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Tanna's All-Madden SIM sliders

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Old 11-18-2004, 11:43 AM   #1
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Tanna's All-Madden SIM sliders

These are the best all-madden sliders on the net and they make the game more real.
Offense- Human/CPU
*QB Acuracy- 14/6 (Reason for the low cpu number is that the cpu always throws a perfect pass and the human always throws a bad pass on 10)
*Pass Blocking- 15/4 (Reason for the low cpu number again is that the user never gets pressure on the cpu and the human always has about two seconds to get the ball out)
*WR Catching- 10/10 (Dosent really have an effect on the game really)
*RB Ability- 14/6 (This will get rb's to have averages like 4.3 like the NFL not 7.5 or 1.8)
*RB Blocking- 13/8 (The blocking for the human settings is not very good every other pitch play youll see a lb come right threw the line)
Defense- Human/CPU
*Awareness- 9/3 (The CPU always has perfect coverage and the human always has horrible coverage)
*Knockdowns- 3/0 (More fantastic interceptions and less tipped balls for catches)
*Interceptions- 5/1 (Less picks by both AI's)
*Break Block- 12/4 (About 1 or 2 sacks a game by each human and CPU)
*Tackle- 14/6 (Human misses way to many tackles and CPU doesent miss any)
Special Teams- Human/CPU
*Field Goal Power- 12/7
*Field Goal Accuracy- 7/5
*Punt Length- 8/15
*Punt Accuracy- 10/10
*Kick Off Power- 5/5
Settings
15 minutes
Coach mode off
Accelerated clock on
Madden challenge off
Random weather off
Classic View
Replays off
auto sub in/out- 80/85
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Old 11-18-2004, 03:36 PM   #2
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Re: Tanna's All-Madden SIM sliders

Quote:
Originally Posted by tanna
These are the best all-madden sliders on the net and they make the game more real.
Offense- Human/CPU
*QB Acuracy- 14/6 (Reason for the low cpu number is that the cpu always throws a perfect pass and the human always throws a bad pass on 10)
*Pass Blocking- 15/4 (Reason for the low cpu number again is that the user never gets pressure on the cpu and the human always has about two seconds to get the ball out)
*WR Catching- 10/10 (Dosent really have an effect on the game really)
*RB Ability- 14/6 (This will get rb's to have averages like 4.3 like the NFL not 7.5 or 1.8)
*RB Blocking- 13/8 (The blocking for the human settings is not very good every other pitch play youll see a lb come right threw the line)
Defense- Human/CPU
*Awareness- 9/3 (The CPU always has perfect coverage and the human always has horrible coverage)
*Knockdowns- 3/0 (More fantastic interceptions and less tipped balls for catches)
*Interceptions- 5/1 (Less picks by both AI's)
*Break Block- 12/4 (About 1 or 2 sacks a game by each human and CPU)
*Tackle- 14/6 (Human misses way to many tackles and CPU doesent miss any)
Special Teams- Human/CPU
*Field Goal Power- 12/7
*Field Goal Accuracy- 7/5
*Punt Length- 8/15
*Punt Accuracy- 10/10
*Kick Off Power- 5/5
Settings
15 minutes
Coach mode off
Accelerated clock on
Madden challenge off
Random weather off
Classic View
Replays off
auto sub in/out- 80/85
LOL, if I played with these settings I would rush for 300 yards per game with Kevin Jones.
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