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REalistic sliders

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Old 08-10-2010, 08:19 PM   #1
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REalistic sliders v2.0

I started out with Mike Madden 11's sliders, but I was blowing out the CPU, so I adjusted some things to make the CPU run game better, and decrease the human run game. As well as boost the CPU pass offense.

These are designed so that the CPU can run the ball, if they can run, they have a much better chance of beating a human opponent. I'll post stats, tell me what you think!

9min 15sec acc clock

Hum/CPU
Qb ac. 20/ 50
Pass blocking 35/ 43
Wr catching 38/ 38

Brk tackles 35/ 70
RBK. 35 / 74
Fumb. 35/ 50

Reac Time 60 / 99
Int 25 / 45
Pass rush 55 / 65

Reac time 25/ 90
Blk shd 35 / 58
Tack 40 / 56

Special teams 50 except Fg acc 55

Last edited by UtahUtes32; 08-11-2010 at 07:40 PM. Reason: Mistitle of thread, misspell, updated slider
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Old 08-10-2010, 08:35 PM   #2
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Re: REalistic sliders

The last game I played as the panthers vs CPU(bengals), and I won 21-6, but I had 180 rush yds with deangelo Williams.7.6avg which is still too high, CPU had 79 rush 5.5avg.
I did up some since and am playing lions(me) vs falcons and I'll post full stats
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Old 08-10-2010, 09:17 PM   #3
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Re: REalistic sliders

Me Lions 21 CPU Falcons 33
Tot Off 319. 322
Rush off. 154. 100
Pass off. 165. 222
First downs. 14. 10
TO. 2. 1

M. Ryan 11-20 222 yds 1td 0 int
M. stafford 13-26 186 yds 0td 2 int Calvin Johnson hurt 1st qtr)

M. Turner 11car 93 yds (little high, tuned down brk tack for CPU to 72)
K. Smith 17 car 81 yds
J. Best 7 car 63 yds
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Old 08-10-2010, 09:33 PM   #4
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Re: REalistic sliders

Quote:
Originally Posted by pimpycraig
Me Lions 21 CPU Falcons 33
Tot Off 319. 322
Rush off. 154. 100
Pass off. 165. 222
First downs. 14. 10
TO. 2. 1

M. Ryan 11-20 222 yds 1td 0 int
M. stafford 13-26 186 yds 0td 2 int Calvin Johnson hurt 1st qtr)

M. Turner 11car 93 yds (little high, tuned down brk tack for CPU to 72)
K. Smith 17 car 81 yds
J. Best 7 car 63 yds
About how many plays a game are you getting total for each team? I read somewhere that NFL teams average 55-60 plays per game, or 120 plays total between two teams in a game. I've got this down almost to a science in NCAA.

20 passes from Ryan and 11 carries from Turner (31) doesn't seem like much, even if there were a couple of other plays, but the score looks about right.

Keeping an eye on these.
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Old 08-10-2010, 10:19 PM   #5
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Re: REalistic sliders

Going to try these out since the main complaints about the AI has been their lack of offensive ability. I just hope it doesn't make player DBs too stupid. They're literally useless on man coverage so far.
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Old 08-10-2010, 10:44 PM   #6
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Re: REalistic sliders

I'm going to try these out but what speed and speed threshold should I put it on for your set of sliders.
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Old 08-10-2010, 11:58 PM   #7
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Re: REalistic sliders

Regular speed, I had 50 offensive plays with 9 min 15sec acc clock, I also toned down the CPU offense a bit.. Updated OP
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Old 08-11-2010, 12:23 AM   #8
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Re: REalistic sliders

What is your player min speed threshold and game speed for these?
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