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Originally Posted by redwo1f |
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Just saying, I hope you don't visit player performance influencing progression - it is a VERY slippery slope, very complicated, and I believe, philosophically wrong - a player doesn't become better because he performed well or vice versa (performed poorly so becomes worse). It was his ability set, circumstances, and to some degree, luck, which influences performance. And it is these that create the stats. He doesn't suddenly become a better or worse player because of them - it was his abilities, circumstance, and luck that put those stats into the realm of possibility. You have underachievers and overachievers all the time - that is simply life/reality. I am definitely not in favor of any performance based progression/regression.
If you decide though, to go this route eventually, please allow it to be OPTIONAL.
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And thank you for making this great utility! It does away with the idiotic XP system Madden now has, and I am very grateful for that!   
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These are my thoughts on progression by performance:
So my view point on that is awards and milestones don't make a player better. A player got better before he accomplished that. So if player A is a 73 ovr HB year one he might not play and doesn't do much. Year two he's progressed to 78 Ovr. Little more playing time but still doesn't do much. Year 3 he progressed to 87 Ovr. Boom. Starter and now he could have that breakout year and win awards or set milestones. That how it should work and that's the only way to get it to work in Madden. I'm really trying to steer away from performance based progression because then we might as well have stayed with XP Sliders.
At the absolute most this is my view on awards and pro bowls:
Right now to make awards or pro bowls mean something I'm thinking we could have it affect the morale rating of a player. For example if player A wins MVP he goes into next season with a 99 morale rating which would give him a +2 to his Ovr but it wouldn't be permanent. Depending on how he played it could stay all year or he could lose it. Something like that.
So don't worry. I have no intention of doing that nonsense. If I wanted performance to dictate progression I'd have stuck with XP.
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