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Which sliders are the sliders for YOU?

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Old 10-21-2011, 08:27 PM   #41
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Re: Which sliders are the sliders for YOU?

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Originally Posted by duhitsrandy
ok thanks ill check both of those out, not home to check them this minute but i looked at em and ill put both up by the end of the weekend.

also i was wondering what you guys feel about the threshold slider. i myself was a firm 45/50 player because i didnt want to see big play after big play every game.. that is until i dropped it to 0 just to see what was gonna happen. the majority of the time it wasn't my players getting bigger seperation, it was the defense closing in of the ball that much faster. i had a few easy bombs which could've been just easy blown coverage but i bumped the threshold to 20 and its giving my interesting games. with the combination of playmakers low end qba chart the cpu is hitting me with some more short-mid range throws and with the threshold they actually can get some YAC which is leading to more realistic numbers.

idk ive been a 45 threshold player since they introduced the slider so i wont make any bold claims yet but i just wanted to see what you guys thought about it
wow man i should have read this thread weeks ago...

how come you didn't post this info in the slider thread?

i just recently dropped the sliders down to 0 threshold and you are correct the CPU has the ability to move the ball and get RAC yards now...

I was not seeing any seperation by their players after the patch on default 50 so i remembered last year i was using 0 threshold in Madden and decieded to test it out and sure enough the CPU offense came alive

I've been burned deep a few times leaving a burner one on one in coverage with a avg DB

I also believe the lower threshold does wonders for the CPU QB using the lower accuarcy sliders aswell.....they don't have to try and thread a needle on every pass so there's less deflections which leads to more short routes being completed by them which leads to higher Comp %......

absolutely loving the 0 threshold right now for gameplay
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Old 10-23-2011, 11:18 AM   #42
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Re: Which sliders are the sliders for YOU?

actually PM i did post it in your thread, noone said anything back about it so i figured i was alone in my 0 threshold world

edit: yea just checked it was page 233 and i had the long post and then posted a box score right after i think on 10/11/11

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Old 10-23-2011, 03:33 PM   #43
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Re: Which sliders are the sliders for YOU?

Quote:
Originally Posted by duhitsrandy
actually PM i did post it in your thread, noone said anything back about it so i figured i was alone in my 0 threshold world

edit: yea just checked it was page 233 and i had the long post and then posted a box score right after i think on 10/11/11
LOL!

your not alone anymore....

I love it especially for the CPU players....I can now actually take away a few more sliders on 0 threshold and make the game operate with on a very limited amount of sliders being used.

So far I'm at 0 Pass Reaction, Run Block, Broken Tackles, Tackles and pretty soon Block Shed will join the group

Those sliders are what i call 0 based sliders that don't need a value to operate and be effective during game play. Basically you take out as many other variables as possible that makes both sides equal on the field.

If a slider can be set at 50/50 then some of them can be set at 0/0 right?

If 50/50 is suppose to be equal play then i'm starting to believe 0/0 can also be held to the same standards on the field
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Old 10-23-2011, 05:02 PM   #44
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Re: Which sliders are the sliders for YOU?

Exactly!! i was one of those people that thought anything lower than 45/50 then my speedy receivers would just burn every corner and it would be broken, but then i tried it. i feel like it helps alot with DE's pressure aswell. since the threshold makes speed a more important factor, so a speedy DE finally has an advantage over a slow O lineman. and at the same time it lessens the DT's advantage at the normal threshold, since speed is a factor and normally a DT's speed and an offensive linemans speed are alot closer.
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Old 10-23-2011, 05:07 PM   #45
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Re: Which sliders are the sliders for YOU?

Quote:
Originally Posted by duhitsrandy
Exactly!! i was one of those people that thought anything lower than 45/50 then my speedy receivers would just burn every corner and it would be broken, but then i tried it. i feel like it helps alot with DE's pressure aswell. since the threshold makes speed a more important factor, so a speedy DE finally has an advantage over a slow O lineman. and at the same time it lessens the DT's advantage at the normal threshold, since speed is a factor and normally a DT's speed and an offensive linemans speed are alot closer.
Exactly.. I can't play with anything higher the 0 threshold. That is what I always use. It just feels right when your playing the game..
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Old 10-23-2011, 05:29 PM   #46
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Re: Which sliders are the sliders for YOU?

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Originally Posted by Jarodd21
Exactly.. I can't play with anything higher the 0 threshold. That is what I always use. It just feels right when your playing the game..
Heres some good videos on different threshold test. And this is on M12, not M11 or before.

