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Most realistic draft class (ps3)

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Old 09-04-2013, 07:31 AM   #9
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Re: Most realistic draft class (ps3)

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Originally Posted by ideaman81
This sounds great. How many years are you planning on doing?
probably just 1 with school starting up soon
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Old 09-04-2013, 12:03 PM   #10
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Icon14 Re: Most realistic draft class (ps3)

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Originally Posted by vnardella5
i have discovered a way to edit rosters on the computer
Awesome news! I'm glad to hear your efforts with the hex editor are working out.


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Originally Posted by vnardella5
THINGS I WILL EDIT IN THE ROSTER

AWR- just slightly lower it
COVERAGES- only for CB's, as they get translated bad in madden
QB STUFF- a little bit of editing to all qb related fields
I'm assuming any file you make will then have to be uploaded into the game as usual, so all the stats will still get dropped by Madden? In that case, I'd recommend upping the speed for all players somewhat. As many have mentioned, the game tends to drop speed anywhere from 5-15 points, so very few RB's, WR's, and CB's end up with speed in the 90's.

If you bumped the fastest of them up to 95-99 in the file, when Madden converts it over some will still be in the low to mid 90's.

The other item that's odd is that it seems sometimes the players dont have any toughness. Be sure to make sure that exports over in the file.
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Old 09-04-2013, 12:10 PM   #11
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Icon5 Re: Most realistic draft class (ps3)

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Originally Posted by Renz13
Just curious... Is the editing of profile pics for each prospect a possibility? If so, it seemingly would add to the realism.
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Originally Posted by vnardella5
can not change the profile pics
Vnardella5, based on our earlier exchange in the other thread, I'm assuming this is because the Madden game automatically assigns a picture after the draft class has been loaded in to the game, right?

If so, then the NCAA file tells Madden which race the players are. Is it then able to tell Madden what hairstyle, number, etc the player has? For a guy like Clowney, if we can get dreads in game that would be great.
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