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Jarodd21s Madden 13 All-Madden sliders

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Old 08-30-2012, 08:17 PM   #769
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Quote:
Originally Posted by Jarodd21
Yeah you definitely need to play with more minutes.. You are getting a very low amount of plays. You might want to go with 10 or 11 minutes with a 20 or 25 second runoff..
I forgot to mention that it was online CCM. Someone need to find a auto sub set for online CCM.

But yeah. I will probably play on 10 minutes. Other than that. I thought it was a well balanced game gameplay wise.
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Old 08-30-2012, 08:38 PM   #770
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Re: Jarodd21s Madden 13 All-Madden sliders

Hey Jarodd you might have already said this somewhere, but have you been testing your sliders in offline or online CCM? (I just started an online CCM)
Thanks
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Old 08-30-2012, 08:52 PM   #771
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Re: Jarodd21s Madden 13 All-Madden sliders

Just did my first test game in an offline CC. I was the Eagles against the Giants. I used the black set and I had some troule with it. I only played the first half because the stats weren't even close to being realistic. Vick was 12 for 19, had 192 passing yards and a touchdown, McCoy had 9 carries for 35 yards. So that was pretty good. But Eli was only 4 for 5 with 22 yards and had been sacked 6 times. Bradshaw had 10 carries for 17 yards. Is anyone else having problems with QB's holding onto the ball too long? Not sure how to fix that.
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Old 08-30-2012, 08:52 PM   #772
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by Abs0lute
Hey Jarodd you might have already said this somewhere, but have you been testing your sliders in offline or online CCM? (I just started an online CCM)
Thanks
I haven't had a chance to test online yet. I been staying at my girls house with the baby and she doesn't have internet connection over here. We'll be staying at my place this weekend and I'll be doing all my testing online..
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Old 08-30-2012, 08:55 PM   #773
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Re: Jarodd21s Madden 13 All-Madden sliders

Here's a few highlight clips of what's going on with my game against Dallas.. I'm smashing there running game still. There's no hope(for me) until a patch drops and fixes it.

http://www.youtube.com/watch?v=PUaWWLdG23Y

Sorry about the quality.. My girls TV isn't as good as mine..
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Old 08-30-2012, 08:57 PM   #774
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by bartone33
Just did my first test game in an offline CC. I was the Eagles against the Giants. I used the black set and I had some troule with it. I only played the first half because the stats weren't even close to being realistic. Vick was 12 for 19, had 192 passing yards and a touchdown, McCoy had 9 carries for 35 yards. So that was pretty good. But Eli was only 4 for 5 with 22 yards and had been sacked 6 times. Bradshaw had 10 carries for 17 yards. Is anyone else having problems with QB's holding onto the ball too long? Not sure how to fix that.
I'm seeing all these issues man..
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Old 08-30-2012, 09:04 PM   #775
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Re: Jarodd21s Madden 13 All-Madden sliders

You had QBA at 4 and still got those numbers? wow

I just finished my first game with the most current black set. I had speed threshold at 12, speed on normal

0-2 Chargers finally got in the win column with a 14-10 win over Atlanta. A big time defensive battle, unlike the first two games.

Rivers started 5 for 15, 0TDs and 2INTs in first half, then he had a great second half. Finished 18/35/234 yards, 2TDs, 2INTs
Mathews - 26 carries 84 yards
Floyd - 7 carches for 119 yards

Ryan, 20/31,193 yards, 1 TD 1 INT
Turner, 23 carries 43 yards

EVen with tackling at zero it was bad. The dude just ran into his blockers half time, the other half of the time he would just plowed by my CPU controlled players, even my CBs put him on his *** like it wasnt an issue. Very frustrating.

Every other aspect is playing great for me. My line is average, very average I would say, and I am getting around 70-75 a game with Mathews which is realistic, IMO anyway.

I dont know what to else to try at this point for CPU rushing.

I might keep the sliders the same put change difficulty to all-pro to see if I see what some otehrs have said about it playing better
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Last edited by The JareBear; 08-30-2012 at 09:35 PM. Reason: Ryan was 21/31
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Old 08-30-2012, 09:14 PM   #776
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by jaredlib
You had QBA at 4 and still got those numbers? wow

I just finished my first game with the most current black set. I had speed threshold at 12, speed on normal

0-2 Chargers finally got in the win column with a 14-10 win over Atlanta. A big time defensive battle, unlike the first two games.

Rivers started 5 for 15, 0TDs and 2INTs in first half, then he had a great second half. Finished 18/35/234 yards, 2TDs, 2INTs
Mathews - 26 carries 84 yards
Floyd - 7 carches for 119 yards

Ryan, 20/21,193 yards, 1 TD 1 INT
Turner, 23 carries 43 yards

EVen with tackling at zero it was bad. The dude just ran into his blockers half time, the other half of the time he would just plowed by my CPU controlled players, even my CBs put him on his *** like it wasnt an issue. Very frustrating.

Every other aspect is playing great for me. My line is average, very average I would say, and I am getting around 70-75 a game with Mathews which is realistic, IMO anyway.

I dont know what to else to try at this point for CPU rushing.

I might keep the sliders the same put change difficulty to all-pro to see if I see what some otehrs have said about it playing better
Yeah I been on point with the accuracy at 4... I was hitting everything in this game.. You are testing these online right? There really isn't no point for me to test it out online if you are still punishing the run. Yeah I guess I'll check out the All-Pro thing next.. I really doubt it's different.. I've had quite a few guys PM and say the CPUs rushing is still trash on All-Pro with my black set.. It's broken.. A patch is the only fix to this IMO..
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