Finally got the Dolphins game in. It was another epic game, the Nicks touchdown was a 3rd and 10, with 10 seconds left, very good ending going back and forth in the 4th quarter. Wilson's fumble in the 3rd quarter could have proved costly, but we bounced back.
Miami Dolphins at New York Giants
Jan 1,
1ST
2ND
3RD
4TH
SCORE
Miami Dolphins (2-1)
7
3
10
7
27
New York Giants (3-0)
7
3
7
14
31
Team Stats Comparison
MIA
NYG
Total Offense
295
444
Rushing Yards
162
93
Passing Yards
133
351
First Downs
17
22
Punt Return Yards
13
0
Kick Return Yards
209
223
Total Yards
517
667
Turnovers
1(0)
1(0)
3rd Down Converstion
2-7
12-17
4th Down Conversion
0-0
0-0
2-Point Conversion
0-0
0-0
Red Zone Touchdowns/Field Goals
1/1
3/1
Penalties
0-0
3-35
Posession Time
25:48
30:121
Scoring Summary
FIRST QUARTER SCORING
MIA
NYG
6:23
(NYG) Delaine Walker 12 yard pass from Eli Manning(Walsh kick)
0
7
6:12
(MIA) Reggie Bush returned kickoff 99 yards(carpenter kick)
7
7
SECOND QUARTER SCORING
MIA
NYG
5:22
(NYG) Blair Walsh 21 yard FG
7
10
1:32
(MIA) Dan Carpenter 47 yard fg
10
10
THIRD QUARTER SCORING
MIA
NYG
13:48
(NYG) Jerrel Jernigan returned kickoff 100 yards(Blairf Walsh kick)
10
17
5:56
(MIA) Dan carpenter 25 yard FG
13
17
5:06
(MIA) V. Davis returned David Wilson fumble 31 yards(Carpenter kick)
20
17
FOURTH QUARTER SCORING
MIA
NYG
2:14
(NYG) Delaine Walker 8 yard pass from Eli Manning
20
24
1:09
(MIA) Tylar Maxwell 7 yard pass from Matt Schaub(Carpenter kick)
27
24
0:09
(NYG) Hakeem Nicks 18 yard pass from Eli Manning(Blair Walsh kick)
Okay, I'm having some issues. While my completion percentage is about right with the accuracy at 5, the number of interceptions I'm throwing is absurd and the only way I see to curb it would be to stop throwing medium-deep entirely. Seriously, sometimes I get picked off by DB's who were ten yards deeper than the receiver facing the other way at the time the pass was thrown. Sometimes I try to use the left stick to throw a sideline route as close to the sideline as possible to a wide open receiver and it still goes up the field for an easy INT. I've been able to not throw many picks a couple of times by throwing exclusively short and never down the field, but I don't find that to be very realistic. I'm not looking to be able to sling it around, I'd just like to be able to throw to middle-deep receivers who are open without the constant fear of being picked off.
As I said, I feel like having the accuracy on 5 is fine for short passes, so I feel like raising it more would make Locker unrealistically accurate there, but there has to be some way for me to get the ball down the field. I'm not upset with my completion % at all, even on deep balls, I'm just upset with the high number of INT's, the extreme inaccuracy of some passes (going straight to into the defender's hands rather than just overthrowing or under-throwing the receiver), and the ridiculous breaks that the CPU gets on the ball even when I catch the player clearly out of position. If you could help me out, I'd appreciate it.
P.S. I am currently using the entire black set but with the user QBA at 5.
