I’m not against EA making billions or the success of Ultimate Team. -- My frustration/pain comes from a lack of progress and irrefutable deterioration of the “Classic” Franchise Mode. Madden 21 “FixMaddenFranchise” hashtag trending on twitter as there was greater depth/immersion in Madden on PS2 than what's scheduled to release on PS5 this fall.
My question is, what do we need to do to be heard and more importantly see progress? My assumption is incremental revenue is more likely in other modes, but would you build a better franchise mode if you could monetize it? -- Here are a few ways to drive incremental revenue while offering the franchise community some of their most popular feature requests. I'll gladly help fund progress.
Brainstorming ways for EA to take my money, in Franchise mode.
In Game Franchise Mode Content: It’s about adding value, and most importantly - a choice.
Virtual Currency (VC):
- Allow players to earn VC by reaching objectives or achievements by simply playing the game while allowing others to purchase VC if they choose.
- VC would be awarded similar to how players earn/use Experience Points (XP) to unlock content throughout a full franchise mode providing new content/awards/gear to keep the experience fresh.
Create a Team: Madden created teams are lacking creativity as they haven’t changed in years, and are painfully limited. A major regression from the Team Builder in NCAA 12 or the Stadium Editor feature in Madden 04.
- Allow players to have greater flexibility over relocation cities, team names, and the ability to design uniforms.
- Team Logos could be purchased/unlocked with VC, and additional team logos could be added throughout the year. Players could use VC to add additional alternate uniforms, upgrade stadiums, etc.
- In NCAA Football 14, I bought nearly all of the uniform DLC for $1 if I remember correctly. There are a lot of jersey combinations that aren’t in the game that many would buy or play to unlock.
- Option to create a uniform within Franchise Mode limited to approved team colors and logos (current + historic).
Player Tattoos: EA has been hesitant to go all in on player tattoos which is understandable, but hopefully this changes as the recent rulings have significantly lowered the legal risk.
- Player customization is embraced by all sports gamers from gear to tattoos. Allow players to use VC to unlock/purchase Tattoos for our created players.
- Let me spend some of my hard earned XP or VC on a tattoo sleeve!
Apparel & Accessories: Perhaps Jim Harbaugh’s Lululemon Khakis? An easy partnership with Apparel Retailers who are looking to find and connect with a younger male audience.
- NBA 2k partnered with Express for in game clothing/suit options as well as a lot of other brands which have been really well received.
- Express or Lululemon sponsored Khaki upgrades would be a great win for all parties while improving a much needed overhaul to the stale apparel options that have remained unchanged for years.
- I’d love to see customized cleats and gear (DJ Metcalf style mouthpiece?) added as well as using similar apparel options for off the field situations like news conferences with decisions that had significant impacts on your franchise/team.
Network Sponsorships:
- Partnership with a network or streaming partnership to be included on the in game scoreboard and host certain Madden events. (YouTube TV, Twitch, ESPN, CBS, etc)
- Would be relevant across the entire game, and would help change up immersion with different network logos within the scoreboard for different situations/games.
Dynamic Ads:
- Create in game stadium ad placements that appear and feel authentic. AT&T Stadium is full of ads, but it adds to the overall experience within the stadium, similar to Heinz Field.
- There are plenty of screens to add dynamic ad units within the stadium. When this is added, perhaps we can get dynamic Super Bowl banners within our franchise dynasties.
- Don’t implement unskippable 30s video ads, that will piss everyone off.
Sponsorships:
- From Allstate’s college field goal net to the Verizon Halftime Show, corporate sponsors are fully integrated with major sports.
- Why not create a digital ad placement where player of the year/game awards are presented by a sponsored company that can be changed dynamically?
- Ideally, smaller sponsors would change every year or so within the Franchise which would mix up the in game experience and feel. “Official Player of the Game Sponsor” could change from Snickers to Pepsi in year 2 for example.
Interested in everyone's thoughts, what improvements would be worth a few extra dollars?
EA, if you could monetize “Classic Franchise”, would you build it? Asking for a few friends.