02-24-2012, 08:12 PM
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#3
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Pro
OVR: 8
Join Date: Jul 2004
Location: North Carolina
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Re: A couple of things I have come accross in my slider testing
I changed the sliders after my first post and played four more games. I am convinced that either A) cpu slider point totals effect difficulty level, or B) some sliders effect other sliders. I think it's B because the kick meter hasn't changed throughout my testing. However, watching how my players play on the Human team when the cpu pass defense was a total of 95 compared to 106 (shown below) was a pretty drastic difference. It makes no sense. If I lower the cpu pass defense sliders then my human defense plays better. If I raise the cpu pass defense then my human defense plays much worse. I have tested this and this is exactly what I am seeing among other things I have or will mention.
After my sliders for cpu pass defense were:
Pass Reaction: 35
Int's: 35
Pass Rush: 25
I then changed those sliders to:
Pass Reaction: 37
Int's: 35
Pass Rush: 34
Once I changed to these sliders I played four games and noticed the following.
CPU offense went from giving up 8 sacks per game, down to 5.
Human offense went from giving up 2 sacks per game, up to 3.
CPU rushing ypc went from 2.0 to 4.0.
Human rushing ypc went from 8.0 to 5.0.
I went from five 20+ yards big runs down to one per game.
CPU scoring went from 10ppg to 20ppg.
The big thing I noticed was watching the players and how they played for both human and cpu. After increasing the cpu pass reaction and pass rush sliders I noticed my DB's were no where near as psychic, which opened up the cpu passing game. Now the cpu had a running game again and my running game was greatly toned down.
Something is really going on with this game, or maybe the game engine. I know that sometimes adjusting one slider can effect multiple aspects of a game (I guess effecting other sliders), I have seen this with a few releases of NCAA this gen (I am more of an NCAA gamer than a Madden gamer although I have enjoyed Madden in the past).
Bottom line is, and maybe EA has and I hadn't read it, but they need to release detailed information on exactly how each slider effects and whatever else it effects. I sure hope they have a totally new game engine for next gen because this one has some serious problems.
Last edited by ab2c4; 02-24-2012 at 08:19 PM.
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