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Charter04's Madden 13 All-Madden Sim Sliders

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Old 09-15-2012, 07:06 PM   #1017
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Any suggestions on the offensive running game it's to easy and I really want a challenging match? Everything else I really like! NOTE: I played online CCM.

Last edited by Feliz__7; 09-15-2012 at 07:08 PM.
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Old 09-15-2012, 07:08 PM   #1018
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by charter04
This slider thread includes: Play now, 3 online CCM, and the online ccm sliders can be used for offline ccm sliders.

This set is for Online CCM and Offline CCM (coach mode, meaning you are coach. You still play the games). They work the best for this mode. Try them in online ccm first for a few games.

*If you try these please start with the base set in Online CCM. That is the mode they work best in. There are much better Play Now sliders out there. If you don't have online then at least try them in Offline CCM. Also if you use these for a Player CCM the lower the Quarter length to 8 min or so.

Changes in red Updated as of 9-15-2012, 12:56 pm

If you already have a CCM going enter these in then go to the next week. Sometimes sliders don't fully kick in in the current week it seems.

This years Madden is really good and these sliders bring out the best in this years title.

The CPU will be able to run the ball.


This is a sim set for the sim gamer. If you cheese or take advantage of the CPU AI you might not enjoy these. My goal for these is to have a realistic but, challenging game. I want it play organically. I want every week to feel different. I want every team to feel different. I want stars to play like it. If you get blown out or blow out the CPU the first game just play some more. Just look at your favorite team's schedule the score's are variable. If you use a bad team and struggle that is normal. Also everyone's skill is different. You may be worse than me or better than me. If you need more challenge then up some of the sliders I suggested. The most important thing is to have fun.

SECElite was a great help with these. I haven't had this much fun with Madden in a long time, maybe ever.

Please post your impressions and stat's. I am more concerned with gameplay than stat's but, these are producing some very good stat's as well.

I have two different sets. The first one is the one is my first set with normal speed. The second is with slow speed. I just want to give options. I am still working and tweaking both. If you leave feedback please include as many details as possible. Which set did you use? What mode did you use? Please leave any CONSTRUCTIVE criticism and box scores.


Skill Level: All-Pro

House rules: I like to use the no switch rule but, with the new sliders you may have to switch. Game flow gives an extra challenge and keeps you from calling money plays, use a custom play book that eliminates money plays. I call my own plays though. You can even use the run and pass commit it seems. Just play realistically.

Quarter Length: 15 min

Accelerated Clock: On, Min Play clock 15 (with game flow try 13) If you never make changes at the line also try 13.

Auto Sprint: ON (This my preference, I don't know if turning it off affects anything.)

Play Calling: Optional, I call my own plays but, game flow seems to work great with these.

Injury: 53

Fatigue: 62 (Use this setting with the Auto Subs below)

Game Play Sliders User/CPU

Set One (Normal Speed) This is the best and most polished of the two sets.

Speed: Normal

Threshold: 45

QB Accuracy 10/42
Pass Block 40/50
WR Catch 48/49

Broken Tackles 36/60
Run Block 43/70-100
Fumble 5/6 (if the cpu fumbles to much raise to 10)

Pass reaction 75/88 (you can raise user pass reaction to 90-100 if you want to try and get the cpu to have a little more passing in the play calling. This may hurt cpu running ability though. Also if you raise this you might want to lower cpu pass accuracy to 40-45 to make up the difference.)
Int 18/40
Pass Rush 52/60

Rush reaction 0/65
Block Shedding 40/46
Tackle 10/40

Here is the slightly modified version of my Normal speed sliders that I am using in my own Online CCM if your interested

QB Accuracy 5/20
Pass Block 40/50
WR Catch 48/49

Broken Tackles 36/60
Run Block 43/100
Fumble 5/5

Pass reaction 75/95
Int 18/45
Pass Rush 52/60

Rush reaction 5/60
Block Shedding 35/53
Tackle 20/40


Play Now Set

Speed: Normal

Threshold: 40

QB Accuracy 5/10
Pass Block 40/55
WR Catch 48/49

Broken Tackles 40/60
Run Block 55/45
Fumble 5/6

Pass reaction 50/100
Int 15/45
Pass Rush 60/60

Rush reaction 5/46
Block Shedding 30/45
Tackle 26/40

Set Two (Slow Speed)(This set is still a work in progress)

Game Play Sliders User/CPU

Game Speed: Slow

Threshold: 55

QB Accuracy 5/20
Pass Block 35/42
WR Catch 48/49

Broken Tackles 35/60
Run Block 25/100
Fumble 5/5

Pass reaction 75/100
Int 20/45
Pass Rush 43/60

Rush reaction 0/70
Block Shedding 36/55
Tackle 15/40

Special Teams

FG Power 44
FG Accuracy 45 (If you want more challenge, try to just us the right stick in Kicking. Don't aim with the left stick. Just just the right stick to aim as your kicking. It works great for me.)
Punt Power 48
Punt Acc 75
Kickoff Power 49

Penalty

Offside 53
False start 60
Holding 54
Face Mask 56
Clipping 53
Roughing the passer 53

The rest are 53. These are a work in progress.

