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Playmaker Sliders ?

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Old 08-16-2009, 06:11 PM   #25
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Re: Playmaker Sliders ?

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You just have to make sure you balance the Reaction Time of the CPU's Run Defense allowing them to keep it realistic.
Makes coming up with a perfect set difficult...in that one slider can adversly affect others? My Rush defense cpu settings:

RT:40
BS:35
T:60

Need to play game two of pre-season later and will implement your suggestions pronto. Thanks for taking time out of your current endevour(s) to help a newb out!
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Old 08-16-2009, 08:23 PM   #26
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Re: Playmaker Sliders ?

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Originally Posted by ddaugherty
im willing to try normal and fast speed if it makes the game more realistic with your sliders!

I don't think too many people will be using my set.

Everything is going to move and happen very fast on the field and if you don't play NCAA 10 much that's not a good thing. The Slow speed is going to make the sliders I create look like rocket speed.



You'll have to make quick decisions with the ball and sometimes the pass rush will decieve you and make you think you feel pressure. Then when you watch the replay you'll see that you had that extra second to make a read. But everything is happening so fast you pulled the trigger your WR completed his route or you held the ball to long because you didn't see the open WR

The reaction time and speed of the players on Fast isn't going to be the most popular chioce on this board.
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Old 08-16-2009, 08:31 PM   #27
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Re: Playmaker Sliders ?

Not to sound like a pain in the rear end Playmakers, but do you have a set finished?? Thanks in advance.
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Old 08-16-2009, 08:48 PM   #28
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Re: Playmaker Sliders ?

nvm
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Old 08-16-2009, 09:18 PM   #29
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Re: Playmaker Sliders ?

Just tried to play at normal speed instead of slow and it plays a better imo. It seems like I was able to put more pressure and I did get a sack WOW...
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Old 08-16-2009, 09:45 PM   #30
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Re: Playmaker Sliders ?

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Originally Posted by thunder666
Just tried to play at normal speed instead of slow and it plays a better imo. It seems like I was able to put more pressure and I did get a sack WOW...
This is fact...I just tried Normal and 35 threshold and you see the Dline play is much quicker.
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Old 08-16-2009, 10:02 PM   #31
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Re: Playmaker Sliders ?

Here's my base set starting out and you can use it with any of the following 2 speed settings.

GAME SPEEDS
FAST-PLAYER SPEED THRESHOLD (LOWEST-20/HIGHEST-35)
NORMAL-PLAYER SPEED THRESHOLD (LOWEST-35/HIGHEST-50)

12 MINUTES ACCELERATED CLOCK (15 SECOND RUN OFF)

PENALTIES EVERYTHING AT 100 ACCEPT HOLDING-52, FACEMASK-64, CLIPPING-76

HUMAN/CPU

PASS OFFENSE
QBA-15/15.............(Yes they can still complete throws)
PASS BLK-15/15
WR CATCH-45/45

RUSH OFFENSE
BRK TKL-30/30
RUN BLOCK-75/75
FUMBLES-45/45

PASS DEFENSE
REACTION TIME-0/75
INT-0/0
PASS RUSH-75/0

RUSH DEFENSE
REACTION TIME-0/100
BLK SHEDDING-25/25
TKL-0/0................(I'm going to start off at 0 and see how it goes)

SPECIAL TEAMS HAVEN'T TWEAKED YET

AUTO SUBS HAVEN'T TWEAKED YET
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Old 08-16-2009, 10:25 PM   #32
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Re: Playmaker Sliders ?

Sweet. Starting up a game right now. Giants (me) vs. Eagles (CPU). Using normal speed with Threshold at 35.
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