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Madden Roster Editor V1

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Old 10-19-2012, 11:45 PM   #641
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Re: Madden Roster Editor V1

Quote:
Originally Posted by cursive
Zan,

Biggest need right now....

Please tell me why these don't work, I converted Madden 08 Roster files to Madden 12 and I keep getting "PSA0 field is missing".

I created a .zip file with a 1986, 1995, and 1996 roster file;

http://www.mediafire.com/?hoftvz45081ov01
You have the column for PSA0 field. This is the year one salary. I would set them all at 80.

Last edited by Rysumm; 10-19-2012 at 11:47 PM.
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Old 10-20-2012, 01:33 AM   #642
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Re: Madden Roster Editor V1

Work has been taking its toll so I'm just now getting back to check here; sorry for the delay.

Quote:
Originally Posted by cursive
Could you do a "if =", so with the previous, if PPOS = 0,
PPLA – 85
PTAD – 75
PTAM – 80
PTAS – 85
PTOR – 75

Instead of the default 50?

Also just converted the .mdc files, haven't tested in game yet but look good in the editor.
Not a problem - I am still working on my pet feature right now ( found some depth chart issues I had missed, but this is on my plate ).

Quote:
Originally Posted by cursive
Xan,

Any luck breaking down PLBD the birth date field?

And can you export the Madden 08 PC Roster for 1986 and link it here? Your editor does not have a export feature that I can see.
That's done and should be working in the editor ( it was a 3 part bit field with a min start date ).

At least in theory, this editor - though it may error on load - may survive opening an 08 roster, which you can then export ( export uses the fields in the file - the errors are from trying to update the GUI which is coded for 12 stuff ). If not, I think Nza's 08 editor had an export feature?
Quote:
Originally Posted by cursive
Xan,

Any ideas what they fields were used for on the PC side?

PCHS (?)
PCTS (?)
PFAS (?)
PFCS (?)
PFGS (?)
PFHS (?)
PFTS (?)
PHED (?)
PLFH (?)
PLSS (?)
PMAS (?)
PMCS (?)
PMHS (?)
PMTS (?)
PMUS (?)
PPGA (?)
PSBS (?)
PTAL (?)
PTAR (?)
PUCL (?)
PUTS (?)
PVAL (?)
Try here.
Quote:
Originally Posted by cursive
Zan,

Biggest need right now....

Please tell me why these don't work, I converted Madden 08 Roster files to Madden 12 and I keep getting "PSA0 field is missing".

I created a .zip file with a 1986, 1995, and 1996 roster file;

http://www.mediafire.com/?hoftvz45081ov01
As Rysum posted, that's the first year salary field - if you are trying to import and a field is missing, you'll get that error ( integrity check ).
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Old 10-20-2012, 10:46 AM   #643
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Thanks for answering all my questions, putting way to much time into this so I'm getting too excited.
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Old 10-20-2012, 03:07 PM   #644
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Re: Madden Roster Editor V1

Quote:
Originally Posted by cursive
Thanks for answering all my questions, putting way to much time into this so I'm getting too excited.
When are these rosters going to be ready for use? I'm excited for them.
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Old 10-20-2012, 05:39 PM   #645
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Re: Madden Roster Editor V1

Quote:
Originally Posted by Rysumm
When are these rosters going to be ready for use? I'm excited for them.
I tried to set PSA0 to 80 and it still didn't work. I am thinking maybe I can't export a good roster and just copy over the columns for name, age, height, weight, and everything else we can edit once in game. Thoughts?

I was going to sort by position and then overall for both rosters and just copy and paste. There will be some players we will need to switch but for the most part if it works it will just be switching players from team to team.
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Old 10-20-2012, 05:47 PM   #646
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Re: Madden Roster Editor V1

Quote:
Originally Posted by cursive
I tried to set PSA0 to 80 and it still didn't work. I am thinking maybe I can't export a good roster and just copy over the columns for name, age, height, weight, and everything else we can edit once in game. Thoughts?

I was going to sort by position and then overall for both rosters and just copy and paste. There will be some players we will need to switch but for the most part if it works it will just be switching players from team to team.
Sounds like a plan. Do it... I don't mind a little in game editing as long as the names are correct as well as height and weight.

I'm still not sure why the PSA0 is a hang up.
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Old 10-20-2012, 08:49 PM   #647
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Need a little help

Help, I just finished my roster went to import and got this error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for a UInt32.
at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Convert.ToUInt32(String value)
at Madden12RosterReader.DBData.set_Data(String value) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4719
at Madden12RosterReader.Form1.ImportGenericTable(Madd enTable table) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4341
at Madden12RosterReader.Form1.importPlayersToolStripM enuItem_Click(Object sender, EventArgs e) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 3201
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Madden12RosterReader
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/Madden12RosterReader.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.278 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.282 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.269 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MC02Handler
Assembly Version: 0.1.1.0
Win32 Version: 0.1.1.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/MC02Handler.DLL
----------------------------------------
EAChecksum
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/EAChecksum.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Old 10-20-2012, 09:28 PM   #648
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Re: Need a little help

Quote:
Originally Posted by cankey
Help, I just finished my roster went to import and got this error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for a UInt32.
at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Convert.ToUInt32(String value)
at Madden12RosterReader.DBData.set_Data(String value) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4719
at Madden12RosterReader.Form1.ImportGenericTable(Madd enTable table) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4341
at Madden12RosterReader.Form1.importPlayersToolStripM enuItem_Click(Object sender, EventArgs e) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 3201
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Madden12RosterReader
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/Madden12RosterReader.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.278 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.282 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.269 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MC02Handler
Assembly Version: 0.1.1.0
Win32 Version: 0.1.1.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/MC02Handler.DLL
----------------------------------------
EAChecksum
Assembly Version: 0.1.0.0
Win32 Version: 0.1.0.0
CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/EAChecksum.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
What were you importing?
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