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Jarodd21s Madden 13 All-Madden sliders

This is a discussion on Jarodd21s Madden 13 All-Madden sliders within the Madden NFL Last Gen Sliders forums.

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Old 09-02-2012, 03:24 PM   #1089
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by T1TRAPTOR
Jarodd, I'm either sucking on defense right now or I have found a solution in CCM until a patch comes out..

Accuracy 4-100
Passblock 0-100
Catching 45-100

Breaktackles 50-100
Runblock 0-100
Fumbles 25-100

Pass reaction 40-100
Interceptions 35-100
Pass rush 0-100

Rush reaction 0-100
Blockshed 0-65
Tackling 0-50

I've been just destroying the CPU in CCM right? Well I decided to move pass block and fumbles up for CPU, thinking maybe it'll spark something, maybe the cpu will have more of a balanced attack and it'll spark the run game.... well it did! The CPU just seems to be passing more, due to the pass block slider.. and it opens up the run game. I'm just testing but it's halftime and i'm tied with the Cardinals 10-10.

this is the CPU's stats so far:

Kolb - 8/11, 98 yards, 3 carries, 3 yards
Wells - 11 carries, 65 yards, (5.9 avg)
J.James - 4 carries, 11 yards (2.7 avg)

I've stuffed beanie wells a few times but he's broke a couple decent ones. Like I said, idk if i'm just sucking or if the changes I made really work. CPU hasn't done this to me yet so I'm thinking it works.. try it out maybe?
Ok I will definitely test this out man.. All that changing the threshold, game speed, and moving the sliders to default all-madden didn't interest me because I didn't believe it was going to work for me but I am intrigued by this look..
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Old 09-02-2012, 03:26 PM   #1090
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Re: Jarodd21s Madden 13 All-Madden sliders

More great running from the CPU in play now. Here's the clips of W.McGahee getting busy on my defense.

http://www.youtube.com/watch?v=vSBrBZ5qOas

Last edited by Jarodd21; 09-02-2012 at 05:18 PM.
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Old 09-02-2012, 03:29 PM   #1091
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Re: Jarodd21s Madden 13 All-Madden sliders

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Originally Posted by BlingBling19
I updated the black set of sliders I was using to what is displayed on page 1 and actually the last couple games have played much better.

I have been using the Giants in CCM and the Red Skins actually beat me 21-17.

Now in the last couple games the CPU run game has been better but there are a silly amount of broken tackles which I guess is the trade-off. It was almost welcomed in a way but yet not very realistic in the sense all the CPU players can break tackles at will.

So while it was nice to see the CPU actually move the ball on the ground and when I played the Redskins see RG3 scramble for yards the amount of broken tackles was out of control.

I have also found the CPU plays a little better when you use the "no switch rule" on D. The problem though using this is sometimes the CPU players get way out of position and plays that should be easy stops turn into big plays for the CPU.

I really wasn't seeing a crazy amount of breaktackles from them with this setup but I'm glad it's working out for you so far.. Most of the time I didn't even have to switch off and make the tackle. My Dline or LBs were getting to the RB before I was..
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Old 09-02-2012, 03:32 PM   #1092
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Re: Jarodd21s Madden 13 All-Madden sliders

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Originally Posted by Jarodd21
More great running from the CPU in play now. Here's the clips of W.McGahee getting busy on my defense.

http://www.youtube.com/watch?v=e14BlA171Y0
Zone running at it's finest.
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Old 09-02-2012, 03:33 PM   #1093
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Re: Jarodd21s Madden 13 All-Madden sliders

Alright so their running game has slowed down alot after halftime. I got in a run stopping groove but their balanced attack is getting me. It's OT tied 20-20. I have the ball.

Kolb has thrown the ball 30 times. Good sign. Beanie wells is 20/68 yards.

But regardless the game has felt tougher, and the CPU has passed the ball more. So fumbles and pass block should probably remain at 100 either way.
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Old 09-02-2012, 03:37 PM   #1094
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Re: Jarodd21s Madden 13 All-Madden sliders

Wow.. crossing route just killed me. They get a 75 yard pass and hits a FG. Cardinals beat me and I go to 9-2 on the season. Such a good game though! 23-20 in OT. I suggest everyone playing in CCM with the black set, move the fumbles and pass block to 100.

Last edited by T1TRAPTOR; 09-02-2012 at 05:02 PM.
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Old 09-02-2012, 03:44 PM   #1095
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Re: Jarodd21s Madden 13 All-Madden sliders

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Originally Posted by T1TRAPTOR
Alright so their running game has slowed down alot after halftime. I got in a run stopping groove but their balanced attack is getting me. It's OT tied 20-20. I have the ball.

Kolb has thrown the ball 30 times. Good sign. Beanie wells is 20/68 yards.

But regardless the game has felt tougher, and the CPU has passed the ball more. So fumbles and pass block should probably remain at 100 either way.

Well it might not give them a great running attack but cranking the sliders up like that might at least make them competitive enough to give CC a shot again..
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Old 09-02-2012, 03:48 PM   #1096
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Re: Jarodd21s Madden 13 All-Madden sliders

If you play a game, let me know how it goes man. I'll probably play another one here in a little bit and see if I get similar results.
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