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Old 06-17-2021, 06:07 PM   #17
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Re: Madden 22 Beta Questions

In franchise mode do CPU controlled teams have access to the same options as the user? Do they get scenarios this year? Otherwise it'll make leagues even more unbalanced for user teams.

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Old 06-17-2021, 06:40 PM   #18
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Re: Madden 22 Beta Questions

Is the way player progression changed at all?
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Old 06-17-2021, 06:44 PM   #19
oh ummm
 
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Re: Madden 22 Beta Questions

In franchise mode do we have a separate option on play cooldown limits for offense and defense, or is it how it was in last Madden?
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Old 06-17-2021, 06:45 PM   #20
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Re: Madden 22 Beta Questions

I don't know how I would be able to tell. They get dev trait increases from what I saw but I have no idea if they're getting scenarios or not.
Quote:
Originally Posted by oneamongthefence
In franchise mode do CPU controlled teams have access to the same options as the user? Do they get scenarios this year? Otherwise it'll make leagues even more unbalanced for user teams.

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Old 06-17-2021, 06:47 PM   #21
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Re: Madden 22 Beta Questions

Not that I can tell. It's still xp based with XP sliders like prior years.
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Is the way player progression changed at all?
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Old 06-17-2021, 06:47 PM   #22
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Re: Madden 22 Beta Questions

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Originally Posted by ShaneTheMaster
For NextGen, Has the CPU QB pocket presence/movement changed at all?
Are field goals by the CPU more unpredictable? i.e. is every FG under 50 yards (including extra points) always made?
Small sample size but the CPU QB (Mayfield) in my game spun out of pressure and rolled out and finally just threw it away after more pressure came, but it was something I don't remember seeing before as typically they just take the sack or throw it to the sidelines.
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Old 06-17-2021, 06:50 PM   #23
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Re: Madden 22 Beta Questions

As soon as I compile a nice amount of game time I will try to answer a lot of questions in here.


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Old 06-17-2021, 07:18 PM   #24
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Re: Madden 22 Beta Questions

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As soon as I compile a nice amount of game time I will try to answer a lot of questions in here.


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