Auto Subs

QB In: 2 Out: 0

RB In: 93 Out: 87

WR In: 35 Out: 30

FB/TE In: 25 Out: 20

OL In: 25 Out: 20

DT In: 85 Out: 80

DE In: 85 Out: 80

LB In: 55 Out: 50 In a 3-4 In: 25 Out: 20 in a 4-3

CB In: 25 Out: 20

S In: 25 Out: 20

If you would like to post a Box Score then use this link. Please post results from Online or Offline CCM and state which. Also include any differences in your slider's from the OP set.

http://dynasties.operationsports.com...id=1&sport=nfl

I am having a lot of fun with these I hope you enjoy them! Madden is back.
Here are my results using your Set One in my Offline CCM. I really enjoyed these sliders. Keep up the good work.
Miami Dolphins at Houston Texans
Sep 15, 20121ST2ND3RD4THSCORE
Miami Dolphins (0-1-0)033713
Houston Texans (1-0-0)3100316
Team Stats Comparison
MIAHOU
Total Offense255320
Rushing Yards79196
Passing Yards176124
First Downs1419
Punt Return Yards1718
Kick Return Yards860
Total Yards358338
Turnovers4(-2)2(+2)
3rd Down Converstion7-148-16
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals2-24-4
Penalties3-240-0
Posession Time23:3236:28
Scoring Summary
FIRST QUARTER SCORINGMIAHOU
10:38(HOU) S.Graham, 22 Yd FG03
SECOND QUARTER SCORINGMIAHOU
14:50(MIA) D.Carpenter, 52 Yd FG33
03:03(HOU) B.Tate, 1 Yd run (S.Graham kick)310
00:10(HOU) S.Graham, 22 Yd FG313
THIRD QUARTER SCORINGMIAHOU
06:20(MIA) D.Carpenter, 40 Yd FG613
FOURTH QUARTER SCORINGMIAHOU
10:32(MIA) B.Hartline 2, Yd pass from R.Tannehill (D.Carpenter kick)1313
01:44(HOU) S.Graham, 21 Yd FG1316
Miami Dolphins
PASSINGC/AYDSTDINT
R.Tannehill14/3019413
RUSHINGATTYDSAVGTD
R.Bush20733.60
D.Thomas284.00
R.Tannehill1-2-2.00
RECEIVINGRECYDSAVGTD
D.Bess812615.70
R.Bush24020.00
B.Hartline122.01
M.Moore11818.00
A.Fasano133.00
R.Matthews155.00
DEFENSETACKSACKINTTD
K.Burnett8000
C.Wake8000
J.Odrick5100
T.McDaniel2100
R.Stanford0010
KICKINGFGXPPTSLONG
D.Carpenter2/21/1753
PUNTINGNOYDSAVGIN20
B.Fields313745.60
KICK RETURNRETYDSAVGTD
M.Thigpen58617.20
PUNT RETURNRETYDSAVGTD
M.Thigpen3175.60
Houston Texans
PASSINGC/AYDSTDINT
M.Shaub13/2112901
RUSHINGATTYDSAVGTD
A.Foster341574.60
B.Tate8324.01
M.Schaub3-3-1.00
J.Casey1-1-1.00
P.Burress1-1-1.00
A.Johnson11212.00
RECEIVINGRECYDSAVGTD
A.Johnson67712.80
K.Walter4287.00
O.Daniels2136.50
A.Foster11111.00
DEFENSETACKSACKINTTD
B.Cushing7000
A.Smith3100
B.McCain2100
C.Barwin5110
B.Smith0010
D.Manning3010
KICKINGFGXPPTSLONG
S.Graham3/31/11023
PUNTINGNOYDSAVGIN20
D.Jones416942.20
KICK RETURNRETYDSAVGTD
D.Manning0000
PUNT RETURNRETYDSAVGTD
D.Manning2189.00



