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Football4Natic's Custom Sliders V3.0 (Very Descriptive)

This is a discussion on Football4Natic's Custom Sliders V3.0 (Very Descriptive) within the Madden NFL Old Gen Sliders forums.

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Old 09-06-2009, 02:11 PM   #17
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

Looking forward to your opening day sliders.
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Old 09-06-2009, 05:20 PM   #18
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

Quote:
Originally Posted by Football4Natic
The problem with lowering the cpu qb accuracy is that they are more prone to throw picks and they do not throw deep much at all. and if they do is about 99% certain it will not be complete.

I dont have any issues with robo qb at all.

I think that is a thing of the past.

I am still working on the sliders for opening day.

I think these will be excellent for most to either use or tweak to their liking for sure.
I played the texans with the titans with no changes and I got crushed 35-7. Couldnt stop the pass game that is why I lowered it. Well against me on 20 they went deep a few times and they did complete it a few.
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Old 09-06-2009, 06:26 PM   #19
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

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Originally Posted by steelersfan7
I played the texans with the titans with no changes and I got crushed 35-7. Couldnt stop the pass game that is why I lowered it. Well against me on 20 they went deep a few times and they did complete it a few.
That's cool. You should change them to your skill level.

But I would give them more then one game or 2. before judging them

Sliders are for consistency and not for game by game basis.
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Old 09-06-2009, 08:44 PM   #20
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

http://www.operationsports.com/forum...ld-played.html
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Old 09-06-2009, 09:43 PM   #21
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

Football4Natic

Same sliders as "Slow" or are there some adjustments on the slower speed?
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Old 09-07-2009, 11:55 AM   #22
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

i am really enjoying these sliders so far. slow play has been an adjustment, but i do like the feel of the game a lot more. i just have a quick question. what do you have injuries set to?
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Old 09-07-2009, 12:30 PM   #23
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

I've a question also. As for team's defense aggressiveness. Don't you have to control ALL teams in Franchise mode to do so?
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Old 09-07-2009, 02:18 PM   #24
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Re: Football4Natic's Custom Sliders V3.0 (Very Descriptive)

Football4Natic,

My initial testing with the slider was pretty positive. Played a solid game last night random team; Bears @ Chiefs (cpu).

What i liked:

  • Finally i felt with these sliders that the D i was calling was having an effect. I really shut down KC very early and was killing Cassel
  • Running game felt solid. Both LJ and Matt Forte had about 60-70 yards at the half; an avg of about 4.1...nice
  • Flats were covered well enough by both CPU
  • Special teams felt solid. KC blocked my punt when i was backed up in the endzone (called a TD even though the CPU was clearly out of bounds on the recovery
  • What I really liked which i am not seeing most other sliders; if the D is rushing 4 and i have 5 or 6 in to block, the cpu D should NOT 95% of the time get a ton of pressure and kill my qb. I think that this is everyone's attempt to increase pressure on the CPU.
  • Play action. I work as expected. Meaning, if i have 3 successful runs, PA should be effective. It was most of the time which is good.
What i think needs work:

  • Human qb accuracy needs to go up. Cutler was missing way too many open receivers. (easy fix)
  • Too many cpu interceptions. again easy fix..
  • Too many drops. Grant it, KC and the Bears are not the most elite of corps but after 3 quarters there were a combined 8 drops. You'll be cut for dropping 4 balls (as Earl Bennet did)
  • Fatigue, i found was too much. Example, i had alot of backup safety's and linebackers playing snaps on 3rd down
Great start and i liked the slow speed...

Last edited by ChicagoChris; 09-07-2009 at 02:26 PM.
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