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Most realistic quarter length?

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Old 09-05-2021, 09:18 AM   #81
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Re: Most realistic quarter length?

Quote:
Originally Posted by MizzouRah
This one is interesting, how many total pass/rushing attempts and sacks? Also, I know the CPU audibles on 20 seconds accel, do they do it on 15?
This is from earlier Maddens, mind you. But, total plays is what I go by — and I include sacks as offensive plays when I check stats. Generally, that gets me about the 120 I need, with a more balanced time of possession than longer accel clock settings, because CPU doesn’t take the extra time humans do. This shorter accel clock simulates that.

I have seen audibles, but rarely. I have also seen delay of games with presnap motion plays, although not every time, but I’m not worried about it, because otherwise the CPU would never have them.

Regarding the pass-run distribution, that usually depends on how the game goes.

However, in previous Maddens this did NOT solve the CPU carry distribution problem (where almost all the carries are one or two backs).
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Old 09-05-2021, 09:43 AM   #82
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Re: Most realistic quarter length?

Quote:
Originally Posted by ForUntoOblivionSoar∞
This is from earlier Maddens, mind you. But, total plays is what I go by — and I include sacks as offensive plays when I check stats. Generally, that gets me about the 120 I need, with a more balanced time of possession than longer accel clock settings, because CPU doesn’t take the extra time humans do. This shorter accel clock simulates that.

I have seen audibles, but rarely. I have also seen delay of games with presnap motion plays, although not every time, but I’m not worried about it, because otherwise the CPU would never have them.

Regarding the pass-run distribution, that usually depends on how the game goes.

However, in previous Maddens this did NOT solve the CPU carry distribution problem (where almost all the carries are one or two backs).
These are great in my testing, 120 plays on average (including sacks) and the CPU does audible. Game feels perfect in terms of actually playing a full game.
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Old 09-06-2021, 11:05 AM   #83
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Re: Most realistic quarter length?

How do I change the quarter length - I have it changed in the main menu but I still get 15 minute quarters instead of 12 - what am I missing here. Is it when I set up the franchise?

I have a franchise then changed on the main menu. Do I need to start over? I can't find it in the OPTIONS menu IN the franchise
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Old 09-06-2021, 11:25 AM   #84
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Re: Most realistic quarter length?

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Originally Posted by xxkidvxx
I use 9 min no accel for past idk 3 maddens. Probably could go up to 10, bit in 22 will I still get cpu audibles with no accel clock?

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This is my first Madden since 19 and I play 9 minutes no acceleration as well. I've seen the CPU audible but I can't tell you how much. I'm gonna monitor it in my upcoming games. I may bump up to 10 min for number of plays to fall in line. I'm just underneath in the 100 to 120 range every game.

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Old 09-06-2021, 11:46 AM   #85
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Re: Most realistic quarter length?

I just played 12 minute with Min 10 seconds and was WAY short of plays - maybe 15 with Min 10 seconds. But seems I can only change it with a NEW Franchise.
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Old 09-06-2021, 12:00 PM   #86
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Re: Most realistic quarter length?

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Originally Posted by Grinder12000
I just played 12 minute with Min 10 seconds and was WAY short of plays - maybe 15 with Min 10 seconds. But seems I can only change it with a NEW Franchise.
It's under settings on the last tab in franchise.

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Old 09-06-2021, 01:14 PM   #87
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Re: Most realistic quarter length?

13/14 has worked perfectly for me. Getting 120-130 plays. Loving it.

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