No way the A.I. should be subpar in this powerful machines

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  • simbayless
    MVP
    • May 2011
    • 2048

    #1

    No way the A.I. should be subpar in this powerful machines

    I'm speaking to Madden&2k
    These next Gen machines is way too powerful
    For the CPU to be this mediocre

    From the difficulty levels to decision making CPU
    I get it you have to catter to casuals but that's what rookie level is for.

    Every year Clint get asked if all pro is challenging this year and he always say yes lol

    New sliders also should be implemented and retool the original sliders as well I'm surprised they haven't touched these in years

    The CPU A.I should be the equivalent of
    Returnal boss battle. (Challenging &smart)
  • OKC_35
    Rookie
    • Sep 2015
    • 30

    #2
    Re: No way the A.I. should be subpar in this powerful machines

    Yeah it’s pretty sad to see how advanced and evolving AI is in EVERY genre except sports.

    Honestly we will probably never see AI replicate actual sports it’s easier to program a zombie or a NPC to behave how you want but to make Julio Jones or trae young behave like their real life counterparts is a different animal
    Last edited by OKC_35; 05-03-2021, 07:10 PM. Reason: Reading pleasure

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    • TheButter
      Rookie
      • Nov 2020
      • 342

      #3
      Re: No way the A.I. should be subpar in this powerful machines

      Can we just get receivers to jump for 50/50 balls?
      NFL Head Coach 09 had a "Play Steal" feature.

      CPU teams stole your successful plays in your playbook and added them to their playbooks. That feature met with college playbooks from incoming college coaches and user created plays birthed a new meta evolution for playcallers across the NFL.

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      • simbayless
        MVP
        • May 2011
        • 2048

        #4
        Re: No way the A.I. should be subpar in this powerful machines

        Each generation they always say due to the lack of ram blah blah
        But now these machines on PC status and the CPU still dumb as rocks
        All their resources is online multiplayer

        I wish our voices was louder but these companies only language is money

        Comment

        • oneamongthefence
          Nothing to see here folks
          • Apr 2009
          • 5683

          #5
          Re: No way the A.I. should be subpar in this powerful machines

          Originally posted by OKC_35
          Yeah it’s pretty sad to see how advanced and evolving AI is in EVERY genre except sports.

          Honestly we will probably never see AI replicate actual sports it’s easier to program a zombie or a NPC to behave how you want but to make Julio Jones or trae young behave like their real life counterparts is a different animal
          Isn't that's what ratings are for though? And teams have a template to go on called their playbook. There's also gameplan that dictates plays getting called. A 2 minute drill script shouldn't be that hard to get right. I don't think AI is a priority since they assume most users play against other users and not the CPU.

          Sent from my LM-G820 using Tapatalk
          Because I live in van down by the river...

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          • capa
            Banned
            • Jul 2002
            • 5321

            #6
            Re: No way the A.I. should be subpar in this powerful machines

            Originally posted by oneamongthefence
            Isn't that's what ratings are for though? And teams have a template to go on called their playbook. There's also gameplan that dictates plays getting called. A 2 minute drill script shouldn't be that hard to get right. I don't think AI is a priority since they assume most users play against other users and not the CPU.

            Sent from my LM-G820 using Tapatalk
            Exactly right. Their focus, and goal, is user vs user...not vs cpu. That's why 2 minute drills, cpu QB logic, cpu play calling, cpu time out logic, coach mode, etc are extremely low on the priority list. We may never see the changes that are required.

            C

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            • simbayless
              MVP
              • May 2011
              • 2048

              #7
              Re: No way the A.I. should be subpar in this powerful machines

              I should fear Brady,Rogers ect.. by now
              Just like I use to fear Curry and Kobe in 2k
              The fear is missing in the CPU department.
              They also should make the CPU gameplan for every opponent

              Comment

              • TheBleedingRed21
                Game Dev
                • Oct 2010
                • 5071

                #8
                Re: No way the A.I. should be subpar in this powerful machines

                No matter how powerful a console or PC is, someone still has to code it. AI is one of the single most hard things to program. What you see as inexcusable simple AI is actually extremely complex logic and code.

                Not excusing anything, but just providing a programming look at why AI isn’t out of this world. It is so so difficult to get right.
                Last edited by TheBleedingRed21; 05-05-2021, 05:17 PM.
                PSN: TheBleedingRed21
                Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                • capa
                  Banned
                  • Jul 2002
                  • 5321

                  #9
                  Re: No way the A.I. should be subpar in this powerful machines

                  Originally posted by TheBleedingRed21
                  No matter how powerful a console or PC is, someone still has to code it. AI is one of the single most hard things to program. What you see as inexcusable simple AI is actually extremely complex logic and code.

                  Not excusing anything, but just providing a programming look at why AI isn’t out of this world. It is so so difficult to get right.
                  I agree to a certain extent. Some AI can be very complex and can affect how other parts of the game play out.

                  However, there are some simple AI changes that could be made. Two minute drill is one of them. I can write pseudo code for this in about an hour.

                  Other examples of easy CPU changes are play calling. This is also situational and with proper analysis and logical progressions, this too can be pretty easily changed. At a minimum, they can fix the brain dead choices that are sometimes all too prevalent.

                  Again, not minimizing how complex some AI can be, but there are opportunities for EA to make big strides in a number of areas that would not be a huge investment in time and effort for them.

