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Sept. 10 patch notes

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Old 09-01-2020, 08:10 AM   #1
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Sept. 10 patch notes

targeting the update to go live around the start of the NFL season, on September 10.
Gameplay Updates:

Pass Rush

Fix to an issue preventing defenders in contain from staying in contain when being blocked by a running back in the backfield. The rusher will keep their contain behavior when blocked by any blocker on the line or in the backfield

Fix to an issue causing the initial pass-rush move of contain players to take them to the inside gap instead of their assigned outside gap.

Addition of logic to support QB Contain vs. play-action passing plays

Fix to ‘On-Field Trainer’ issues related to pass rush

Addition of logic so that defenders without the Strip Specialist Ability will no longer cause fumbles on QBs standing in the Pocket with Normal Sack animations on Competitive game-style only. Only defenders with the Strip Specialist ability will be able to force a fumble on a QB standing in the Pocket on Competitive.

Defensive Coverage

Fix to an issue when using motion in a Twins/Slot formation vs. Nickel/Dime/Dollar defenses, defenders inappropriately swap assignments, leaving the receiver uncovered

Addition of logic to Cover 4 Quarters to better handle plays like PA Crossers

Fix to an issue preventing defenders in press-alignment from backpedaling appropriately

Fix to an alignment issue when flipping Nickel 2-4-5 SS Reno Zone

Tackling

Fix to some tackling issues sometimes preventing tackle animations from triggering vs. Juke and Jurdle moves

Fix to an issue causing a receiver to warp up off the ground into a tackle during a possession catch

Fix to an issue causing the QB to not react after throwing an INT while being hit by a defender

Fix to an issue allowing ball carriers to fake-out defenders behind them when using the Spin Move

Throw Out of Sack

Addition of new logic for when a defender is hitting a QB on his throwing arm the QB will no longer be able to throw the ball. The QB will be forced to tuck the ball or the ball will be fumbled

Increase to the fumble chance for QBs throwing out of a sack that are hit significantly before they have started their forward arm movement. The greater the Defender’s Tackle vs Quarterback’s Strength rating discrepancy is in favor of the defender, the higher the fumble chance

Fix to a throw out of Sack animation where the ball was not getting released by the Quarterback

DEV NOTE: Our goal with the Throw Out Of Sack Improvements was to provide more balance to this new feature that has a significant impact on Gameplay. There is more risk to trying to throw the ball every time a defender is close to the passer. Now it is upon the user to make sure they have started the pass in time or else a defender will be able to force a fumble when they are hit before the arm has started going forward. We have also ensured that when you do start the pass in time, you get the ball off appropriately with the correct distance and accuracy

Blocking

Fix to an issue preventing the left tackle from blocking the correct defender when running HB Zone Weak plays against Nickel 3-3-5

Fix to an issue with graphical distortion occasionally being displayed over blocker-resistance bars

General Fixes

Tuning to RAC-catch win-chances to reduce frequency of low-rated coverage defenders getting catch-knockouts vs. higher-rated receivers

Fix to an issue where Hitting RT/R2 + A/X at the snap would sometimes result in the Quarterback instantly throwing to the A/X Receiver

Tuning to give user control a little sooner after an interception

Fix to an issue causing Quarterbacks to use drastic turns on subtle movements

Fix to the run-speed for ball carriers on Triple Option and Speed Option, allowing sprint speed earlier

Tuning some celebration animation issues to clean up some minor hitching

Tuning to QB’s front elbow when inside the pocket to improve visual quality

Madden Ultimate Team Updates:

Improvements to the speed in the menus of Madden Ultimate Team and returning from game modes

Improvements the speed when interacting with your players and items including upgrades

Address an issue where items in the lineup screen would initially show as 50/50

Numerous miscellaneous improvements to MUT Menu UI

Fix to an issue in MUT Squads where roles were not properly respected

Superstar KO Updates:

Fix to an issue in Superstar KO where roles were not properly respected

Face of the Franchise Updates:

General stability improvements

Fix to an issue with users selecting “Let Fate Decide” option when getting drafted

Fix to an issue with the user’s difficulty setting reverting to Rookie after every game

Franchise Updates:

Tuning X-Factor abilities for users who select the “Active Roster” option when starting a new Franchise save.

The next franchise update blog will be released around the start of the NFL season and will outline current plans and target timing for the first of three planned franchise mode updates for Madden NFL 21

The Yard Updates:

Addition of "Frienderboards" to The Yard

These are leaderboards populated by your friends list that will display the Highest Score per event

Addition of a pop-up to remind those playing VS CPU events that they need a full group to play

When a user is offensive captain, control will now default to the QB even if their CAP is in another position group

Fix to an issue where location icons may not appear

Fix to an issue where full list of house rules may not appear

Fix to an issue where users may erroneously see "Finding Teammates" after leaving a session

Fix to an issue where Coach Cam always showed a CAP as being QB #12.

Fix to the pass leading for the Slot receiver’s Drag Wheel Route in Crossfire

Fix to a minor camera issue where the view was blocked by objects

Fix to an issue allowing an extra play after a fumble that went out of bounds on the last play of the game

Fix to an ‘On-Field Trainer’ issue displaying "Flick" above the ball carrier after catching a pass

Online stability improvements

General menu and interface improvements



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Old 09-01-2020, 11:13 AM   #2
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Re: Sept. 10 patch notes

This is gonna get locked because there’s already a thread for this lol


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Old 09-01-2020, 11:56 AM   #3
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Re: Sept. 10 patch notes

https://forums.operationsports.com/f...e-details.html
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Old 09-01-2020, 11:59 AM   #4
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Re: Sept. 10 patch notes

Quote:
Originally Posted by bigbob
Gotcha, my bad. Didnt see the breakdown

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