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"After the Mitchell Report" NCAA Imported Draft Class PS3

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Old 09-01-2008, 04:09 PM   #33
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

Quote:
Originally Posted by qpc123
looks great man, unfortunatley i have a 360. i'd like to attempt this myself, and if you dont mind giving me some of the specific ratings that need "dumbed down" to make the transition from NCAA to Madden more realistic.

I wish I could give you an exact formula or something to use, but because of common "themes" I consistently see when importing, it's still an educated crapshoot at best.

Common themes you may want to keep in mind

*Once the Dynasty starts, you can't edit the players anymore...so you can only somewhat reasonably target upperclassmen prospects to edit.

*The more prestigious a college program is, the higher the tendency for those schools to produce high ranked rookies.

*Awareness for imported rookies is EXTREMELY high (when compared to respective default rated Madden rookies), especially for those from powerhouse schools. I would suspect that lowering upperclass prospects AWR in NCAA would address this somewhat, but I haven't tested it. Actually, this is one of the chief reasons that the imports come in rated so highly.

*Players have high ratings in categories that aren't "priority" to their position in NCAA, whereas in Madden, these same areas have ratings that are much lower in respective comparison. (Strength for QB's in NCAA is much higher overall in NCAA, therefore when they get imported, the strength of the rookie QB's is normally much higher on average...which may increase their rating.)

*I'm not sure how much the "next gen" ratings were accounted for by the system used to determine imported ratings. Therefore, you may want to drastically reduce the next gen ratings for upperclassmen (draft eligible), ESPECIALLY, those at prestigious/powerhouse type schools.

*The earlier they declare to go pro, the more "realistic" their imported rating will be. While this may not bode well if you're actually playing in the Dynasty, for purposes of a Madden Import Dynasty, it's a good thing.

I listed some of the ratings I edited for the respective positions. In cases in which an NFL prospect doesn't attend a powerhouse school, then you may have to jack up his ratings just to give him a shot at a decent import rating. Finally, if you're basing the ratings of an NFL Projection chart or something then you may want to remind yourself that even those are hit and miss more often than not. I know I did...LoL

QB's: Decrease Spd, Str, Acc, Thp/Tha If you're trying to get a smaller school prospect an opportunity to make the cut-off list to be imported...give em the cream & the clear...especially in AWR.

*For instance, I made the QB from Ball State into a 97 OVR player...he still imports at a high 60's OVR when imported into Madden...Small School + Low Poll Finish= You suck in Madden when imported

HB's: Increase SPD Drastically (Especially if their skill set is Spd based, seriously, a 99 is not of the question because of the tremendous speed decreases that occur when importing...especially if they are from a non-powerhouse school)Decrease STR, IF they are a bigger/power type RB, then limiting their AGL rating below 84 will help. Also their CTH and PBK ratings need to be dropped to 48 or below.

Try as I might...Javon Ringer never seems to import well...I guess Michigan State doesn't have the requisite team success needed...

WR's: Decrease STR...If they are the traditional USC type WR that fizzles out in the Pros because they can't get separation, then limit SPD to no higher than 92. Kinda iffy, because of SPD decreases, then they run the risk of being imported at an 82 SPD rating...anyway, drop their RTE, CIT and REL rating severely...No more than mid 80's for top ranked prospects at powerhouse schools. If they are a junior, then no more than 80. CTH can be dropped as well. WR is one of the most difficult positions to adjust to in the NFL, so don't feel too bad about dropping them in rating.

TE's: Same as above, but the primary culprit is STR/RBK/PBK and the next gen blocking ratings....

O-Line...for the most part, they import ok. The SPD,AGL,STR and Block ratings at 99 for prospects at less heralded schools (Eugene Monroe, Michael Oher types)

D-Line: 3-4 DE types decrease SPD (no more than 60), AGL, ACC...slightly increase STR/TAK 4-3 types...for the most part they translate ok, decrease the PMV/FMV to below 90 for non-elite prospects....for Michael Johnson of G-Tech...I made him superman...if G-Tech has a bad year when you simulate he may import with a rating in the 60's or mid 70's...if G-Tech has a good year then you have the second coming of Julius Peppers. Like I said before, so many different factors play a role...

LB's: Most import ok...if they are from a smaller school then they may need a boost. Decrease the MCV/ZCV ratings for the 2 Down MLB types (Jasper Brinkley/Jeremiah Trotter mold types)...

CB's: Ohhhh boy...Decreasing the MCV and ZCV to levels of 75-84 (for the elite) seems to help the most. Also lowering the catch and tackle ratings. Once again, the non powerhouse school prospect needs a little help. (Alphonso Smith of Wake Forest, Mike Mickens of Cincy come to mind)

FS's & SS's: Decrease the STR slightly, and the MCV/ZCV severely for most (60's & 70's for SS) if they are a CB turned FS (Derek Peagues sort) then maybe 75 & 80 respectively. SS's that are the Roy Williams type, perhaps a slight decrease in SPD and definitely in AGL as well. Taylor Mays...jack up everything and hope he declares after his Jr year...the guy is a BEAST! LoL

These suggestions are just that...suggestions. It does follow the framework of the edits that I made and have seen some form of success with. Of course, the ratings change every time a draft class is loaded (even if it's the exact file) so it becomes even more difficult to predict. I believe the logic still remains which makes each draft class have a "The Year Of..." feel to it. Not sure though. Good luck
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Old 09-01-2008, 04:26 PM   #34
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

thanks very inciteful.
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Old 09-01-2008, 05:48 PM   #35
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

No problem...hope it can help if you decide to experiment a little bit.

