Really?! I have to have it down to at least 10 to get any. The lower the tackle slider is the lower the fumble slider has to be.
I fumbled twice in my game today against Miami, both times I was plastered(on one of them I lost Jacoby Ford for the season) and both times I didn't cover up. I'm OK with that.
I fumbled twice in my game today against Miami, both times I was plastered(on one of them I lost Jacoby Ford for the season) and both times I didn't cover up. I'm OK with that.
I love that there is a danger of fumbling. It makes you much more aware of that danger.
Dolphins 26 Raiders 20 OT Recap Just an awesome game. Of course like most it didn't start out that way. Early on I(the Raiders) dominated the game, with Palmer slinging the ball all over the field, taking full advantage of Miami's poor pass defense(my plan going in) to the tune of an early 2nd Qtr 14-0 lead. Reggie Bush then single handedly changed the whole mood of the game with an electrifying 103 yard kickoff return for a TD. From there, Miami began to dominate the game, sandwiching two FG's between an ugly pick six(from my perspective). Thinking Clemons was blitzing I thought I would have Goodson in the flat, but Clemons fooled me covering the flat zone instead, I didn't read it fast enough, TD the other way. Down 20-14 at the half, the game became a tough defensive struggle the rest of the way, but we did manage two FG's and at the end of regulation the game was tied 20-20. In OT, defense continued to rule, with me punting twice, and the Dolphins once. It was the 'Fins second possession that eventually won the game. On their own 30 on 3rd and 5, I was expecting a draw(Bush was their only viable threat up to that point) so I called a blitz up the middle, Tannehill however read the blitz, and just as he was getting plastered he got a pass of to Hartline over the middle. Saw ya' game over. Bitter defeat.
What's the sliders you're using? Are you doing the change to conventional thing before all games kickoff to cpu call a better gameplan than only runs on first and second down?
I'm about to run your sliders on my Falcon's franchise. I'll post the stats. I'm 100% a sim gamer. I only pick from one of the three plays suggested from Ask Madden, both on offense and defense. I also only control the QB on offense and the MLB on defense. Thus, I don't cheat the CPU by doing user catching (unless it's my MLB of course) so I'll let you know how it goes. I'm excited to try these out.
What's the sliders you're using? Are you doing the change to conventional thing before all games kickoff to cpu call a better gameplan than only runs on first and second down?
I used the personal set with these changes:
threshold 45
Human run blocking 36
CPU rush reaction 50
CPU INT 30
Doing this slowed my run game down to where it should be. I lowered cpu INt's because in my tests, LB's and DL were catching everything, at 30 the DB's will still get you, but the LB's and DL are more hit and miss. I'm still toying with the idea of upping the pass rush both ways, I would like it to be so that from snap to throw you should have no more than four seconds on most plays. I got Pittsburgh up next, so that'll tell me where I stand pass rush wise.
I didn't put all the defensive stuff in because it would have taken too long. However, the pass rush was way too strong. i would play vanilla D as well. No shifting or adjustments. Just running the plays. We got 8 sacks and 1 interception. Before I criticize anything, let me first say, your clock settings are amazing. Great amount of plays. Also, you managed to make the CPU have a running game which blew my mind. Good job.
However, the passing offense was far too easy. As soon as I got used to the pass rush I just ripped them apart. At the end of the game I was on a streak of 19 completed passes in a row. They couldn't hold Julio or Roddy long enough. Even if they did, Tony would be open. Maybe I'll have to try these sliders again, but the middle of the field was far too wide open. Also, the CPU does a good job stopping the run, so congrats on that as well!
Atlanta Falcons at Philadelphia Eagles
Jan 1, 2012
1ST
2ND
3RD
4TH
SCORE
Atlanta Falcons ()
7
24
14
14
59
Philadelphia Eagles ()
0
0
7
2
9
Team Stats Comparison
ATL
PHI
Total Offense
453
261
Rushing Yards
141
132
Passing Yards
312
129
First Downs
24
13
Punt Return Yards
49
0
Kick Return Yards
28
88
Total Yards
530
349
Turnovers
1 (+2)
3 (-2)
3rd Down Converstion
9-13
3-11
4th Down Conversion
0-1
0-0
2-Point Conversion
0-0
0-0
Red Zone Touchdowns/Field Goals
5/1
0/0
Penalties
1-10
2-25
Posession Time
35:17
24:43
Scoring Summary
FIRST QUARTER SCORING
ATL
PHI
4:39
(ATL) M. Turner, 2 Yd run
7
0
SECOND QUARTER SCORING
ATL
PHI
13:04
(ATL) J. Jones, 23 Yd pass from M. Ryan
14
0
2:40
(ATL) D. Buehler, 45 Yd FG
17
0
2:32
(ATL) J. Abraham, returned fumble 9 Yds
24
0
0:08
(ATL) T. Gonzalez 7 Yd pass from M. Ryan
31
0
THIRD QUARTER SCORING
ATL
PHI
10:16
(ATL) L. Stephens-Howling, 16 Yd run
38
0
5:27
(ATL) L. Stephens-Howling, 23 Yd pass from M. Ryan
1) What is the biggest difference between your and SEC's sliders (gameplay or in general)?
2) Sometimes I feel like a get fumbles in the most inopportune times (such as under two minutes, close games). How do I go about protecting myself consistently?