On the 2nd game I got ran all over again by Arian Foster
Houston Texans at Jacksonville Jaguars
Dec 5, 2012
1ST
2ND
3RD
4TH
SCORE
Houston Texans ()
3
7
0
10
20
Jacksonville Jaguars ()
0
10
0
3
13
Houston Texans
PASSING
C/A
YDS
TD
INT
M. Schaub
12/25
141
1
1
RUSHING
ATT
YDS
AVG
TD
A. Foster
31
188
6.0
0
B. Tate
2
9
4.5
0
RECEIVING
REC
YDS
AVG
TD
A. Johnson
5
37
7.4
0
A. Foster
2
41
20.5
0
G. Graham
1
2
2.0
1
Jacksonville Jaguars
PASSING
C/A
YDS
TD
INT
B. Gabbert
16/28
153
0
1
RUSHING
ATT
YDS
AVG
TD
M. Jones-Drew
21
71
3.3
1
B. Gabbert
3
17
5.6
0
RECEIVING
REC
YDS
AVG
TD
J. Blackmon
6
53
8.8
0
M. Lewis
5
60
12
0
L. Robinson
4
21
5.2
0
They pretty much ran the ball the whole game and had possesion the whole game. I could of took it to over time But with 1 minute left when it was tied i fumbled and they scored which lead to the loss. The only problem with these is that the cpu is just running the ball so much.
Defensively I only have 4 picks total and 1 fumble recovery so my turnover margain is bottom of the league. Clay Matthews already has 14 sacks which a ton, but that's because of the glitch everybody else notices too where the LE (or LOLB) gets a bunch. I could stand to throw a few less INTS but I'm getting better at reading coverage and trying to read the CPU's alignment pre-snap. If you think I should try to move some sliders let me know, but I'm really pleased right now with how games are playing out.
On the 2nd game I got ran all over again by Arian Foster
Houston Texans at Jacksonville Jaguars
Dec 5, 2012
1ST
2ND
3RD
4TH
SCORE
Houston Texans ()
3
7
0
10
20
Jacksonville Jaguars ()
0
10
0
3
13
Houston Texans
PASSING
C/A
YDS
TD
INT
M. Schaub
12/25
141
1
1
RUSHING
ATT
YDS
AVG
TD
A. Foster
31
188
6.0
0
B. Tate
2
9
4.5
0
RECEIVING
REC
YDS
AVG
TD
A. Johnson
5
37
7.4
0
A. Foster
2
41
20.5
0
G. Graham
1
2
2.0
1
Jacksonville Jaguars
PASSING
C/A
YDS
TD
INT
B. Gabbert
16/28
153
0
1
RUSHING
ATT
YDS
AVG
TD
M. Jones-Drew
21
71
3.3
1
B. Gabbert
3
17
5.6
0
RECEIVING
REC
YDS
AVG
TD
J. Blackmon
6
53
8.8
0
M. Lewis
5
60
12
0
L. Robinson
4
21
5.2
0
They pretty much ran the ball the whole game and had possesion the whole game. I could of took it to over time But with 1 minute left when it was tied i fumbled and they scored which lead to the loss. The only problem with these is that the cpu is just running the ball so much.
Well that wasn't a bad balance for the Texans that's pretty much how they play in real life.. Was this your second game?
I started running more 2 man under coverages and it seems to be working. The only problem is when I jam the cpu receivers on the line when I blitz I get burned for a TD everytime. When is the best time to jam the cpu receivers? Thanks Jarodd
Hey Jarrod, I'm playing as the Jags, but get like zero pass rush, the break tackle is off the charts, having like 2-3 broken tackles at time if not more. I can't even get off the blocks. Are we not meant to rush the passer? I don't mind the increased difficulty and I know the team sucks, but I was just playing the Jets and Tebow was like 10-10 for 180 yds, no pressure at all whatsoever. The green is too easy, I like the challenge, but find it frustrating with some of the passing accuracy of the CPU.
On a side note, why can't they make a somewhat playable game, lol. Love Madden, don't get me wrong.
Using XP, I bought swim move for one of my players, a DT, instead, I get the flop move, lol, can't get through at all.
I improve every 4 games, progress them and do it manually, but does it actually make a difference?
Do line shifts for the offense actually make a difference? Do any of the stats make a difference? Like IB, PB, RB and so on.
Last edited by giantsrule01; 12-06-2012 at 12:09 AM.