One more thing I forgot, it may not make a big impact but I penalized the QB's that are in Spread offenses. I decreased their Thp & Tha even more. No more than 91THP, no more than 88 THA... just a personal thing...
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Old 09-04-2008, 10:39 PM   #36
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

Quote:
Originally Posted by Da Rebirth
I wish I could give you an exact formula or something to use, but because of common "themes" I consistently see when importing, it's still an educated crapshoot at best.

Common themes you may want to keep in mind

*Once the Dynasty starts, you can't edit the players anymore...so you can only somewhat reasonably target upperclassmen prospects to edit.

*The more prestigious a college program is, the higher the tendency for those schools to produce high ranked rookies.

*Awareness for imported rookies is EXTREMELY high (when compared to respective default rated Madden rookies), especially for those from powerhouse schools. I would suspect that lowering upperclass prospects AWR in NCAA would address this somewhat, but I haven't tested it. Actually, this is one of the chief reasons that the imports come in rated so highly.

*Players have high ratings in categories that aren't "priority" to their position in NCAA, whereas in Madden, these same areas have ratings that are much lower in respective comparison. (Strength for QB's in NCAA is much higher overall in NCAA, therefore when they get imported, the strength of the rookie QB's is normally much higher on average...which may increase their rating.)

*I'm not sure how much the "next gen" ratings were accounted for by the system used to determine imported ratings. Therefore, you may want to drastically reduce the next gen ratings for upperclassmen (draft eligible), ESPECIALLY, those at prestigious/powerhouse type schools.

*The earlier they declare to go pro, the more "realistic" their imported rating will be. While this may not bode well if you're actually playing in the Dynasty, for purposes of a Madden Import Dynasty, it's a good thing.

I listed some of the ratings I edited for the respective positions. In cases in which an NFL prospect doesn't attend a powerhouse school, then you may have to jack up his ratings just to give him a shot at a decent import rating. Finally, if you're basing the ratings of an NFL Projection chart or something then you may want to remind yourself that even those are hit and miss more often than not. I know I did...LoL

QB's: Decrease Spd, Str, Acc, Thp/Tha If you're trying to get a smaller school prospect an opportunity to make the cut-off list to be imported...give em the cream & the clear...especially in AWR.

*For instance, I made the QB from Ball State into a 97 OVR player...he still imports at a high 60's OVR when imported into Madden...Small School + Low Poll Finish= You suck in Madden when imported

HB's: Increase SPD Drastically (Especially if their skill set is Spd based, seriously, a 99 is not of the question because of the tremendous speed decreases that occur when importing...especially if they are from a non-powerhouse school)Decrease STR, IF they are a bigger/power type RB, then limiting their AGL rating below 84 will help. Also their CTH and PBK ratings need to be dropped to 48 or below.

Try as I might...Javon Ringer never seems to import well...I guess Michigan State doesn't have the requisite team success needed...

WR's: Decrease STR...If they are the traditional USC type WR that fizzles out in the Pros because they can't get separation, then limit SPD to no higher than 92. Kinda iffy, because of SPD decreases, then they run the risk of being imported at an 82 SPD rating...anyway, drop their RTE, CIT and REL rating severely...No more than mid 80's for top ranked prospects at powerhouse schools. If they are a junior, then no more than 80. CTH can be dropped as well. WR is one of the most difficult positions to adjust to in the NFL, so don't feel too bad about dropping them in rating.

TE's: Same as above, but the primary culprit is STR/RBK/PBK and the next gen blocking ratings....

O-Line...for the most part, they import ok. The SPD,AGL,STR and Block ratings at 99 for prospects at less heralded schools (Eugene Monroe, Michael Oher types)

D-Line: 3-4 DE types decrease SPD (no more than 60), AGL, ACC...slightly increase STR/TAK 4-3 types...for the most part they translate ok, decrease the PMV/FMV to below 90 for non-elite prospects....for Michael Johnson of G-Tech...I made him superman...if G-Tech has a bad year when you simulate he may import with a rating in the 60's or mid 70's...if G-Tech has a good year then you have the second coming of Julius Peppers. Like I said before, so many different factors play a role...

LB's: Most import ok...if they are from a smaller school then they may need a boost. Decrease the MCV/ZCV ratings for the 2 Down MLB types (Jasper Brinkley/Jeremiah Trotter mold types)...

CB's: Ohhhh boy...Decreasing the MCV and ZCV to levels of 75-84 (for the elite) seems to help the most. Also lowering the catch and tackle ratings. Once again, the non powerhouse school prospect needs a little help. (Alphonso Smith of Wake Forest, Mike Mickens of Cincy come to mind)

FS's & SS's: Decrease the STR slightly, and the MCV/ZCV severely for most (60's & 70's for SS) if they are a CB turned FS (Derek Peagues sort) then maybe 75 & 80 respectively. SS's that are the Roy Williams type, perhaps a slight decrease in SPD and definitely in AGL as well. Taylor Mays...jack up everything and hope he declares after his Jr year...the guy is a BEAST! LoL

These suggestions are just that...suggestions. It does follow the framework of the edits that I made and have seen some form of success with. Of course, the ratings change every time a draft class is loaded (even if it's the exact file) so it becomes even more difficult to predict. I believe the logic still remains which makes each draft class have a "The Year Of..." feel to it. Not sure though. Good luck
Good information. Excellent post. Thanks much.
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Old 09-09-2008, 03:51 AM   #37
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

So wait, the 09-13' draft class zip file does not have edits for future high school prospects yet?
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Old 10-24-2008, 02:31 PM   #38
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Re: "After the Mitchell Report" NCAA Imported Draft Class PS3

How do i import that draft class now that i saved it on my SD Card, thanks for doing this also its awsome that someone finally did it!!!
PLEASE HELP
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