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EA devs need to understand Franchise Mode......
This is a discussion on EA devs need to understand Franchise Mode...... within the Madden NFL Football forums.
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07-30-2019, 09:57 PM | #9 | ||||||||||||||||||||||||
MVP
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Re: EA devs need to understand Franchise Mode......
TarHeelPhenom and bugkill1sf like this.
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07-30-2019, 10:18 PM | #10 | ||||||||||||||||||||||||
The Designated Hitter
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Re: EA devs need to understand Franchise Mode......
If they don't do 'back of the box features' and just adjust things under the hood many others would say "this is just a glorified roster update". They literally cannot win around here with whatever direction they go with this game. The fact is, they need 'back of the box' features to sell the game to the millions of casual NFL fans out there. The people of OS are in the EXTREME minority of players with this game. 99% of NFL fans are going to look at a Madden commercial during their favorite teams game and say "Wow that looks awesome! Mahomes has a BAZOOKA!" and go buy the game. Meanwhile, the small few of you guys on OS that want realistic trades, a 100% correct salary cap and in-depth historical stats are basically just yelling at a wall because none of it is being heard by anyone who matters. You can't go on TV and say "Madden now has CORRECT HISTORICAL STATS" and expect anyone but about 750 people to care. This is AAA sports video game philosophy now: Make a fun looking game that casual fans will enjoy and be able to lure them in with a flashy new 'back of the box' item. Then try and direct them into Ultimate Team (or MyPlayer in 2k and The Show) so they'll spend more money. This is how it is now and it will never, ever change until people stop buying these games. There is no extra money to be made in Franchise mode. And as much as we like that mode, we are not a priority and not even close to being one. I know some of you guys think you're more important and your opinion has more weight because you come to OS and play "sim franchise", but in the eyes of EA you're not someone who they can get any extra money out of because you're going to buy the game no matter what and not going to spend any extra than the flat game price.
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"Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee Last edited by BA2929; 07-30-2019 at 10:23 PM. |
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07-30-2019, 10:50 PM | #11 | ||||||||||||||||||||||||
Rookie
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Re: EA devs need to understand Franchise Mode......
I'm not going to pay full price for this game and I have other games in my library anyway that needs to be played. Improving the cutscenes and giving us proper celebrations for winning the conference title, SB MVP, and the Lombardi Trophy, can go a long way with making Madden 20 feel like a legit new game. Right now, it is entirely too close to Madden 19, except with improvements in gameplay. They splashed a little bit of paint, but they hid behind the Pro Bowl game as being the reason for other content being not done and it makes no damn sense. The Pro Bowl is fine, but the truth of the matter is that the real life game ISN'T really a game. It is a joke and it would have better if they simply simulated the game in Madden and we could check out the stats and see who got MVP. Franchise needs so much more cosmetic work and it should take a page from NBA 2K19 MyLeague. That is what a Madden franchise mode should look like. That is how a Madden game needs to implement roster and draft class editing. They are spending less money in order to maximize profits and it is pretty obvious to see it. There have been too many Madden games that have passed where we have seen slight changes to significant game modes like Franchise.
kenchun24 likes this.
Last edited by bugkill1sf; 07-30-2019 at 10:55 PM. |
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07-30-2019, 10:59 PM | #12 | ||||||||||||||||||||||||
Hall Of Fame
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Re: EA devs need to understand Franchise Mode......
HipNotiiC_x and kenchun24 like this.
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07-30-2019, 11:25 PM | #13 | ||||||||||||||||||||||||
Rookie
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Re: EA devs need to understand Franchise Mode......
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07-31-2019, 12:08 AM | #14 | ||||||||||||||||||||||||
Banned
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Re: EA devs need to understand Franchise Mode......
Or, the NFL has created limitations on what can and can't be in the game. But I think this is less of a concern than EA's business model. If half of the other sport games can have deeper, more immersive, non-monetized career modes, there's no reason why a game that sells as many copies, and generates as much additional revenue as Madden can't have a deep career mode. It's not that EA can't. They just don't want to. |
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07-31-2019, 05:48 AM | #15 | ||||||||||||||||||||||||
Rookie
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Re: EA devs need to understand Franchise Mode......
Using this as an excuse why they can’t sell franchise and authenticity is stupid imo.
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08-02-2019, 06:01 PM | #16 | ||||||||||||||||||||||||
Pro
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Re: EA devs need to understand Franchise Mode......
But yes things such as keeping preexisting draft picks in place for fantasy drafts, lack of information on the fantasy draft screen when starting a CFM already has me shaking my head because it seems like such obvious small changes that would go a long way. |
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