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Madden Roster Editor V1

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Old 10-09-2012, 11:45 AM   #433
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Re: Madden Roster Editor V1

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Originally Posted by cursive
I would say yes, just edit a current team into a classic team. For the portrait just change the Porrtrait ID in the apperance tab.
Thanks cursive, what ID would I input to get the silhouette? Also any idea what I could be doing wrong with the importing where I get that field is missing message?

I know you had mentioned doing a classic season before, I'm trying to get efficient at this stuff so I can be of aid to you for that project
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Old 10-09-2012, 11:55 AM   #434
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Re: Madden Roster Editor V1

When I try to put my roster on the horizon, it said's Invalid signature type detected. But that only happens if it has .MC02. I checked to see if it works with my 2k rosters and it does. But, not with the .MC02. What am I doing wrong?

Last edited by Icy4me; 10-09-2012 at 12:10 PM.
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Old 10-09-2012, 12:12 PM   #435
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Quote:
Originally Posted by Betterai
Thanks cursive, what ID would I input to get the silhouette? Also any idea what I could be doing wrong with the importing where I get that field is missing message?

I know you had mentioned doing a classic season before, I'm trying to get efficient at this stuff so I can be of aid to you for that project
Off the top of my head no, but just find someone that has the silhouette and use that portrait id.
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Old 10-09-2012, 12:13 PM   #436
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Quote:
Originally Posted by Icy4me
When I try to put my roster on the horizon, it said's Invalid signature type detected. But that only happens if it has .MC02. I checked to see if it works with my 2k rosters and it does. But, not with the .MC02. What am I doing wrong?
You never use the .MC02 file in horizon. You always use the normal file and you open that and select replace, you chose the .MC02 file but it keeps the normal file.

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Old 10-09-2012, 12:34 PM   #437
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Re: Madden Roster Editor V1

how did you guys put in the 2012 draft class? do they have the actual portraits?
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Old 10-09-2012, 12:43 PM   #438
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Re: Madden Roster Editor V1

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Originally Posted by cursive
You never use the .MC02 file in horizon. You always use the normal file and you open that and select replace, you chose the .MC02 file but it keeps the normal file.

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Ok, I did that and it work. But now when I try to inject the roster file it says Invalid STFS Package.
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Old 10-09-2012, 12:46 PM   #439
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Re: Madden Roster Editor V1

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Originally Posted by Zmurkz
Thank you! Just going it going, so awesome! thanks for all the hard work. I'm starting to get to grips with this editor so if any of you guys want some testing or help, let me know.
Your welcome, glad you got it going and are enjoying it.

Quote:
Originally Posted by kylefoley94
how did you guys put in the 2012 draft class? do they have the actual portraits?
Used a franchise file with a draft class. Built the draft class from that, has portraits but not actual real life player portraits, as they have no images stored, because they're not in the NFL yet.
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Old 10-09-2012, 01:38 PM   #440
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Re: Madden Roster Editor V1

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Originally Posted by Icy4me
Ok, I did that and it work. But now when I try to inject the roster file it says Invalid STFS Package.
Make sure to close each program after use. so open Horizon extract the file and then add the .MC02 and then close the application. Open the Roster Editor and make your changes/imports, save the roster file and close the progam. Re-open Horizon open/select the original roster/franchise file and then replace with the one with the .MC02 extension, resign/rehash and inject it back to your usb.
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