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Jukeman's Sliders

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Old 08-21-2009, 10:59 AM   #49
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Re: Jukeman's Sliders

Quote:
Originally Posted by Jukeman
Alright fellas! If you used any of my sliders in the pass, you already know my style and you know my numbers has a meaning to them...these are not final yet more like a base...here is what I have!

15 minuntes
Accelerated clock- 15 secs(I play chess match football, quick snappers may want to bump up to your liking)
Play call style Advanced
Camera Wide
Injuries- 100(trust, also injuries happen more in play now, so dont get scare if you are testing these in play now rather than franchise mode)
Fatigue- 100(trust, no auto sub settings needed at the moment)
Game Speed Very Slow(trust me)
Player Threshold- 0(trust me)
Fight for Fumble off

All Penalties Maxed exceptwork in progress)

Holding- 50

Sliders are the same for Human and Cpu

*NOTE*

I only use the FS on Defense and the QB on Offense


QBA- 25
PBK- 100
WRC- 25

BKT- 0
RBK- 100
FUM- 50

RT- 50 or 100
INT-0
PR- 100 or 50

RT- 50 or 100
BS- 0
TAK- 100 or 50

FGP- 50(perfect)
FGA- 0(some miss FG's & XP's)
PP- 100
PA- 100
KOF- 100(some TB's)

Auto Sub

Offense

QB- 30/40
RB- 30/40
WR- 30/40
FB/TE- 30/40
OL- 30/40

Defense

DT- 30/40
DE- 30/40
LB- 30/40
CB- 30/40
S- 30/40


Enjoy!!!
UPDATED

Last edited by Jukeman; 08-21-2009 at 11:47 AM.
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Old 08-21-2009, 11:41 AM   #50
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Re: Jukeman's Sliders

Are those sliders the same for user and CPU?
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Old 08-21-2009, 11:48 AM   #51
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Re: Jukeman's Sliders

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Originally Posted by remjohn
Are those sliders the same for user and CPU?
Yuup
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Old 08-21-2009, 11:52 AM   #52
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Re: Jukeman's Sliders

Cool, I like the idea of that. should mean I can keep them for 2 player games does it not?
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Old 08-21-2009, 11:57 AM   #53
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Re: Jukeman's Sliders

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Originally Posted by remjohn
Cool, I like the idea of that. should mean I can keep them for 2 player games does it not?
Dont know if they work for 2 player games, but let me know how it goes if you try them for that.
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Old 08-21-2009, 01:12 PM   #54
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Re: Jukeman's Sliders

alrighty then....this is my first game with jukeman's sliders, and I'm watching a CPU vs CPU game of Cards vs Bears. kurt warner has thrown FIVE Ints in the 1st half, and get this: FOUR of them went back to the house, 3 courtesy of Urlacher. Cutler got sacked in the first series, and since then, there have been no other sacks. I lowered defensive reaction back down to 50, and warner hasn't thrown a pick since then, though they are still passing 75% of the time. funny thing though...with the cards so far behind, you would think it would be easier to get sacks (for the bears). this (lack of pressure) needs to be addressed in a patch....I will post the final stats when the game is done
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Old 08-21-2009, 01:28 PM   #55
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Re: Jukeman's Sliders

Bears 51 cards 28

warner 28-50 402 yards 4 td, 6int (he threw one in the 2nd half)
J. Cutler 10-18 144 yards 1 TD 2 Int
M. Forte 26 car 168 yards
L. Fitzgerald 7 rec 149 yards 2 td
A. Boldin 6 rec 86 yards 1 td
S. Breaston 6 rec 55 yards

One sack in the whole game, none really close the rest of the game. I think it's official: sacks need to be fixed. otherwise, I'm getting some decent games, at least stat-wise.
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Old 08-21-2009, 02:06 PM   #56
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Re: Jukeman's Sliders

Quote:
Originally Posted by johnriii
Bears 51 cards 28

warner 28-50 402 yards 4 td, 6int (he threw one in the 2nd half)
J. Cutler 10-18 144 yards 1 TD 2 Int
M. Forte 26 car 168 yards
L. Fitzgerald 7 rec 149 yards 2 td
A. Boldin 6 rec 86 yards 1 td
S. Breaston 6 rec 55 yards

One sack in the whole game, none really close the rest of the game. I think it's official: sacks need to be fixed. otherwise, I'm getting some decent games, at least stat-wise.
yea Ive got similar numbers in the couple ges O
I watched today for tuning purposes(auto sub and special teams) good thing games were different when I coached and playef the game.

Hope they fix cpu vs cpu so I can fine tune spme sliders for it
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