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Madden Roster Editor V1
This is a discussion on Madden Roster Editor V1 within the Madden NFL Old Gen Rosters forums.
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10-19-2012, 11:45 PM | #641 | ||||||||||||||||||||||||
Rookie
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Re: Madden Roster Editor V1
Last edited by Rysumm; 10-19-2012 at 11:47 PM. |
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10-20-2012, 01:33 AM | #642 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rookie
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Re: Madden Roster Editor V1
Work has been taking its toll so I'm just now getting back to check here; sorry for the delay.
At least in theory, this editor - though it may error on load - may survive opening an 08 roster, which you can then export ( export uses the fields in the file - the errors are from trying to update the GUI which is coded for 12 stuff ). If not, I think Nza's 08 editor had an export feature?
cursive likes this.
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10-20-2012, 10:46 AM | #643 |
MVP
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Thanks for answering all my questions, putting way to much time into this so I'm getting too excited.
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10-20-2012, 03:07 PM | #644 | ||||||||||||||||||||||||
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Re: Madden Roster Editor V1
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10-20-2012, 05:39 PM | #645 | ||||||||||||||||||||||||
MVP
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Re: Madden Roster Editor V1
I was going to sort by position and then overall for both rosters and just copy and paste. There will be some players we will need to switch but for the most part if it works it will just be switching players from team to team.
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10-20-2012, 05:47 PM | #646 | ||||||||||||||||||||||||
Rookie
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Re: Madden Roster Editor V1
I'm still not sure why the PSA0 is a hang up. |
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10-20-2012, 08:49 PM | #647 |
Rookie
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Need a little help
Help, I just finished my roster went to import and got this error:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.OverflowException: Value was either too large or too small for a UInt32. at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt) at System.Convert.ToUInt32(String value) at Madden12RosterReader.DBData.set_Data(String value) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4719 at Madden12RosterReader.Form1.ImportGenericTable(Madd enTable table) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 4341 at Madden12RosterReader.Form1.importPlayersToolStripM enuItem_Click(Object sender, EventArgs e) in F:\Code\Madden12RosterReader\Madden12RosterReader\ Form1.cs:line 3201 at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- Madden12RosterReader Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/Madden12RosterReader.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.278 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.282 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.269 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- MC02Handler Assembly Version: 0.1.1.0 Win32 Version: 0.1.1.0 CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/MC02Handler.DLL ---------------------------------------- EAChecksum Assembly Version: 0.1.0.0 Win32 Version: 0.1.0.0 CodeBase: file:///C:/Users/Owner/Desktop/Madden%2012/SC%20Final/Madden12RosterReader_r10/Madden12RosterReader/bin/Release/EAChecksum.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
10-20-2012, 09:28 PM | #648 | ||||||||||||||||||||||||
Banned
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Re: Need a little help
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