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Jarodd21s Madden 13 All-Madden sliders

This is a discussion on Jarodd21s Madden 13 All-Madden sliders within the Madden NFL Last Gen Sliders forums.

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Old 08-27-2012, 06:47 PM   #305
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Angry Re: Jarodd21s Madden 13 All-Madden sliders

F this im going back 2 playing ccm offline and if the sliders dont work, then screw MADDEN!!! so happy i just payed for season ticket $24.99 and the price of this game, $ down the toilet, THANKS EA!!!
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Old 08-27-2012, 06:49 PM   #306
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Re: Jarodd21s Madden 13 All-Madden sliders

Im a big fan of Jarodd21 sliders used a blue/black combo for M12 loved them only prob i have is thresh & speed from Demo i noticed it played sloppy on fast/vfast saw vslow let FB/OLine actually make blocks ? any suggestions for CCM thresh/speeds or reasons why u like 0/vfast?
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Old 08-27-2012, 06:52 PM   #307
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by NEXTTOSPEED
F this im going back 2 playing ccm offline and if the sliders dont work, then screw MADDEN!!! so happy i just payed for season ticket $24.99 and the price of this game, $ down the toilet, THANKS EA!!!
Hang in there its early. With a few patches and the slider gurus doing their magic, this may end up being the best football game to date.

Right now it is a bit of a mess, but technically the game hasnt even launched yet.

Actually that isnt really a good thing for EA.
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Old 08-27-2012, 06:56 PM   #308
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Re: Jarodd21s Madden 13 All-Madden sliders

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Originally Posted by kiddlex
Hang in there its early. With a few patches and the slider gurus doing their magic, this may end up being the best football game to date.

Right now it is a bit of a mess, but technically the game hasnt even launched yet.

Actually that isnt really a good thing for EA.
thanks bro just pissed and needed 2 vent!!!
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Old 08-27-2012, 06:57 PM   #309
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Originally Posted by NEXTTOSPEED
F this im going back 2 playing ccm offline and if the sliders dont work, then screw MADDEN!!! so happy i just payed for season ticket $24.99 and the price of this game, $ down the toilet, THANKS EA!!!
Honestly, looks like we fixed the scheme issue and online ccm seems to be fine for difficulty. All that needs to happen is to have good EA servers and we r fine. The game other than the scheme issue and difficulty issue is pretty sick.
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Old 08-27-2012, 06:57 PM   #310
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Josh Looman tweeting to everyone to play single player Online CCM and not OFFline as per OFFline sliders/difficulty arent tuned right.
Smfh..... Pathetic.
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Old 08-27-2012, 07:04 PM   #311
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Re: Jarodd21s Madden 13 All-Madden sliders

I'm having some real problems with the CPU getting any sort of run game going. Anybody have any ideas on how to make their running game better? I also need to tune down user interceptions.
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Old 08-27-2012, 07:05 PM   #312
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by dallas72
I just lost week one to GB 30-24

Rodgers was 10/14 225 yards 2 TDs no INTs
Benson 36 carries, 98 yards, TD


Smith 17/28 - 202 yards, 1 TD/3INT
Gore - 23 carries 105 yards
LMJ - 4 carries 23 yards
Jacobs - 4 carries 26 yards

Unfortunately I lost connection to EA servers so the game didnt save, which I can see being a huge issue for online CCMs

I am sticking with these sliders for the next few games. I found as the season went on, the CPU ran the ball better in the first ccm I tried
The USER rushing is sooo bad? your averaging like 2.3 ypc...league average is like 4, understand its a great D but if your that low consistantly need running changes[/quote]



Green Bay was the CPU. The first time I played them without current tweaks benson had 40 yards on 32 carries. This was a big improvement.

I found, in my other CCM that is in week nine, that a few weeks into the season the CPU started movin the ball better. For week one, this worked pretty well.
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