Benefit of Online vs Offline CFM - Operation Sports Forums

Benefit of Online vs Offline CFM

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  • bailey4mvp
    MVP
    • Mar 2005
    • 1593

    #1

    Benefit of Online vs Offline CFM

    I’m just wondering what the pros and cons are for online and offline CFM?

    I know the online will transfer over to PS5 or next gen.

    Never done a online CFM, so looking for some input if possible.

    Cheers.


    Sent from my iPhone using Tapatalk
  • tg88forHOF
    Pro
    • Jun 2018
    • 591

    #2
    Re: Benefit of Online vs Offline CFM

    The only real benefit of online vs. offline for a solo franchise, other than the next-gen transfer you mentioned, is the "live start" option, where you can take control of a team at a specific week of the season, with all the real-world results to that point (including trades, draft picks, and player moves) already in place. That option isn't available offline.

    Outside of those two specific things, there are no benefits to going cloud. Offline also carries the benefits of full 32-team control if that's your scene, better control over save points, and immunity to issues with EA's servers.

    Comment

    • speedkills
      MVP
      • Jul 2004
      • 1389

      #3
      Re: Benefit of Online vs Offline CFM

      Was strictly offline CFM up to this point but started my current Rams cloud franchise so I can transfer the save to next gen. The biggest positive for me is it prevents cheesing in contract negotiations and I would imagine the draft as you can't just revert to a previous save if things don't go your way. Example: My star receiver Cooper Kupp's contract is expiring at the end of this season, he rejected my initial recommended offer then when I upped the yearly salary/bonus by $1 million he opted to go to free agency. Not sure I'm going to win a bidding war for a superstar possession receiver in his prime. It just adds more suspense to those activities and enriches franchise mode.

      Comment

      • Potatoes002
        MVP
        • Jul 2008
        • 2154

        #4
        Re: Benefit of Online vs Offline CFM

        I haven’t tested it in this year’s game, but in previous Madden’s simming was much quicker online. Also, updates to franchise can be made instantly (server side) and may prevent you from having to restart for them to take effect, which has also been the case before.

        Comment

        • tg88forHOF
          Pro
          • Jun 2018
          • 591

          #5
          Re: Benefit of Online vs Offline CFM

          Originally posted by Potatoes002
          I haven’t tested it in this year’s game, but in previous Madden’s simming was much quicker online. Also, updates to franchise can be made instantly (server side) and may prevent you from having to restart for them to take effect, which has also been the case before.
          Just a note: this hasn't been the case for quite awhile. Online tuners and cloud-only franchise updates were a thing in M19, and very early in M20's cycle. Given the changes they'd been able to make to both cloud and offline franchises without a restart for the bulk of the M20 cycle, I'd be surprised if they had to go back to that model.

          It's always possible it could happen again, but I'd put money on us being past that point.
          Last edited by tg88forHOF; 09-28-2020, 02:08 PM.

          Comment

          • NoleFan
            Hall Of Fame
            • Aug 2002
            • 12867

            #6
            Re: Benefit of Online vs Offline CFM

            I always do offline because I can suspend my game until later without issue. With online, I always have to reload from an autosave when I return to the game because it obviously disconnects when I go into rest mode. I haven't seen the benefit of "faster sims" etc.
            F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

            Comment

            • JoshC1977
              All Star
              • Dec 2010
              • 11569

              #7
              Re: Benefit of Online vs Offline CFM

              Honestly, the biggest downside of online is that you can't take control of a CPU team to help them if there are issues (or to create storylines).

              The only significant upside is being able to transfer to next gen...and whether that's a big deal or not is strictly a matter of one's own opinion.
              Play the games you love, not the games you want to love.

              Comment

              • MizzouRah
                All Star
                • Jul 2002
                • 8433

                #8
                Re: Benefit of Online vs Offline CFM

                Originally posted by speedkills
                The biggest positive for me is it prevents cheesing in contract negotiations and I would imagine the draft as you can't just revert to a previous save if things don't go your way. Example: My star receiver Cooper Kupp's contract is expiring at the end of this season, he rejected my initial recommended offer then when I upped the yearly salary/bonus by $1 million he opted to go to free agency. Not sure I'm going to win a bidding war for a superstar possession receiver in his prime. It just adds more suspense to those activities and enriches franchise mode.
                This is what I like as well. I can't rage quit like I do with NHL.

                Also transferring my CFM to next gen is another positive.

                Comment

                • acbagel
                  Rookie
                  • Jan 2019
                  • 35

                  #9
                  Re: Benefit of Online vs Offline CFM

                  I've never done a multi-user Online CFM before and I have a question... If I want to run a CFM with only one other user in the league, will I be able to play against him when he plays a CPU team? I have no clue how that works. Will we have to play the CPU unless we are actually playing against the other User's team or can I temporarily play as another team against him?

                  Comment

                  • timmg
                    MVP
                    • Jun 2003
                    • 1381

                    #10
                    Re: Benefit of Online vs Offline CFM

                    Originally posted by acbagel
                    I've never done a multi-user Online CFM before and I have a question... If I want to run a CFM with only one other user in the league, will I be able to play against him when he plays a CPU team? I have no clue how that works. Will we have to play the CPU unless we are actually playing against the other User's team or can I temporarily play as another team against him?
                    Yes but both of u guys need to create another profile on your PS4(or maybe u already hv another one) Say for instance you're the Cowboys, week one send a invite to join the league to your buddies 2nd PSN profile.

                    Tell him u play the Rams, he grabs the Rams & yall play the game. Same for you, send the league invite to your second profile, grab his opponent for the week, play the game.

                    After both games sim the week, then remove(kick) the 2 dummy profiles(thats what i call them) Invite them back & pick that weeks opponent. Me & my buddy been doin this since NCAA 2008.

                    Comment

                    • m1ke_nyc
                      10
                      • Oct 2009
                      • 3741

                      #11
                      Re: Benefit of Online vs Offline CFM

                      Online patches/updates go through server side instead of waiting for Microsoft or Sony to approve them. Offline your game won’t cut out because the servers crashed.
                      It’s easier to do the right thing, than to explain why you didn’t.

                      Comment

                      • themoneyteam1212
                        Pro
                        • Aug 2014
                        • 526

                        #12
                        Re: Benefit of Online vs Offline CFM

                        Originally posted by timmg
                        Yes but both of u guys need to create another profile on your PS4(or maybe u already hv another one) Say for instance you're the Cowboys, week one send a invite to join the league to your buddies 2nd PSN profile.

                        Tell him u play the Rams, he grabs the Rams & yall play the game. Same for you, send the league invite to your second profile, grab his opponent for the week, play the game.

                        After both games sim the week, then remove(kick) the 2 dummy profiles(thats what i call them) Invite them back & pick that weeks opponent. Me & my buddy been doin this since NCAA 2008.
                        This doesnt work. When creating another profile it makes you create a new psn. So you would have to pay for 2 psn scripts unless their is a way around this?

                        Comment

                        • timmg
                          MVP
                          • Jun 2003
                          • 1381

                          #13
                          Re: Benefit of Online vs Offline CFM

                          Originally posted by themoneyteam1212
                          This doesnt work. When creating another profile it makes you create a new psn. So you would have to pay for 2 psn scripts unless their is a way around this?
                          My bad forgot to mention that, buy from cdkeys.

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