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Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Old 09-10-2011, 03:37 AM   #25
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by whosnext00
HUM 50 is actually really good with Broken Tackles at 0. In the NFL players most backs don't have a lot of BTs, I also heard the BT setting will just create more holes instead, I can verify that as I was just playing a game with BT at 0 and Deangelo Williams broke 3 tackles for a TD lol.

These results are actually terrific, I only have one problem left and that's the long bombs. I can't figure out if it's the reaction time or threshold causing it cause Aaron Rogers got sacked 5 times for sitting in the pocket looking for long bombs on every pass, that's just stupid.

So what causes these QBs to look for long bombs all the time? Maybe you know cause I can't figure it out.
I've noticed that certain QBs, Like Rogers tend to look for deep throws. Whereas other QBs, like Sanchez, are less inclined to do so. I haven't really looked into why. More of an observation.

Perhaps looking into the type of QB would be better at first then looking to adjust the sliders.
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Old 09-10-2011, 11:17 AM   #26
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by mpd3892
I've noticed that certain QBs, Like Rogers tend to look for deep throws. Whereas other QBs, like Sanchez, are less inclined to do so. I haven't really looked into why. More of an observation.

Perhaps looking into the type of QB would be better at first then looking to adjust the sliders.
Playbooks?

Do the Packers have more deep routes than the Jets in their playbook?
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Old 09-10-2011, 11:21 AM   #27
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by Playmakers
Brady's avg accuarcy rating based on Accuarcy, Short, Medium, Long and Throw on the Run is 86.2 between the 5 ratings
Hey PM, followed your sliders the last few years and have meticulously followed each update you've made this year.

You've genuinely found a magic formula here, great job dude!

I have a problem though. I appreciate you making the list of QB's and their relative QBA settings, but I was about to start making my own in order to a)have it immediately to hand and b)keep it up to date with ratings changes and rookies entering the league in franchise mode.

I've just got round to doing calculations and I can only find 4 of the 5 ratings you mention. You say you're using the average of Accuracy, Short Accuracy, Medium Accuracy, Deep Accuracy and Throw On The Run.

I can find the last 4 fine but the first one, the overall accuracy one, has me completely stumped. Hoping you can clear this up for me or that I'm just being completely blind!

To be honest they aren't too far off from the averages you have listed if I average just those 4, for example, Brady's comes out at 83.5 as opposed to 86.2, but as I'm sure you're aware those few clicks could be the difference between true realism or not.

Anyway, great job once again this year, hopefully you can tell me where I'm going wrong and I can get my franchise underway!
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Old 09-10-2011, 11:31 AM   #28
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by MikeyFury
Hey PM, followed your sliders the last few years and have meticulously followed each update you've made this year.

You've genuinely found a magic formula here, great job dude!

I have a problem though. I appreciate you making the list of QB's and their relative QBA settings, but I was about to start making my own in order to a)have it immediately to hand and b)keep it up to date with ratings changes and rookies entering the league in franchise mode.

I've just got round to doing calculations and I can only find 4 of the 5 ratings you mention. You say you're using the average of Accuracy, Short Accuracy, Medium Accuracy, Deep Accuracy and Throw On The Run.

I can find the last 4 fine but the first one, the overall accuracy one, has me completely stumped. Hoping you can clear this up for me or that I'm just being completely blind!

To be honest they aren't too far off from the averages you have listed if I average just those 4, for example, Brady's comes out at 83.5 as opposed to 86.2, but as I'm sure you're aware those few clicks could be the difference between true realism or not.

Anyway, great job once again this year, hopefully you can tell me where I'm going wrong and I can get my franchise underway!
I'm using the actual accuarcy rating as one of his true ratings....you can use just the 4 short, medium, long and throw on the run but i use their overall accuarcy rating because it brings the average up which is better for gameplay IMO

I was going to use Awareness as the 5th rating but decided to just use the actual accuarcy rating itself....
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Old 09-10-2011, 11:46 AM   #29
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Sh!t. What happens in franchise mode when these guys decline or progress?! And how bout rookies/backups etc?! Then what would we do... Ugh..
Im interested in an answer to this?
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Old 09-10-2011, 11:57 AM   #30
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by Playmakers
I'm using the actual accuarcy rating as one of his true ratings....you can use just the 4 short, medium, long and throw on the run but i use their overall accuarcy rating because it brings the average up which is better for gameplay IMO

I was going to use Awareness as the 5th rating but decided to just use the actual accuarcy rating itself....
Sorry to come across as repeating myself but I still can't find an overall rating for 'accuracy' on its own. Are you first averaging the 3 short, medium and long accuracy ratings, then using the resulting number as the overall or are you talking about the QB's overall rating listed next to age? i.e Romo's 88 OVR and Brady's 99 OVR?

Sorry for the confusion and risking coming across as an idiot haha, just dying to get this finished up now!
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Old 09-10-2011, 12:22 PM   #31
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

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Originally Posted by MikeyFury
Sorry to come across as repeating myself but I still can't find an overall rating for 'accuracy' on its own. Are you first averaging the 3 short, medium and long accuracy ratings, then using the resulting number as the overall or are you talking about the QB's overall rating listed next to age? i.e Romo's 88 OVR and Brady's 99 OVR?

Sorry for the confusion and risking coming across as an idiot haha, just dying to get this finished up now!
Once you go into rosters you'll see a rating right before Short Accuarcy

The list goes
Throwing Accuarcy
Short Accuarcy
Medium Accuarcy
DeeP ball Accuarcy
Thow on the Run
Playaction

I use all of them accept playaction
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Old 09-10-2011, 01:16 PM   #32
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Re: Pass Reaction 0 and how to relates to Realistic QB% and accuarcy

So defense ratings stay same. Only changing qb for games?

Injuries? Starter, changes etc? What should
We do? I don't mind finding the ratings myself if that's what it has to be..
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