Now I'm really seeing what's happening while testing in Play now. I decided to test Skins vs. Skins and 1st gm was set to All-Madden then I dropped the CPU from 50 to 39 on all skills, and increased the player sliders to 27.
Now fact is sliders are just as effective in Play now games as they are in Franchise. Now franchise brings into play other factors, coaching boost, strategies, dpp, etc.
1st game test Play now All-Madden, they blew me away like 31-0 @ halftime! Lol
Which this is what the sliders showed on All-Madden
25/50 on all player/CPU skills
So just using a calculation of how much a boost the CPU was actually getting, and reducing that boost apx 12% over CPU & player sides. Here's what the sliders showed, and you'll be impressed. W/ what a 12% decrease in CPU boost from 25/50.
Here's the 2nd test 12% less boost from All-Madden.
Oh yeah, I also put Qba like so and brk tckl bc that was not the players rating causing Grossman to throw 15yds off target, w/ feet set, and its a 5 yd drag lol. Or my Rbs looking like a girl that got smacked by a 250-300lb UFO moving @ the speed of light! Lol
So once I got out of the Player ratings based lowend slider concepts for both pos. Then I finally felt like Grossman was producing his ratings on the field. And Torain & Hightower started looking like Rbs and not lil girls being smacked by a UFO, moving @ lightspeed.
2nd slider set
50/50
27/39
27/39
50/50
27/39
27/39
27/39
27/39
27/39
Half was much more competitve
7-6 I'm up 1 but this is what's sweet to me
@ halftime
Offense
Tot O: 89/94
Rush: 25/39
Pass: 64/55
1st dwn: 6/4
Pr yds: 23/42
Kr yds: 0/32
Tot yds: 112/168
Turnovr: 2/2
3rd dwn: 2-9/ 1-8
Rdzn: 1-1/1-2
Penalty: 4-27/1-10
Home team was only penalized 1 once, can you say homefield advantage?
Anyway what's so intriguing to me is by dropping the boost from All-Madden 12% I'm seeing very, very similar results.
Now both sides still need a bit better run game, and maybe the player skills need a bit more on ints, keep seeing ez drops and 0 ints for the user side. CPU is getting ints apx 1-2 per gm w/ latest test sliders above, 2nd game test.
Leading taklers Mlbs, rolbs, all lbs! Top 5 tak! Another intriguing stat that is producing more realism.