What trigger a development trait upgrade opportunity?

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  • GLE3
    Rookie
    • Aug 2010
    • 4

    #1

    What trigger a development trait upgrade opportunity?

    Hi, wondering if I could get confirmation on some Dev trait stuff. I know the thresholds you have to get to in order to upgrade your trait from all the well documented things posted.. but what I don't know is there any way to know when you will get those in season opportunities to upgrade your player by hitting in game milestones. I am in a offline league that is part simulation, part live head 2 head. I am assuming there may be times when we simulate that we are missing opportunities to raise the development trait of our players as it looks like the opportunity is not given over a multiple week span. Anyone experiment with this? Are multiple opportunities given for the same player? Thanks in advance for help on this!
  • PhillyPhanatic14
    MVP
    • Jun 2015
    • 4824

    #2
    Re: What trigger a development trait upgrade opportunity?

    I've actually gotten a decent amount of dev scenarios from games that I've simulated recently. More than when I play.

    Comment

    • GLE3
      Rookie
      • Aug 2010
      • 4

      #3
      Re: What triggers a development trait upgrade opportunity?

      By 'gotten', do you mean you raised a Dev trait by simulating? Or are you saying the XP they earn in simulation is getting you opportunities?

      I was playing the other night and before my week 8 game I had two players that I could raise but simulated the week instead and neither player increased in dev trait and I no longer had an 'action bubble' to click on for terms of the dev trait boost in week 9. Prior to that I always played the game to try to get the boost on the week that I first noticed it.

      Curious if the CPU actually 'attempts' the dev trait upgrade for the week I simulated?

      Comment

      • PhillyPhanatic14
        MVP
        • Jun 2015
        • 4824

        #4
        Re: What trigger a development trait upgrade opportunity?

        Ahh i gotcha. I have seen the CPU play well enough to trigger the scenario occurring, but I always play the following game to make sure that I have a chance to earn it if I see one pop up. They're only good for that week, so if you sim and the CPU doesn't get it then it's gone.

        The only scenario I've simmed was a frustrated WR scenario and the CPU didn't get my WR the ball enough for him to be happy. Tyreke needed 5 touches or 100 yds and they got him 3 for 48 if I remember right, so they didn't really try.

        Comment

        • GLE3
          Rookie
          • Aug 2010
          • 4

          #5
          Re: What trigger a development trait upgrade opportunity?

          Thanks for the info. So to the remaining question... Is the in game upgrade option predictable? Can I anticipate it by keeping an eye on the players xp bar?

          Comment

          • PhillyPhanatic14
            MVP
            • Jun 2015
            • 4824

            #6
            Re: What trigger a development trait upgrade opportunity?

            Originally posted by GLE3
            Thanks for the info. So to the remaining question... Is the in game upgrade option predictable? Can I anticipate it by keeping an eye on the players xp bar?

            You mean like for gaining the next xp point to increase 1 OVR? The xp needed changes based on age, OVR, & dev trait. I'm sure someone has mapped it out but i don't pay much attention to it.

            Comment

            • DeuceDouglas
              Madden Dev Team
              • Apr 2010
              • 4297

              #7
              Re: What trigger a development trait upgrade opportunity?

              Originally posted by GLE3
              Hi, wondering if I could get confirmation on some Dev trait stuff. I know the thresholds you have to get to in order to upgrade your trait from all the well documented things posted.. but what I don't know is there any way to know when you will get those in season opportunities to upgrade your player by hitting in game milestones. I am in a offline league that is part simulation, part live head 2 head. I am assuming there may be times when we simulate that we are missing opportunities to raise the development trait of our players as it looks like the opportunity is not given over a multiple week span. Anyone experiment with this? Are multiple opportunities given for the same player? Thanks in advance for help on this!
              It's fairly all over the place on all accounts. I did a decent amount of testing just trying to see if there was a trend of what stats could trigger it and for something like receivers there was guys with 3 catches for 32 yards triggering breakout scenarios and then some would trigger with a couple touchdown catches. Same for the defense where sometimes all it would take is a guy getting a TFL to trigger one and it didn't really seem like there was a lot of rhyme or reason to them triggering.

              You can definitely trigger them from simming but in my experience it was pretty much impossible to ever actually achieve them from simming. Out of the 70 or 80 that I tracked, I think there was only one time where a player achieved his breakout goal and received a DEV upgrade as a result of simming the game.

              I think it's influenced somewhat by stats but is also somewhat random in that even if you have a really good game with a player, it's not anywhere guaranteed to trigger a breakout scenario.

              Comment

              • Shosum13
                MVP
                • Jul 2011
                • 1177

                #8
                Re: What trigger a development trait upgrade opportunity?