If you wanna see what threshold really does in M12

WR cth: http://www.youtube.com/watch?v=x1DWs..._order&list=UL
 
Kickoff: http://www.youtube.com/watch?v=c1loIN3h-c4


Punt: http://www.youtube.com/watch?v=-0nPs..._order&list=UL

Speed and Acc do matter very much so on 100 threshold. Just not as spread out as the other lower threshold test. The difference is Pursuit means more on 100threshold.
So I can have Lbs like London Fletcher keeping up w/ these speedy WR and Rbs, sideline to sideline anyway. And you better belive the WRs w/ better ratings than the defenders in Spd, acc, will beat you vertically if you dont matchup well.

These videos + more about that on http://www.operationsports.com/forum...o-realism.html

So overall Im seeing 100 threshold help the sideline to sideline defense and I still see WRs/Tes beating who they should beat.

ie. I just saw IRL, Steve Smith take a WR reverse and London Fletcher had to change directions and was still able to cut Smith off before getting to far down the edge, abt 4yd gain.

So watch the videos and then tell me what you see.

Last edited by dfos81; 10-23-2011 at 05:33 PM.
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Old 10-23-2011, 05:53 PM   #47
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Re: Which sliders are the sliders for YOU?

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Originally Posted by dfos81
Heres some good videos on different threshold test. And this is on M12, not M11 or before.

If you wanna see what threshold really does in M12

WR cth: http://www.youtube.com/watch?v=x1DWs..._order&list=UL
 
Kickoff: http://www.youtube.com/watch?v=c1loIN3h-c4


Punt: http://www.youtube.com/watch?v=-0nPs..._order&list=UL

Speed and Acc do matter very much so on 100 threshold. Just not as spread out as the other lower threshold test. The difference is Pursuit means more on 100threshold.
So I can have Lbs like London Fletcher keeping up w/ these speedy WR and Rbs, sideline to sideline anyway. And you better belive the WRs w/ better ratings than the defenders in Spd, acc, will beat you vertically if you dont matchup well.

These videos + more about that on http://www.operationsports.com/forum...o-realism.html

So overall Im seeing 100 threshold help the sideline to sideline defense and I still see WRs/Tes beating who they should beat.

ie. I just saw IRL, Steve Smith take a WR reverse and London Fletcher had to change directions and was still able to cut Smith off before getting to far down the edge, abt 4yd gain.

So watch the videos and then tell me what you see.
Good LBs with good acceleration make plays like that now with the threshold on 0. I've seen it plenty of times in my games when I was trying to hit a corner with Bradshaw.. That is the mistake people make about threshold being on 0. It doesn't mean faster players will always have an advantage. I have a highlight saved where L.Blount nearly walked Amukamara down on INT return and I already caught stride with Amukamara and Blount has 85-86 speed and Amukamara has 93 speed.

Not to downplay your videos and work you put into to proving your point but there is no way I will play on anything higher then 0. Absolutely no chance.. The gameplay works out perfect for me on 0 so I don't feel the need to test out a higher threshold..

Last edited by Jarodd21; 10-23-2011 at 05:59 PM.
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Old 10-23-2011, 06:15 PM   #48
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Re: Which sliders are the sliders for YOU?

Quote:
Originally Posted by dfos81
Heres some good videos on different threshold test. And this is on M12, not M11 or before.

If you wanna see what threshold really does in M12

WR cth: http://www.youtube.com/watch?v=x1DWs..._order&list=UL
 
Kickoff: http://www.youtube.com/watch?v=c1loIN3h-c4


Punt: http://www.youtube.com/watch?v=-0nPs..._order&list=UL

Speed and Acc do matter very much so on 100 threshold. Just not as spread out as the other lower threshold test. The difference is Pursuit means more on 100threshold.
So I can have Lbs like London Fletcher keeping up w/ these speedy WR and Rbs, sideline to sideline anyway. And you better belive the WRs w/ better ratings than the defenders in Spd, acc, will beat you vertically if you dont matchup well.

These videos + more about that on http://www.operationsports.com/forum...o-realism.html

So overall Im seeing 100 threshold help the sideline to sideline defense and I still see WRs/Tes beating who they should beat.

ie. I just saw IRL, Steve Smith take a WR reverse and London Fletcher had to change directions and was still able to cut Smith off before getting to far down the edge, abt 4yd gain.

So watch the videos and then tell me what you see.
sideline to sideline defense can be helped by the Run Reaction slider and block shed sliders

that doesn't really require the threshold to be set high at 100

Did you know on the lower threshold's the higher Reaction slider combine with high rated Pursuit players make 0 threshold just as formidable as 100 threshold wihtout jacking up everyone's speed?

You've done a great job researching this stuff but i've found 0 threshold really helps the CPU offense to be consistent moving the ball

also did you see that pass by Big Ben today to Mike Wallace?

That is the the type of stuff i'm seeing now out of the CPU deep passing game if you don't respect their speedy WR's

But again like i said you've done great job with your research
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Last edited by Playmakers; 10-24-2011 at 01:15 AM.
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