Note: During this game the CPU attempted a fake punt inside the 30yd line and was unsuccessful. I was also determined to stop the run game but was unsuccessful but it kept me involved with my game plan. Although my other concern while playing was that the Texans had P.Burress opposite A.Johnson, so I had to play a lot of mixing and matching with Zone/Blitz and Man/Zone, it worked nicely.
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Old 09-15-2012, 07:31 PM   #1019
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by charter04
Need a just a few more details.
Any tips on making the run game tougher? I also completed 85% of my passes (34 att) and passed for 364 yards. Im using the Giants if it matters. I started a new CCM with the new rosters and its very easy now. If I execute, ill win by 25+. Before, with these same sliders, I was 2-2 and manhandled in both losses.
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Old 09-15-2012, 08:11 PM   #1020
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Here is a very long post detailing the first 8 weeks of my real online CCM with charters base set and a number of tweaks mostly inspired by a mix of charter, SEC, BrianU, MarketingWhiz, and Jarrod with a little personal preference thrown in there. This was all typed on an ipad, bear with me

Spoiler


Keep in mind, I have had numerous injuries for a game or two here or there which has hurt my defense quite a bit, especially losing Donald Butler, who usually gets around 9 tackles a game but has been out for 4 weeks. my backup MLBs suck and it shows.

Loving it right now. Will do an end of season report when I get there.
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Last edited by The JareBear; 09-15-2012 at 08:14 PM.
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Old 09-15-2012, 08:26 PM   #1021
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by Bull_Market
Any tips on making the run game tougher? I also completed 85% of my passes (34 att) and passed for 364 yards. Im using the Giants if it matters. I started a new CCM with the new rosters and its very easy now. If I execute, ill win by 25+. Before, with these same sliders, I was 2-2 and manhandled in both losses.
What I mean by details it. What set did you use? I also don't know what you play style. Is the rosters should have no effect on sliders.
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Old 09-15-2012, 08:29 PM   #1022
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by jaredlib
Here is a very long post detailing the first 8 weeks of my real online CCM with charters base set and a number of tweaks mostly inspired by a mix of charter, SEC, BrianU, MarketingWhiz, and Jarrod with a little personal preference thrown in there. This was all typed on an ipad, bear with me

Spoiler


Keep in mind, I have had numerous injuries for a game or two here or there which has hurt my defense quite a bit, especially losing Donald Butler, who usually gets around 9 tackles a game but has been out for 4 weeks. my backup MLBs suck and it shows.

Loving it right now. Will do an end of season report when I get there.
Awesome post. Thanks for all the detailed info.
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Old 09-15-2012, 09:49 PM   #1023
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Re: Charter04's Madden 13 All-Pro Sim Sliders

So, I don't know what to do about the fumble thing. I've honestly had to restart this Patriot game three times because I can't stand being down 27-0 because I've fumbled four times in the first quarter. Like, sometimes it's because I'm juking a guy and he tries to blast me, but then other times I'll hand off the ball, run into the line, and boom, the ball flies out.
Long story short, I'm raising the fumble slider. But, does that mean I'll never fumble and can put on the moves with no consequence? Because obviously that's not preferred.
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Old 09-15-2012, 09:56 PM   #1024
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Here are my first 3 games from my OFFLINE CCM with the Seahawks. I am using Charter's personal sliders with no adjustments. I use GamePlay for play calling.

Game #1:
Seattle Seahawks at Arizona Cardinals
Sep 14, 20121ST2ND3RD4THSCORE
Seattle Seahawks (0-0)7176636
Arizona Cardinals (0-0)0331420
Team Stats Comparison
SEAARI
Total Offense408289
Rushing Yards27760
Passing Yards131229
First Downs2112
Punt Return Yards610
Kick Return Yards8357
Total Yards552346
Turnovers02
3rd Down Converstion76
4th Down Conversion10
2-Point Conversion00
Red Zone Touchdowns/Field Goals2/51/1
Penalties20 yards50 yards
Posession Time36:4323:17
Seattle Seahawks
PASSINGC/AYDSTDINT
Wilson14/2614610
RUSHINGATTYDSAVGTD
Lynch231446.32
Turbin14856.10
Lumpkin8425.30
Wilson263.00
RECEIVINGRECYDSAVGTD
Edwards3237.70
Rice34916.30
Lynch2105.01
Miller23618.00
Robinson284.00
Obamanu11414.00
Tate166.00
Arizona Cardinals
PASSINGC/AYDSTDINT
Skelton22/4030511
RUSHINGATTYDSAVGTD
Wells10505.01
Skelton199.00
RECEIVINGRECYDSAVGTD
Floyd67011.70
Fitzgerald69616.00
Wells5428.40
Robinson28140.51
Roberts263.00
Heap11010.00


- User rushing fairly easy
- 2 user fumbles, but none lost
- 1 CPU fumble lost
- 9 user sacks
- 1 user INT
- Substitutions worked decent because I was rushing so much, 4th quarter I benched Lynch and gave Turbin and Lumpkin all the carries
- Braylon Edwards injured and out 6 weeks with torn shoulder


