|
Quote: |
|
|
|
|
Originally Posted by Pew |
|
|
|
|
|
|
|
|
Just played vs Steelers after settling the sliders in:
This game was utter BS from the start. It wasn't hard, it wasn't a challenge, it was just full of BS. I had 7 dropped interceptions in the first half. Almost every CPU throw that wasn't complete for 50+yards was a dropped pick. The CPU was getting 5+ seconds in the pocket every single play, no matter how many, or who I sent (Considering I have Ngata, Suggs, Mcphee, Lewis, Ellerbe that is ****ing stupid).
Lamarr Woodley just ran straight past my offensive line 4 times, while there was only 4 rushing, yet the RT and Guard just watched him. (I was sacked 5 times in total.) The 3 INTs; 1 was a forced throw. The other 2 were the CPU breaking on the ball that was thrown over 10 yards away and making an interception, whereas my defensive players dropped every single one thrown right at their hands. The CPU forced so many throws into double coverage, which my players didn't even react to. This game wasn't fun, entertaining, or even close to realistic.
The dropped INTs and the CPU getting far too much time in the pocket were the cause of the problems though. The CPU breaking 3 tackles with small WRs vs LBs and Safeties shouldn't happen either.
Also as a note; their kicker missed 4 out of 5 field goals. Sure, there was 13mph winds, and they were from ~45-50 yards out, but that's not right.
(A kickoff return fumble and a forced throw INT are expected; the rest isn't.)
|
|
|
|
|
|
I don't know which way to tell you to go. It seems like most of the complaints is coming from stuff that didn't go your way yet you still won the game.. Haha! The score would have been worse if you had of grabbed all the INTs you say you missed. Big Bens completiton percentage wasn't even that great. It also sounds like you are paying more attention to the pass rush instead of keeping your eyes down the field for the open WRs. You'll always take alot of sacks if that's the way you play.. The blitz schemes you were throwing at them must of been bad. Obviously you wasn't shifting right or spreading your OLBs out wide to get them off the edge or get a possible free release to the QB. Even though the CPUs pass blocking is a little overpowered on All-Madden(Not a slider issue) you can still get plenty of sacks if you know what you are doing. Most guys using my sliders aren't having trouble getting sacks.
I can make things easier for you if you want. If you want more INTs raise the change the USER pass defense to 50(Pass reaction)-25(INTs)-0(Pass rush). You get better coverage and more picks from your defenders with those changes.. You already have the CPUs INTs SUPER LOW at 35. I really wouldn't recommend going below that but if you have to drop it to 30. I really believe you need to quit forcing passes because I'm not throwing INTs at that rate with the CPUs INTs at 65.. I always blame the USER for picks because it's usually there fault whether they want to except it or not. There may be a few cases where the CPU makes some unbelievable INTs but most of the time it's the USER forcing passes that they shouldn't. The CPU barely even reacts to the INTs below 50 unless you throw it right to them.. If you need more time in the pocket lower there pass rush down to 30 or 25.. You'll get plenty of time then..
It's really hard for me to believe that WRs are breaking tackles against LBs and Safeties with the CPUs breaktackles matched up with the USER tackling at 40 when I rarely see that with the CPUs breaktackles at 55.. I'm sure some of those are just the WRs using there elusive moves and slipping off tackles..
I don't know what to tell you man. Seems like it's going to be very hard for you to be satified with anything. The fact of the matter is the CPU is not smarter then a USER so they need to have an advantage in certain areas just to compete on even grounds with a USER but you can still have plenty of success against the CPU if you know what you are doing.. I play on the black set and I've had plenty of games where I held the CPU to low points and so has others. It's all about how you scheme. You'll always be frustrated with my sliders if you expect things to come easy to you..There's just too many flaws on the game to expect to get everything to play out realistically without making the CPU weak..
I would have liked to see you play at least 3 or 4 games so you can get a bigger sample size. It doesn't make sense to base everything off of one game.. If I based everything off of one game I'll would be changing sliders from game to game.