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Charter04's Madden 13 All-Madden Sim Sliders

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Old 09-01-2012, 04:58 PM   #209
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Does anyone have any good auto sub sliders that would work well with these sliders?
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Old 09-01-2012, 05:03 PM   #210
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by nyy27wc
Does anyone have any good auto sub sliders that would work well with these sliders?
Apparently they are not currently working in CCM.
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Old 09-01-2012, 05:04 PM   #211
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by nyy27wc
Does anyone have any good auto sub sliders that would work well with these sliders?
I'm working on some. Basically Just put the players like QB and OL on 0 out 1 in. Then for RB's 80 out 85 in. DL maybe 70 out 75 in. Just figure out what players you want to sub out the most. I am sure your really wanting your back up RB to sub in more. you could even try 85 out 90 in if you want to get it closer to 60-40.
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Old 09-01-2012, 05:48 PM   #212
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by charter04
Start with 50. Play multiple games in online ccm to get a feel for it
I'm using a pretty close version of your sliders, but in my first pre season game (my Bills vs. Skins) I decided to try PRC at 75 (for both) to see if the CPU would pass...

RGIII played a few drives and threw...NEVER...not once...

Grossman threw a few times in the 2nd Quarter, and then threw it often in the second half (once they were behind)...

Other than the run / pass percentages and poor two minute clock management, it was really solid...

I'm thinking of going to "neutral" 50 PRC and see if that helps the playcalls...

Oh:

This was online CCM with a created Coach...

Overall:

Great base set!

I think the rest of what needs "cleaning up" is going to be on EA...

I HOPE they deliver, without borking what you have so far...

Thanks!
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Old 09-01-2012, 05:54 PM   #213
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Ehat is PRC. Abbreviations are killin me with this game

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Old 09-01-2012, 05:55 PM   #214
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by KingV2k3
I'm using a pretty close version of your sliders, but in my first pre season game (my Bills vs. Skins) I decided to try PRC at 75 (for both) to see if the CPU would pass...

RGIII played a few drives and threw...NEVER...not once...

Grossman threw a few times in the 2nd Quarter, and then threw it often in the second half (once they were behind)...

Other than the run / pass percentages and poor two minute clock management, it was really solid...

I'm thinking of going to "neutral" 50 PRC and see if that helps the playcalls...

Oh:

This was online CCM with a created Coach...

Overall:

Great base set!

I think the rest of what needs "cleaning up" is going to be on EA...

I HOPE they deliver, without borking what you have so far...

Thanks!
Thanks man. Yea I fear that too. Hopefully they will just do some fine tuning to make things work better and not break anything else. I actually could live with what it is with the games I'm getting. I haven't thought that about an EA Sports game right out of the box in a while. LOL
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Old 09-01-2012, 06:09 PM   #215
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by textaco
Ehat is PRC. Abbreviations are killin me with this game

Sent from my DROID RAZR using Tapatalk 2
He is talking about the Defensive Pass reaction slider. It has been working backward on the user side for some reason. 0 is more like 100 and vice versa.
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Old 09-01-2012, 06:14 PM   #216
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by murphyy12
Carolina Panthers at Tampa Bay Buccaneers
Sep 1, 20121ST2ND3RD4THSCORE
Carolina Panthers (0-0-0)067720
Tampa Bay Buccaneers (0-0-0)7331023
Team Stats Comparison

CARTAM
Total Offense357387
Rushing Yards137156
Passing Yards220231
First Downs1421
Punt Return Yards1118
Kick Return Yards10082
Total Yards468487
Turnovers11
3rd Down Converstion67
4th Down Conversion00
2-Point Conversion00
Red Zone Touchdowns/Field Goals1/20/3
Penalties300
Posession Time21:3938:21
Carolina Panthers
PASSINGC/AYDSTDINT
Newton17/2524410
RUSHINGATTYDSAVGTD
Williams13262.00
Newton99911.01
Stewart5122.40
RECEIVINGRECYDSAVGTD
Olsen56513.00
Murphy35518.30
Smith3289.30
Edwards23517.51
Tolbert2115.50
Stewart11111.00
Williams13939.00
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
Freeman17/2323810
RUSHINGATTYDSAVGTD
Thomas341354.00
Blount8232.90
Martin144.00
RECEIVINGRECYDSAVGTD
Clark57515.00
Benn55010.00
Jackson48521.31
Williams11010.00
Shipley11111.00
Parker177.00


Some things I noticed throughout:
- Early on I was getting super frustrated with the AI's running attack, I thought for sure they were going to run for over 250 yards. Luckily it ended up evening out.
- First 2 plays of the game I got called for holding. I cringed, but this also evened out.
- I found it difficult to tackle, it usually took 2-3 or more guys to get the RB down.
- The opposing RB easily broke tackles. This didn't hurt when they ran it outside, but if they ran up the middle it was an automatic gain of at least 6 yards.
- QB accuracy seemed fine to me.
- INTs were also not an issue. I did have a wide open shot at one which was unfortunately dropped.
- I was having trouble running the ball myself. If it wasn't for a 60+ yard TD run by Newton it may have been an embarrassing effort on the ground.

The game was exciting throughout and was definitely a challenge. I would have won for sure, except Deangelo Williams FUMBLED ON MY OWN 20 yard line with just over 2 minutes remaining. All I had to do was run the clock out. One first down would have sealed the deal. I didn't use the 'RB' button and the D picked it up for a TD to take the 23-20 lead. Oh well I guess.

I will keep playing to see how these continue to play out.
Just to be sure, did you play this in CCM?

Reason I ask is I just did a division game in Play Now and the division rivalry logic took over. I saw some of the same run defense issues you saw but it was inside and outside. Eagles ran for almost 400 yards. Eli threw the ball to wide open guys and the ball went out 25 degrees off angle, he had 5 INTS. Maybe one of those was on me. The rest were totally on the CPU gimping QBA.

But if you're in CCM, then your rivalry game looks great, and so maybe the division rivalry gimping of the user is not a p[art of CCM. I hope!

Thanks.
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