that they're talking about, similar to last year's revitalized Franchise mode, which had almost no changes other than a UI update staring at a pretend coach looking at a computer screen. Make no doubt, the UI change was needed (and was another point I had criticized in the past, that Franchise mode didn't feel like a "mode" but just another menu tree), but it lacked a lot of the changes that they had talked about in the interviews.

Unfortunately it still sounds like so much of the game is focused around XP, which is one of those fundamental design choices/design philosophies that they either have to go all in on, or abandon completely, and personally, I think they should abandon the XP-driven system. Schemes was the perfect example of this in last year's game. Effectively the scheme system in Madden '19 was just an XP reward, or a much contested/discussed feature/non-feature in simulation games (I'm still not convinced whether the scheme actually changed simulation results or if we were trying to find a pattern in the chaos of the simulation engine), does your guy get 100 extra XP or not, can you inflate an AWR rating from 81 to 82 after four games, or after two games. Most of the design decisions around Franchise for the last... eh... 6 or 8 years (...?) have been around how XP is awarded and what XP does. Ultimately, I think they'll have to decide whether "XP" is really the fundamental motivation in progressing through a game, season, career, etc. They still have some competing non-XP systems like the arbitrary, buggy, unpolished, and meaningless "Legacy" score, something that seemingly hasn't been improved in the ~10 years since they introduced it (it's definitely gotten worse). I'd rather they go in that direction and move away from XP as being the central reward of the game, but I know that they still seem half-committed to XP and that's the world we live in and so it's unlikely to change anytime soon.

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This could change with the addition of superstar skills and X-Factor players, which we explore in great depth with this feature. This new pool of more than 70 new abilities isn’t meant to make Madden play like NFL Hitz, but rather accentuate the unique capabilities of the league’s star players. Patrick Mahomes now has unique animations that let him escape the pocket more quickly than his counterparts, as well as new abilities that raise his accuracy throwing on the run and across his body. Tom Brady can diagnose the defense quickly and find the first open target much faster than other quarterbacks. Ben Roethlisberger has a deadly pump-fake that can disrupt your coverages and spring his receivers open.
Things like this sound great, we just have to hope the team can execute on it. I'd love to play against a Mahomes-like player who has escapability and forces me to watch both the run and the pass, so I can't scheme the same way against Mahomes like I do against Eli Manning. But, the obvious question begs of whether the engine will work or not? EA hasn't delivered a consistently working product on day 1 or day 21 of Madden in years. Last, quarterbacks like Russel Wilson were supposed to have more manueverability and escapability, only to see every quarter back roll out of the pocket to their right, run up to the line of scrimmage, and then force an incomplete pass to the feet of a tight end in the flat or short zone over and over again. This "bug" was supposedly going to get patched with a "Day Zero" patch that never came, and if it did change it changed in unpredictable, difficult to reproduce, and not really positive ways. So, it's great to see the team talking about this, it's a much needed change to the game that is one of those things that should have been present in Madden 10 years ago, but it's good either way if we get it in Madden 2020... You just have to be skeptical of the team can actually deliver it, or whether, consistently, we're going to have a thousand threads again discussing whether QB manueverability is better on Rookie with tweaked sliders, All Madden with all sliders at 0, All-Pro with all penalty sliders set to 100 except for Defensive Holding which is set to 21...... Or some other symptom of a deeply flawed game.

Still, nice to see the effort to at least mention a lot of the long standing criticism of the game from it's longest-time fans. One positive is that they're actually talking about the game in April and May, something that barely happened in Madden '19 or '18. The story generator sounds great, same with gameplay differences from team to team. We'll see if the team can execute on them. I'm not optimistic about it, but I'm still open to progress and hoping to see that this year.

Last edited by Rebel10; 05-02-2019 at 11:14 AM.
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Old 05-02-2019, 11:32 AM   #122
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by The Black Redneck
Mut is a cash cow If I was EA I would prompting people to buy it also. I donít play Mut but I donít dislike it. The revenue and popularity from it is what keeps Madden growing and gives them the reassures to improve the game.
Agree but they should give you the choice to pre order the regular game too. I've never pre ordered Madden but it should be a choice for both.
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Old 05-02-2019, 11:50 AM   #123
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by Rayzaa
Agree but they should give you the choice to pre order the regular game too. I've never pre ordered Madden but it should be a choice for both.

You can preorder the regular Madden you just donít get any of the Mut rewards ( which you donít want anyway) or the early release.
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Old 05-02-2019, 12:06 PM   #124
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by The Black Redneck
You can preorder the regular Madden you just donít get any of the Mut rewards ( which you donít want anyway) or the early release.

I own EA access, which will solve paying any extra for the game for this alone. Buy EA access
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Old 05-02-2019, 12:07 PM   #125
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by Rayzaa
Agree but they should give you the choice to pre order the regular game too. I've never pre ordered Madden but it should be a choice for both.
You've been able to pre-order for like 30 yrs now. I don't mind paying extra to get it 3 days earlier.

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Old 05-02-2019, 12:34 PM   #126
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by The Black Redneck
You can preorder the regular Madden you just don’t get any of the Mut rewards ( which you don’t want anyway) or the early release.
Not from the console i cant. Right now it only gives me the choice to pre order the MUT version and thats what i was talking about.



Its not a big deal for me. I always wait a month at least, or more to get it when i do. Either on eBay or in a store if i see it on sale. Usually i forget about it and see it on sale and ill get it. Im not one to get Madden every year. Ive skipped 5 years of it before.

If i even get 2020, it will be the first one ive got after having the previous years game so we'll see how things go.




Quote:
Originally Posted by DaReal Milticket
You've been able to pre-order for like 30 yrs now. I don't mind paying extra to get it 3 days earlier.
OK, ive never pre ordered a game, console or phone or anything. I dont like buying the first version of anything. Im just not a "must have" type of person.


Hec we just recently....6 months ago got a XBOX One S lol.

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Old 05-02-2019, 12:38 PM   #127
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by Rayzaa
Not from the console i cant. Right now it only gives me the choice to pre order the MUT version and thats what i was talking about.



Its not a big deal for me. I always wait a month at least, or more to get it when i do. Either on eBay or in a store if i see it on sale. Im not one to get Madden every year.

If i even get 2020, it will be the first one ive got after having the previous years game so we'll see how things go.





OK, ive never pre ordered a game or phone or anything ever. I dont like buying the first version of anything.
Yes, you can (at least on PS4 so I'd assume you can do the same on XBOX). Go to the store search and type in Madden, and along with the past games you should see several listings for '20 up for pre-order. Standard edition is the base $60 game.

On PS4 it can also be found in the preorders section of the store, where it gives you the choice of the 3 versions.

I've preordered that version digitally for the past three years. Never paid for anything extra related to MUT.
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Old 05-02-2019, 12:38 PM   #128
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Re: Madden NFL 20 Makes A Recommitment To Franchise Mode (Game Informer)

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Originally Posted by DaReal Milticket
Agreed. A lot of ppl don't want to admit it, but Mut is an important part of game development. I don't play it myself.
I actually tried playing it myself this year just to see what it's all about. It can be fun if you want to play and only have a limited amount of time for things like solo challenges. Doesn't keep my interest like a franchise mode does. I'm much more interested in being a GM than a card collector. But, if the appeal of it is what helps resources get devoted to gameplay or has some spillover concepts like chemistry, then so be it.

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