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Jarodd21s Madden 13 All-Madden sliders

This is a discussion on Jarodd21s Madden 13 All-Madden sliders within the Madden NFL Last Gen Sliders forums.

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Old 09-14-2012, 01:57 AM   #1385
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Re: Jarodd21s Madden 13 All-Madden sliders

Is there any confirmation of a patch fix for CC for the slider issue? I don't really want to start a 'Chise with the CPU being a guaranteed win every time.

If EA is as competent as The Show, they will fix it ASAP. How could there be two very different gameplays in one game?!?!?!?

I just want sim football. If its in the game it's in the game, ea.

Christian Okoye
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Old 09-14-2012, 02:51 AM   #1386
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Re: Jarodd21s Madden 13 All-Madden sliders

yes its actually quite strange some of the differences ive seen with play now and ccm

in play now for whatever reason my wr's dive for the ball on their own and I never see this in ccm(my team)

but for the run game, the last 10 franchise games ive allowed 10 yards, if that, combined. I then decide to play ONE game against the bills on play now. the first run of the game, fred jackson takes an angle I havent seen all year, stiff arms tamba to the ground, and takes it 54 yards. it was wonderful to see, the cpu actually not just running right into the back of their own blockers. this continued all game, cpu ran on me for 135 yards on 22 carries, much better than 10 yards over 10 games
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Old 09-14-2012, 02:57 AM   #1387
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Re: Jarodd21s Madden 13 All-Madden sliders

If I use the blue or red sliders in an Online CC and I have a user vs user game, do you think the advantage would go to the offensive or defensive side of the ball?

Im more of a defensive minded person, and I dont want the offense to have an advantage over the defense because of the sliders.
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Old 09-14-2012, 04:34 PM   #1388
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Re: Jarodd21s Madden 13 All-Madden sliders

Just had a couple of games with the CPU rushing for over 100 yards, around 3-4 ypc. 50 threshold, all-pro, slow speed and most of the CPU's sliders were all 100 besides interception, fumbles, and breaking tackles. Also my user sliders were pretty much all zeros besides qba, catching, interceptions, fumbles, and tackle. Actually been having pretty decent games with these.
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Old 09-14-2012, 04:53 PM   #1389
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Re: Jarodd21s Madden 13 All-Madden sliders

Will your play now sliders work good for user vs user play now
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Old 09-14-2012, 05:22 PM   #1390
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by CheezSteez
Will your play now sliders work good for user vs user play now

Yeah the play now sliders should work good with USER vs USER games with how I have them set up.
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Old 09-14-2012, 05:29 PM   #1391
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by unc_kobw
If I use the blue or red sliders in an Online CC and I have a user vs user game, do you think the advantage would go to the offensive or defensive side of the ball?

Im more of a defensive minded person, and I dont want the offense to have an advantage over the defense because of the sliders.
Use my play now red or blue sliders for a CCM USER vs USER game.. My CCM sliders are more for the CPU... They aren't balanced for USER vs USER games.
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Old 09-14-2012, 05:35 PM   #1392
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by WeimaBrewer
Is there any confirmation of a patch fix for CC for the slider issue? I don't really want to start a 'Chise with the CPU being a guaranteed win every time.

If EA is as competent as The Show, they will fix it ASAP. How could there be two very different gameplays in one game?!?!?!?

I just want sim football. If its in the game it's in the game, ea.

Christian Okoye
This is what one of the EA DEVs said about it today.

Quote:
Originally Posted by EmmdotFrisk
Unfortunately they are not releasing any of this information right now. The big thing is, if we say it can be done now and for some reason we can't deliver it is not good for the organization.
They already know it's a bug in CCM. He's been communicating with us on this thread..

http://www.operationsports.com/forum...ention-30.html
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