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Uncertainty Surrounds Madden 20's Superstar X-Factors

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Old 06-09-2019, 08:14 PM   #1
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Uncertainty Surrounds Madden 20's Superstar X-Factors



By now, most of us have seen the latest Madden 20 news from EA Play. And...

Written By: Josh Houtz

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Old 06-09-2019, 08:45 PM   #2
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Sure,i like that they are trying something different, but we had things that were cool before and they got rid of them and haven't seen them in years so what we have is a boring game we ha e today along with many glitches. Still has glitches after update 1.23.


The announcers say things that haven't happened, defenders get frozen after a tackle, injuries alert show a guy injured while he is walking to the huddle, CPU and the dumb play calling, relocation cities not mentioned at all, etc.
It's fun to play but it gets boring so for me I have to relocate some teams I don't like to make it interesting for me. So I welcome change, but bring back some things that were cool before. Make contracts realistic, moral booster, charactor behaviors, OCs and DCs. Players becoming head coaches.

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Old 06-09-2019, 08:59 PM   #3
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Re: Uncertainty Surrounds Madden 20's Superstar X-Factors

My main thing is I want to hear about Defensive -X-Factors. I know DLmen can be very powerful especially since I believe there is limited ways to stop them. Either got to do quick passing or hope you have a QB with protected ability. But I want to see how powerful LBs & DBs X-Factors can be. It feels like they can be neutralized by just avoiding them.

Also, I want to know how CPU handles X-Factors. Is CPU going try to get X-Factors in the zone? Are they going to take advantage of Superstar and Zone Abilities? I know traits should help, but are we going to see CPU attempting those abilities? I like that Pocket Passers being more powerful. But I don't know how powerful the Zone Ability will be for CPU QBs. That ability is more User based. For a guy like Tom Brady will have 99 AWR and he will already see Open WRs quicker. So I don't see him being in the zone helping CPU making a huge difference. I'm a user vs. CPU player, so I want to CPU X-Factors and Superstars to really stand out.
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Old 06-09-2019, 09:38 PM   #4
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Re: Uncertainty Surrounds Madden 20's Superstar X-Factors

To me these two aspects from the Deep Dive should help ease any concerns dealing with any advantages/disadvantages the feature may/may not create, whether Online or Offline Play.

I see Player Differentiation and a need to know your players/roster strengths and weaknesses and call a game plan that best utilize those players abilities, what ever they may be.

Everyone has been asking for Player Differentiation and greater gameplay Strategy.

Well here you go!!!

**Maybe we’re getting too caught up in the names/identifiers because most of this we have already been playing with already.

I just see these features as a “Quick” identifier to help give some context as to why an interaction/outcome happened that involved this player.

- my LB/DB is getting beat by Edelman because they do not posses the “Ability” to balance/counter his Abilities (ie Rams Super Bowl)

- I then need to call a defense or double him (forgotten mechanism) to help, but the risk is it may create a coverage issue some where else.

I love it!!!
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Old 06-09-2019, 09:53 PM   #5
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Re: Uncertainty Surrounds Madden 20's Superstar X-Factors

How quickly we forget.
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Old 06-09-2019, 11:27 PM   #6
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Re: Uncertainty Surrounds Madden 20's Superstar X-Factors

Love the Superstar X-Factors, for same reasons mentioned above.
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Old 06-10-2019, 05:20 AM   #7
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It's Takeover in madden, some bs but whatever
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Old 06-10-2019, 06:25 AM   #8
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Re: Uncertainty Surrounds Madden 20's Superstar X-Factors

I just wish they weren't tied to development traits. Football is a game with so many specialists as opposed to "superstars." Every player should have the opportunity to earn an ability, but just because you have an ability doesn't mean you deserve to be star dev and become 90 overall.

For example, how about a trait for an elite gunner on punt coverage that makes him shed his block quicker and easier. Or an elite return man that makes guys miss and reads blocking well. Those are 2 good abilities if madden decides to expand this in the future. Neither deserve to be a star dev player though.

Just another instance of madden completely missing the mark of a new feature.

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