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Madden 12 Franchise Project

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Old 02-12-2012, 08:37 AM   #25
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Amazing work now I can officially start my franchise over again for the tenth, I start over errytime somebody come out wit new SLIDERS lol... Question don't know if yu guys experimented on this yet, in the offseason have yall figured out how the priority setting effect the A.I. when it comes to draft and free agents?? I was thinking in the offseason I could use draft needs by walterfootball.com and set priorities according to their needs. For example the browns and colts need QBs, should I set their priority to 100 and drop all other positions to 0 and for whatever their second need is bump that to 60 or 70, drop K and P to 0 even though I know they will draft one in the 4th or 5th regardless (stoopid flaw of madden). If yall haven't I'll do it myself then post feedback, Total NFL Experience is definitely achievable in madden but its hard work
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Old 02-12-2012, 01:15 PM   #26
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Re: Madden 12 Franchise Project

Wouldn't go that deep into priorities because a teams needs change every year. And HD wr catch is sweet at 32-33. Nothing higher.
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Old 02-12-2012, 01:21 PM   #27
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Re: Madden 12 Franchise Project

Yeah I was sitting setting them then the light bulb went off "I'm taking the fun outta the game I keep working on things to be perfect"... So imma do this first year and change them back to default or to yours when yu release them
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Old 02-12-2012, 09:57 PM   #28
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Re: Madden 12 Franchise Project

Does anybody know how to stop the RB CARRIES SLIDERS from converting back to default(90), I set everything up correctly then simmed the preseason when I checked the philosophy I saw all RB CARRIES converted back to their original number :'(
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Old 02-13-2012, 06:05 AM   #29
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Re: Madden 12 Franchise Project

Not sure. Haven't had that problem so far and I'm about 8weeks in. Change it after preseason.
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Old 02-14-2012, 02:50 AM   #30
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Re: Madden 12 Franchise Project

Quote:
Originally Posted by bishop da one
Does anybody know how to stop the RB CARRIES SLIDERS from converting back to default(90), I set everything up correctly then simmed the preseason when I checked the philosophy I saw all RB CARRIES converted back to their original number :'(
That must be quite annoying, have you tried to make a new franchise save because I haven't come across this problem before, hope you come right bud.
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Old 02-27-2012, 02:49 AM   #31
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Re: Madden 12 Franchise Project

Player Priorities are up now (still testing, so feedback is encouraged please) and you can plug these numbers in for both user/cpu. Remember to use the coaching schemes in conjunction with the priorities for the full experience.
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Old 02-28-2012, 12:38 PM   #32
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Re: Madden 12 Franchise Project

These sliders look pretty great. Finally getting away from fantasy drafts and I'm looking forward to a realistic franchise. Gonna use them this weekend, I'll let you know how it goes!
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