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Charter04's Madden 13 All-Madden Sim Sliders

This is a discussion on Charter04's Madden 13 All-Madden Sim Sliders within the Madden NFL Last Gen Sliders forums.

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Old 10-16-2012, 04:13 PM   #1425
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by BrianU
on both USER and CPU lower fumble slider = they fumble less right?

Im seeing alot more fumbles postpatch and have read other people say that too, even using 5/5 for both especially on kick off returns
yes the lower the number the more fumbles. It also works with the tackle slider. CPU's tackling being high has an effect. If you want you can raise this for the human so you have less fumbles. I don't see the CPU fumble much at all. I have user tackling at 20 so I might try 4 for cpu fumbles.
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Old 10-16-2012, 04:15 PM   #1426
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Re: Charter04's Madden 13 All-Pro Sim Sliders

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Originally Posted by DMorganU44
Loving the sliders, Charter.

Thanks!

Problems?
- My DBs drops all possible ints, and Im taking into account just the "easy" ones... but the CPU on the other hand, is making incredibles ones.

- Im also having serious problems with fumbles. Middle of 2nd quarter and already had 5!!! 2 with McFadden, 2 on KRs and one in a sack. Oh, and yes, I cover the ball before the hit.

Anyone having the same problems?
I like it at 5 but, others are having the same issue. Just raise the fumble slider a little. 6-10. I had 2 picks in my last game but, 18 may be to low for some. Try 20-25.
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Old 10-16-2012, 04:18 PM   #1427
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Does CPU QB accuracy at 10 seem to low to anyone? I'm thinking of raising CPU catching to 50 or 51. I might just raise cpu pass acc up to 11-15.
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Old 10-16-2012, 04:43 PM   #1428
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Re: Charter04's Madden 13 All-Pro Sim Sliders

How do we reduce the number of carries the CPU backs are getting? I just faced the rams and bengals where Jackson had 42 carries for 260 yards and GreenEllis had 36 carries for 300 yards. The rams only gave 1 carry to their backup rb and the bengals gave 5 to their backup.
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Old 10-16-2012, 04:54 PM   #1429
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Re: Charter04's Madden 13 All-Pro Sim Sliders

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Originally Posted by aghalem
How do we reduce the number of carries the CPU backs are getting? I just faced the rams and bengals where Jackson had 42 carries for 260 yards and GreenEllis had 36 carries for 300 yards. The rams only gave 1 carry to their backup rb and the bengals gave 5 to their backup.
The only thing that seems to work is to adjust sliders were you can better stop the run. When they can run like that they will just keep doing it. The other thing would be auto subs. I don't know how much those affect the CPU
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Old 10-16-2012, 05:10 PM   #1430
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Re: Charter04's Madden 13 All-Pro Sim Sliders

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Originally Posted by charter04
Try 40-42 cpu int

Would lowering Pass Reaction help to? Because that seems to be a part of it, the way there just stopping on a dime and jumping up and snatching the ball, idk to me it sounds like that might not be all INT, but I know nothing on how these sliders work lol.
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Old 10-16-2012, 05:15 PM   #1431
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Re: Charter04's Madden 13 All-Pro Sim Sliders

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Originally Posted by charter04
I just started playing another game and 99 or 100 run block is going to be way to high. LOL
I was getting GASHED
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Old 10-16-2012, 05:27 PM   #1432
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Re: Charter04's Madden 13 All-Pro Sim Sliders

I'm gunna play a game with CPU INT at 40 and PR at 89 and I'll post the results after. One thing that I have noticed however is the running game is very good with your sliders, better then any other I've used.
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