                  C

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                  • speedkills
                    MVP
                    • Jul 2004
                    • 1389

                    #10
                    Re: No way the A.I. should be subpar in this powerful machines

                    I'm no expert on this subject by any means but I have played the Mass Effect games 🙃 but is A.I. as in Artificial Intelligence even the correct term for it? From what I understand, A.I. is a machine thinking and learning like a living organism. Wouldn't the correct term be Virtual Intelligence as the CPU is following preset paths (if X happens, then either Y or Z happens based on ratings/dice roll).

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                    • TheBleedingRed21
                      Game Dev
                      • Oct 2010
                      • 5071

                      #11
                      Re: No way the A.I. should be subpar in this powerful machines

                      Originally posted by capa
                      I agree to a certain extent. Some AI can be very complex and can affect how other parts of the game play out.

                      However, there are some simple AI changes that could be made. Two minute drill is one of them. I can write pseudo code for this in about an hour.

                      Other examples of easy CPU changes are play calling. This is also situational and with proper analysis and logical progressions, this too can be pretty easily changed. At a minimum, they can fix the brain dead choices that are sometimes all too prevalent.

                      Again, not minimizing how complex some AI can be, but there are opportunities for EA to make big strides in a number of areas that would not be a huge investment in time and effort for them.

                      C
                      Cool man, I’m sure you can. But if you’re more than a hobby programmer, you’ll agree there’s no discussion in the complexity of AI (let alone sports AI) LOL. Play calling Logic, two minute drill? Sure, anyone can program simple logic (we even have non programmers modding this logic on the PC side, really not what I was referring to). If you’re referring to decision making, tree branching for gameplay, totally different story. Sports AI is the reason for so little indie sports games.

                      Again, just another perspective to look at, never said all logic is impossible to code lol. I thought OP was referring to on field AI.
                      Last edited by TheBleedingRed21; 05-05-2021, 06:03 PM.
                      PSN: TheBleedingRed21
                      Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                      • simbayless
                        MVP
                        • May 2011
                        • 2048

                        #12
                        Re: No way the A.I. should be subpar in this powerful machines

                        Originally posted by TheBleedingRed21
                        Cool man, I’m sure you can. But if you’re more than a hobby programmer, you’ll agree there’s no discussion in the complexity of AI (let alone sports AI) LOL. Play calling Logic, two minute drill? Sure, anyone can program simple logic (we even have non programmers modding this logic on the PC side, really not what I was referring to). If you’re referring to decision making, tree branching for gameplay, totally different story. Sports AI is the reason for so little indie sports games.

                        Again, just another perspective to look at, never said all logic is impossible to code lol. I thought OP was referring to on field AI.

                        I am talking about on the field A.I. and difficult levels.i also added off the Field AI in my second post.

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                        • capa
                          Banned
                          • Jul 2002
                          • 5321

                          #13
                          Re: No way the A.I. should be subpar in this powerful machines

                          Just for clarification, I have over 30 years in the IT industry and have been a systems programmer for Prodigy Services and IBM. My background is Computer Science, so I am not really a hobby programmer.


                          Originally posted by TheBleedingRed21
                          Cool man, I’m sure you can. But if you’re more than a hobby programmer, you’ll agree there’s no discussion in the complexity of AI (let alone sports AI) LOL. Play calling Logic, two minute drill? Sure, anyone can program simple logic (we even have non programmers modding this logic on the PC side, really not what I was referring to). If you’re referring to decision making, tree branching for gameplay, totally different story. Sports AI is the reason for so little indie sports games.

                          Again, just another perspective to look at, never said all logic is impossible to code lol. I thought OP was referring to on field AI.
                          Sent from my Pixel using Operation Sports mobile app

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                          • simbayless
                            MVP
                            • May 2011
                            • 2048

                            #14
                            Re: No way the A.I. should be subpar in this powerful machines

                            I'm not saying the A.I should be perfect but it should be a whole lot better by now.

                            The baby steps EA takes each generation is so played out and the baby should be grown up by now.

                            Your the only NFL so called sim on the market what's wrong with taking a risk ain't like we going anywhere anyways I just don't get it.
                            Last edited by simbayless; 05-06-2021, 11:25 AM.

                            Comment

                            • inkcil
                              All Star
                              • Jul 2002
                              • 5253

                              #15
                              Re: No way the A.I. should be subpar in this powerful machines

                              Originally posted by simbayless
                              I'm not saying the A.I should be perfect but it should be a whole lot better by now.

                              The baby steps EA takes each generation is so played out and the baby should be grown up by now.

                              Your the only NFL so called sim on the market what's wrong with taking a risk ain't like we going anywhere anyways I just don't get it.
                              It's an arcade game in terms of gameplay. Sim only applies to the fact that it is replicating real teams, players, venues, number of players on the field and quarter length (options). Not even the rules and the way they are applied are sim. Don't get caught up in the whole "sim" thing with this game. It's the NBA Live of football games. In spite of the bugs and glitches, still lots of fun to be had actually if you can forget about "sim."

                              But yeah the AI is horrible, and it requires you to either use your imagination or suspend disbelief to accept its actions at times. This is consistent with arcade games in basically every genre.
                              Unofficial OS Ambassador of "CPU vs. CPU"

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