                Originally posted by DeuceDouglas
                It's fairly all over the place on all accounts. I did a decent amount of testing just trying to see if there was a trend of what stats could trigger it and for something like receivers there was guys with 3 catches for 32 yards triggering breakout scenarios and then some would trigger with a couple touchdown catches. Same for the defense where sometimes all it would take is a guy getting a TFL to trigger one and it didn't really seem like there was a lot of rhyme or reason to them triggering.

                You can definitely trigger them from simming but in my experience it was pretty much impossible to ever actually achieve them from simming. Out of the 70 or 80 that I tracked, I think there was only one time where a player achieved his breakout goal and received a DEV upgrade as a result of simming the game.

                I think it's influenced somewhat by stats but is also somewhat random in that even if you have a really good game with a player, it's not anywhere guaranteed to trigger a breakout scenario.
                It definitely seems to be pretty random, I’ve seen them triggered after huge games and after performances that make you go huh? In my online league I use the Eagles and had been trying to build up JJ Arcega-Whiteside. His rookie year I had a couple of big games with him but didn’t have a huge year since I had DeSean Jackson, Alshon Jeffery, Ertz. His second season though I had something like 84 catches and 1300 yards with a good amount of tds and didn’t trigger a single breakout. Even after several 100+ yard and multiple td games I couldn’t get a breakout to get him to superstar. But after a game where I posted something like a 5/65/1 stat line with Nelson Agholor he gets a breakout. After drafting a star dev WR in the 1st round the following season I was also able to get a breakout for him within a few games of his rookie season to get him to superstar. I have since given up on the Arcega-Whiteside experiment and traded him to another team since I don’t have enough targets to go around with how many weapons I have.

                I also had a similar experience trying to get a breakout to get Miles Sanders to superstar. I had something like 6 or 7 weeks in a row with 100+ yards and multiple tds and didn’t trigger a single breakout. During that span I watched another user in the league get a breakout for their RB literally after a 5 carry for 8 yards and 1 td performance. It wasn’t until the end of that season after yet another huge performance with multiple tds that I finally got the superstar breakout opportunity for Sanders.

                As frustrating as it can be that its seemingly pretty random, it’s a good thing that it is. The way breakouts were handled already promotes force feeding as it is. If the system to determine breakouts was purely stat based it would be a nightmare in online leagues. Plus without it being random it would tend to favor the top teams in the league which just keeps helping the rich get richer instead of promoting the parity you see in the NFL. Although even being seemingly random it does seem to favor certain teams, usually playoff teams in my experience as we have a few teams that have gotten far more breakout opportunities than others. Heck there are a couple of teams that have literally gotten 3 breakout opportunities in 1 game while I’ve only had something like 4-5 the entire cycle.

                Comment

                • DeuceDouglas
                  Madden Dev Team
                  • Apr 2010
                  • 4297

                  #9
                  Re: What trigger a development trait upgrade opportunity?

                  Originally posted by Shosum13
                  It definitely seems to be pretty random, I’ve seen them triggered after huge games and after performances that make you go huh? In my online league I use the Eagles and had been trying to build up JJ Arcega-Whiteside. His rookie year I had a couple of big games with him but didn’t have a huge year since I had DeSean Jackson, Alshon Jeffery, Ertz. His second season though I had something like 84 catches and 1300 yards with a good amount of tds and didn’t trigger a single breakout. Even after several 100+ yard and multiple td games I couldn’t get a breakout to get him to superstar. But after a game where I posted something like a 5/65/1 stat line with Nelson Agholor he gets a breakout. After drafting a star dev WR in the 1st round the following season I was also able to get a breakout for him within a few games of his rookie season to get him to superstar. I have since given up on the Arcega-Whiteside experiment and traded him to another team since I don’t have enough targets to go around with how many weapons I have.

                  I also had a similar experience trying to get a breakout to get Miles Sanders to superstar. I had something like 6 or 7 weeks in a row with 100+ yards and multiple tds and didn’t trigger a single breakout. During that span I watched another user in the league get a breakout for their RB literally after a 5 carry for 8 yards and 1 td performance. It wasn’t until the end of that season after yet another huge performance with multiple tds that I finally got the superstar breakout opportunity for Sanders.

                  As frustrating as it can be that its seemingly pretty random, it’s a good thing that it is. The way breakouts were handled already promotes force feeding as it is. If the system to determine breakouts was purely stat based it would be a nightmare in online leagues. Plus without it being random it would tend to favor the top teams in the league which just keeps helping the rich get richer instead of promoting the parity you see in the NFL. Although even being seemingly random it does seem to favor certain teams, usually playoff teams in my experience as we have a few teams that have gotten far more breakout opportunities than others. Heck there are a couple of teams that have literally gotten 3 breakout opportunities in 1 game while I’ve only had something like 4-5 the entire cycle.
                  Yeah, that's what I started to notice is that it would be based on things like touchdowns so if a guy had 2 catches for 10 yards but one was a touchdown, it would trigger likely because he simply scored a touchdown. Same thing on defense with sacks and TFL's where I saw multiple times guys who would have one or two tackles getting breakout scenarios because they had one sack or one TFL.