Game #2:
Dallas Cowboys at Seattle Seahawks
Sep 14, 20121ST2ND3RD4THSCORE
Dallas Cowboys ()1077327
Seattle Seahawks (1-0)06101733
Team Stats Comparison
DALSEA
Total Offense411349
Rushing Yards182188
Passing Yards229161
First Downs1616
Punt Return Yards1918
Kick Return Yards107119
Total Yards537486
Turnovers32
3rd Down Converstion44
4th Down Conversion01
2-Point Conversion00
Red Zone Touchdowns/Field Goals2/02/2
Penalties45 yards45 yards
Posession Time27:4332:17
Dallas Cowboys
PASSINGC/AYDSTDINT
Romo25/3625410
RUSHINGATTYDSAVGTD
Murray201577.82
Romo2147.00
Jones4112.80
RECEIVINGRECYDSAVGTD
Bryant69015.01
Murray5193.80
Ogletree4379.30
Witten34214.00
Vickers393.00
Austin23417.00
Seattle Seahawks
PASSINGC/AYDSTDINT
Wilson16/2819802
RUSHINGATTYDSAVGTD
Lynch291826.33
Robinson155.00
Turbin221.00
RECEIVINGRECYDSAVGTD
Tate34715.70
Lynch33010.00
Rice33913.00
Obamanu2189.00
Miller23417.00
Turbin284.00
Baldwin12222.00


- User rushing easy again
- 4 user sacks
- CPU rushing broke 2 major big runs which accounts for the yardage, but completely reasonable
- Absolutely no substitutions during this game which was unfortunate
- 2 user INT
- 1 user fumble, but none lost
- 3 CPU fumbles LOST
- Complete tale of 2 halfs, I thought I was going to get dominated but came back to win

Game #3:
Green Bay Packers at Seattle Seahawks
Sep 14, 20121ST2ND3RD4THSCORE
Green Bay Packers ()737724
Seattle Seahawks (2-0)32401441
Team Stats Comparison
GNBSEA
Total Offense426428
Rushing Yards191217
Passing Yards235211
First Downs2016
Punt Return Yards2932
Kick Return Yards14086
Total Yards595546
Turnovers51
3rd Down Converstion54
4th Down Conversion00
2-Point Conversion00
Red Zone Touchdowns/Field Goals3/03/1
Penalties0 yards30 yards
Posession Time28:5031:10
Green Bay Packers
PASSINGC/AYDSTDINT
Rodgers21/3524323
RUSHINGATTYDSAVGTD
Starks181106.11
Benson12685.70
Rodgers11010.00
RECEIVINGRECYDSAVGTD
Starks56713.40
Jennings4358.82
Driver33110.30
Finley2178.50
Benson273.50
Kuhn11313.00
Nelson14646.00
Green199.00
Cobb11111.00
Jones177.00
Seattle Seahawks
PASSINGC/AYDSTDINT
Wilson16/2323021
RUSHINGATTYDSAVGTD
Lynch301775.92
Turbin3206.70
Wilson22010.00
RECEIVINGRECYDSAVGTD
Lynch44110.30
Rice47819.51
Tate34916.30
Miller22713.50
Obamanu12727.00
Robinson122.00
McCoy166.01


- User running easy too easy again
- 1 user sack
- CPU 5 fumbles, 2 lost
- 0 user fumbles
- Rodgers threw 3 picks, including a pick 6
- I was up big and Packers started cut it close late, but I pulled away. If it wasn't for turnovers I think they would have beat me to be honest
- My HBs just would not substitute again

So there are my first three games. Themes I had were user rushing was too easy for me. Fumbles were kind of high in 2/3 games. I think I may need to increase fatigue a hair to get more HB subbing.

I need to find a way to make user rushing more difficult. Any suggestions?

I chose the Seahawks hoping I would have a difficult season. I did not expect to start 3-0! I am putting up way too many points and it is because of the user rushing. The biggest problem with rushing is that breaking runs to the outside are just too easy. I know this is a common theme that others have notices. As you can see the user passing has been pretty spot on since my QB is Wilson. I have had some accuracy issues which is to be expected.

One other thing that I wish would be better is the CPU ability to throw deep. It seems like every time the QB does throw deep it is a silly lob that just gets batted down. They hit the drag routes and screens no problem, but anything passed the linebackers is a rarity. I was hoping to get lit up by Rodgers or even Romo, but that didn't happen.

Enough whining already I know. Let me just say that I am REALLY enjoying the game and I think these sliders are pretty darn good. I know we will all figure it out soon enough. And when we do, let's hope EA doesn't release a patch that screws us over!

I may need to make a few tweaks for my skill level and whatnot. Any suggestions would be appreciated!
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