09-07-2011, 02:02 AM
|
#1
|
Rookie
OVR: 2
Join Date: Sep 2011
Location: Stockton, CA
|
DBOYFRESH89DEUCE V3.0 CUSTOM SLIDERS
THE NEW AND IMPROVED V3.0 DBOYFRESH89DEUCE CUSTOM MADDEN 12 SLIDERS
Alright you guys i havent been posting on here in a while but i'm back with a new version of my custom madden sliders, except now its no longer an all madden setting, its a mix between all madden and all pro. This new version took me awhile to work on, i was using my all madden sliders for a while and i loved the way it played but after a while i just felt like no matter what i did the CPUs AI system will allow itself to cheat on certain plays and the overall gameplay was killing me. The run game was great but as for all other aspects of the game i felt that certain elements were missing that prevented me from having a great sim game. So as i post my new slider sets i'm going to explain why i've made the changes.
*Note, not all sliders are meant for everyone, it all depends on what kind of experience are you trying to get out of a game, sliders are meant to be altered to your liking, these are just sumn for the fans and sim gamers that want a better gaming experience.
Game Options:
Playcall Style-GameFlow, I use gameflow because i feel if you want real game results like you see on Sunday, using money plays and cheesing the CPU isnt going to allow you to feel that your playing a simulation game
Quarter Length-10 mins, this one is hard to pin point exactly because of how you play against the CPU, if you know how to read defenses and know how to audible to the right play thats for that situation and your average time per possesion is somewhere between 3-5 mins long then 10 is perfect.
Min Play Clock Time-15 secs, in franchise mode its going to be 20 but with 15 secs it gives you enough time to make any last sec adjustments to your play if you e.i. read blitz or see man to man coverage.
Auto Strafe/ Sprint- Off
Injuries/ Fatigue- 35/75, if you like the 2 back set and you like for you carries to be split between both backs then raising the fatigue works in your favor, fatigue plays a big part in rotation of your backs, recievers, lineman, and so on. The more hits your back takes when running the ball the better the split carry.
Game Speed-Slow (very important)
Player Threshold-25, players with greater speed need to be respected and resemble real life so thats why i have it at 25
Penalties:
Offside-85
False Start-100
Off/Def Pass Interference-100
Holding/Facemask-50
everything else at 51
AutoSubs:
OFFENSE
QB in/out-60/80
RB in/out-77/80, this plays in well with the fatigue factor if you feel the carry isnt what you want raise fatigue
WR/FB/TE in/out-70/80
OL in/out-74/80
DEFENSE
DE/DT in/out-74/80
LB in/out-70/75
CB/S in/out-65-75
Player/CPU Skills
PASSING
QB ACC:25/80
PASS BLOCKING:55/60
WR CATCHING:50/50
RUSHING
BROKEN TACKLES:45/65
RUN BLOCKING:51/70
FUMBLES:35/55
PASS DEFENSE
REACTION TIME:40/50
INTERCEPTIONS:35/70
PASS RUSHING:45/50
RUSH DEFENSE
REACTION TIME:35/40
BLOCK SHEDDING:30/40
TACKLING:60/70
I been trying to understand reaction time and someone who pointed in out the best was versuz2 on his youtube channel, after seeing that video is why i changed up how i wanted the feel of the game to be and how i wanted to make it more sim. Reaction time reflects on how the AI is going to react to a play, and what their actions are going to be. its a hit and miss combo because int affects the reaction slider, i spent 2 days trying different combonations and this is the best out of what i was seeing. dbs stayed true, no jumping routes when their backs are away from the ball, you cant change the the dbs automatically turning around when the ball is in the air, thats a flaw with the gameplay and the games engine, they are meant to do that regardless of how you fix reaction time.
Alright gamers these are my new and improved slider set for you guys i hope you guys arent disappointed, and hope you have fun, would love some feedback and any critiques on what works and what doesnt. let me kno.
Last edited by dboyfresh89deuce; 10-14-2011 at 06:47 AM.
Reason: NEW VERSION
|
|
|