                  I think what they should've done is instead of the breakout scenario triggering a specific challenge, just having the initial trigger be the DEV upgrade and having it happen after a really good game or after a series of good games where maybe a receiver averages 100 yards over a 3-4 game span or scores a touchdown in four straight games type of thing rather than getting a challenge that encourages you to stat chase. Then on the other side you could have the same thing where if a player started having a bad stretch of games he might drop in DEV as well.

                  Comment

                  • RogueHominid
                    Hall Of Fame
                    • Aug 2006
                    • 10900

                    #10
                    Re: What trigger a development trait upgrade opportunity?

                    Do QBs get dev upgrade scenarios or dev upgrades from stats and awards?

                    I had an MVP season with Kyler in which he also won OROTY, 5 OPOTWs, and was a SB champion, and he never got an upgrade scenario or an upgrade associated with awards.

                    It struck me that if ever there was a season where a "Star" would become a "Superstar," this was such a season, but alas.

                    Have others seen QB development upgrades?

                    Comment

                    • GameBreaker35
                      Rookie
                      • May 2012
                      • 382

                      #11
                      Re: What trigger a development trait upgrade opportunity?

                      I’ve spent some time studying scenarios and possible parameters in my online 32-team CFM. Here’s my hypothesis:

                      I’m fairly confident that the game is reusing its end-of-season development boost criteria (I.E. Average Statistical Rank in “X & X”) but checking against players of the same age and position during a specific time-frame.

                      Every player I studied, who received an upgrade the prior week, would have also had an aggregate average positional rank that would qualify them for an upgrade end-of-season — if the season ended THAT week and it only checked against players of that AGE and POSITION.

                      Which made sense to me when we would look at young players who get upgrades with really pedestrian numbers. For example, purely hypothetical, a 22 year-old HB runs for 27 yards and 1 TD in week 1, and runs for 69 yards in week 2. 96 rushing yards and 1 rushing TD might place him at the very top positional rank for HBs age 22 in rushing yards and rushing TDs through that time frame. Players like that would often get scenarios.
                      Alabama Crimson Tide | Jacksonville Jaguars

                      Comment

                      • tru11
                        MVP
                        • Aug 2010
                        • 1816

                        #12
                        Re: What trigger a development trait upgrade opportunity?

                        Enough sacks , ints or TDs weeks in a row will trigger them.

                        To become an xfactor a player i think needs to be at least 85 overall if im correct or something like that.

                        Comment

                        • stp2081
                          Pro
                          • Sep 2010
                          • 500

                          #13
                          Re: What trigger a development trait upgrade opportunity?

                          I’m really glad EA allows us to edit X Factor attributes in. Therefore you can add or remove however you see fit!
                          My Twitch channel

                          Comment

                          • PhillyPhanatic14
                            MVP
                            • Jun 2015
                            • 4824

                            #14
                            Re: What trigger a development trait upgrade opportunity?

                            Originally posted by EnglishBull34
                            Do QBs get dev upgrade scenarios or dev upgrades from stats and awards?

                            I had an MVP season with Kyler in which he also won OROTY, 5 OPOTWs, and was a SB champion, and he never got an upgrade scenario or an upgrade associated with awards.

                            It struck me that if ever there was a season where a "Star" would become a "Superstar," this was such a season, but alas.

                            Have others seen QB development upgrades?

                            I've seen QB's get upgrades from MVP, but they don't have scenarios... somehow EA decided not to include the most important position in the game in their new system.

                            Comment

                            • Shosum13
                              MVP
                              • Jul 2011
                              • 1177

                              #15
                              Re: What trigger a development trait upgrade opportunity?

                              Originally posted by PhillyPhanatic14
                              I've seen QB's get upgrades from MVP, but they don't have scenarios... somehow EA decided not to include the most important position in the game in their new system.
                              With how potent the pass rush is this year they also still haven't figured out a way to get OL breakout scenarios or post season dev increases. I saw one of the devs mention on twitter it's because they can't figure out a good way to handle them or criteria to use. The only way would probably be some kind of team stat goal, and they sit here and claim they can't find a good way yet when you get a defensive breakout usually one of the ways you can complete it is by holding your opponent under a certain amount of yards either through the air or on the ground (insert biggest eye roll ever here). This scenario engine is one of the most half a** implemented features I've ever seen from EA sports and that's saying a lot. When it was first announced the way it was sold to us with trade requests and other examples they mentioned which would give players personality, yet NONE of that made the game.

                              I know a lot is out of the hands of the devs when it comes to choices but the way this was implemented I think we can blame on them. This is one of the 1208480148102480 reasons why I only buy the game used now so my money doesn't go to EA.

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