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Charter04's Madden 13 All-Madden Sim Sliders

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Old 09-01-2012, 11:58 PM   #241
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Yeah my first game with these sliders vs the packers was a close game too. Game play felt solid during both games. Felt like a normal NFL game. There was only one long scoring play. I usually buy madden for offline and was pissed they didnt have fantasy draft. I'm use to playing games where I either blow the other team out by the 3rd quarter or put it on all madden and cant even score. When I played all madden in madden 12 I could barely move the ball down field.

The games not fun when its either too easy or to hard. These sliders seem to have really changed the game. Real penalties are being called, less turnovers, and closer games. I use to play madden on 7 minutes. I now realize 15 minutes is a whole lot better. If your down by a couple touchdowns in the 4th, you don't feel like you have to keep throwing the deep ball to score quickly.
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Old 09-02-2012, 12:31 AM   #242
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Re: Charter04's Madden 13 All-Pro Sim Sliders

I'm looking for CCM online sliders that are good if your not the qb? I'm doing just RB's and it seems user teams qb play is lacking.
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Old 09-02-2012, 12:34 AM   #243
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by stevenavm
Hey guys- just looking for some feedback on this game and what I can do to adjust.

Please ignore the CPU rushing stats for this particular game; with these sliders, this is the least I've ever had them run the ball. Chicago was down a considerable amount in the third quarter and started running an all out vertical offense to try and recoup the score(and they did.. the 4th quarter was a heart attack). I also had 3 fumbles in this game.

As far as my offense, this is pretty typical of me with these sliders. Steven Jackson has a stamina rating of 98 in this game, so he rarely if ever comes out on his own. Besides that, the fatigue at 60 works very well for me. Is there anything I can do to get Isaiah Pead some carries without manually putting him in each time?

I run all over defenses typically in the second half. They stuff me big time(in the first half of this game I had 2.3 YPC, then just started mauling them in the 2nd).

I run a pretty conservative west coast passing offense, a lot of dumpoffs and drags/comebacks. I DO NOT cheese the CPU. My one interception was a beautiful play by Charles Tillman on an out route vs. Danny Amendola, where he jumped the route and made a great play on the ball. I definitely could have prevented the INT by going to Jax in the flat.

I love the way the CPU QB plays. I am seeing very few INTs these first few games, but with these sliders I've played against the likes of Rodgers, Brady, RGIII(god that was a nightmare), Stafford, and Cutler, so I'm thinking it's just staying true to the ratings.

Without further ado, this was my box score for this last game. Any input?

St. Louis Rams at Chicago Bears
Jan 1, 1ST2ND3RD4THSCORE
St. Louis Rams ()7177334
Chicago Bears ()6731632
Team Stats Comparison

STLCHI
Total Offense464292
Rushing Yards22922
Passing Yards235270
First Downs2316
Punt Return Yards3031
Kick Return Yards15264
Total Yards646387
Turnovers40
3rd Down Converstion7-153-14
4th Down Conversion1-10-0
2-Point Conversion0-00-1
Red Zone Touchdowns/Field Goals3-12-3
Penalties5/401/10
Posession Time32:4327:17
St. Louis Rams
PASSINGC/AYDSTDINT
Bradford21/3223521
RUSHINGATTYDSAVGTD
Jackson452174.82
Bradford2630
Mughelli1660
RECEIVINGRECYDSAVGTD
Smith68914.81
Kendricks5489.61
Owens45513.70
Amendola3299.60
Jackson1770
Quick1660
Mughelli1110
KICKINGFGXPPTSLONG
Zuerlein2/24/41045
KICK RETURNRETYDSAVGTD
Stephens-Howling614323.80
Davis1990
PUNT RETURNRETYDSAVGTD
Stephens-Howling330100
Chicago Bears
PASSINGC/AYDSTDINT
Cutler30/4531220
RUSHINGATTYDSAVGTD
Forte112220
Cutler1000
RECEIVINGRECYDSAVGTD
Marshall88310.30
Jeffery810613.22
Bennett56813.60
Hester5448.80
Forte320.60
Spaeth1990
KICKINGFGXPPTSLONG
Gould4/42/21449
KICK RETURNRETYDSAVGTD
Weems250250
Marshall114140
PUNT RETURNRETYDSAVGTD
Hester4317.70
Sometimes when you have a guy with that high of stamina you just have to sub during play calling. I'm sure a few real back in the NFL could go longer without being taken out but, coaches want to make sure they don't get hurt over the coarse of the season. I just sub my second string guy in manually in the play call screen and keep him in certain packages. You also might what to use an auto sub with RB's. 80 out 85. Also what user pass reaction number are you using and are you playing your game in online ccm?
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Old 09-02-2012, 12:36 AM   #244
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by nhiverson
I'm looking for CCM online sliders that are good if your not the qb? I'm doing just RB's and it seems user teams qb play is lacking.
I don't know if these will work very good if you just control one player. You might have to use 8 min quarters with no clock run off. When you sim the other plays it can get crazy. Like 70 to 50 crazy. I haven't used these in the one player mode at all.
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Old 09-02-2012, 12:41 AM   #245
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by jesmith29
I just bought the game last night, watching college football all day, so have not had a chance to play yet.

After reading a lot of posts, could someone explain how the sliders are effecting or work with online/offline CCM?

Have there been issues with the sliders saving?
They work best in online ccm. Also I haven't had any problem with it not saving them. One time it happened when I changed a few sliders then went into auto subs and change those a little then I reset the auto subs back to default and when I went back and looked at my sliders it went back to before I made the changes. The sliders didn't go back to default though. Something about hitting the reset to default button. Hope that made sense. LOL
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Old 09-02-2012, 12:44 AM   #246
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Went back to 50 PRC and MIN ran a very balanced attack...

They still were "run heavy" as they should be, but the playcalls were more varied (screens, draws, deep routes, etc.) and the execution was better...

I still won, but I'm about 2 adjustments away from "Final"...fastest set settled on...ever...

Great base!

Thanks again...

Off topic: Is there a transaction screen for the rest of the league somewhere in CCM?

I'd assume it's in "More", but I keep looking and can't find it...

Thanks again, Charter!

Last edited by KingV2k3; 09-02-2012 at 12:47 AM.
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Old 09-02-2012, 12:44 AM   #247
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by Lones
What is the 'RB' Button? Is it the 'embrace' button?

And do you guys really play a game with 15min a quarter? Damn. I play 7min a quarter with 15s accelerated clock. How long it takes to finish a game playing 15min a quarter with 20s acc clock?
The RB covers the football. your player will cover it with two hands. Yes 15 min quarters work great this year. In real life games teams get about 120-130 plays combined. 15 min quarters with 15 seconds left gives that. It takes a little time but, it just depends if you want real stats or not.
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Old 09-02-2012, 12:46 AM   #248
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by KingV2k3
Went back to 50 PRC and MIN ran a very balanced attack...

They still were "run heavy" as they should be, but the playcalls were more varied (screens, draws, deep routes, etc.) and the execution was better...

I still won, but I'm about 2 adjustments away from "Final"...

Great base!

Thanks again...

Off topic: Is there a transaction screen for the rest of the league somewhere in CCM?

I'd assume it's in "More", but I keep looking and can't find it...

Thanks again, Charter!
Glad your having fun. I don't know about the transaction. I am on a trip so I don't have access to my 360. I am in preseason game one of my online ccm and haven't had time yet to look at all the features.
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