Not sure if Im alone on this or not but is not to think the old progression system was better? I feel like the old system was more realistic when it comes to progressing a player. Back then, you could have an MVP season and at the end of the season your player would get to a 90 overall no matter what he was better plus dev trait. But now, you basically get like a 3,4+ overall max and a boost in trait even after you win MVP and had an amazing season.
I can remember I had Geno Smith on the Chiefs in 16, he started off as an 76 overall and ended the season with a 90 cause I had a 55-16 year with him and he won MVP. Also noticed how after a good game, player got rewarded with a ton of XP and I was able to upgrade them to reflect on their play. Now that is not really how it is anymore.
Mariota just won MVP in Madden 20 for me and all he went from was a 79 to 82 without a single dev trait upgrade.
What do yall think?
I can remember I had Geno Smith on the Chiefs in 16, he started off as an 76 overall and ended the season with a 90 cause I had a 55-16 year with him and he won MVP. Also noticed how after a good game, player got rewarded with a ton of XP and I was able to upgrade them to reflect on their play. Now that is not really how it is anymore.
Mariota just won MVP in Madden 20 for me and all he went from was a 79 to 82 without a single dev trait upgrade.
What do yall think?
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