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Charter04's Madden 13 All-Madden Sim Sliders

This is a discussion on Charter04's Madden 13 All-Madden Sim Sliders within the Madden NFL Last Gen Sliders forums.

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Old 09-08-2012, 01:25 PM   #673
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by murphyy12
Dallas Cowboys at New York Giants
Jan 1, 1ST2ND3RD4THSCORE
Dallas Cowboys ()760720
New York Giants ()3771431
Team Stats Comparison

DALNYG
Total Offense451383
Rushing Yards143224
Passing Yards308159
First Downs1521
Punt Return Yards2345
Kick Return Yards12267
Total Yards596495
Turnovers01
3rd Down Converstion8-19 (42%)3-10 (30%)
4th Down Conversion0-10-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals0/24/1
Penalties5-453-25
Posession Time29:2530:35
Dallas Cowboys
PASSINGC/AYDSTDINT
Romo21/4133920
RUSHINGATTYDSAVGTD
Murray261445.50
RECEIVINGRECYDSAVGTD
Austin613021.61
Bryant513527.01
Witten3103.30
Ogletree34214.00
Beasley2199.50
Murray231.50
PUNTINGNOYDSAVGIN20
Turk7
34.8
New York Giants
PASSINGC/AYDSTDINT
Manning14/2619210
RUSHINGATTYDSAVGTD
Bradshaw341985.82
Wilson23015.01
RECEIVINGRECYDSAVGTD
Cruz69315.51
Bennett34314.30
Nicks34113.60
Bradshaw2157.50
PUNTINGNOYDSAVGIN20
Weatherford6
47.6


Played this game right before you posted the new changes just now. I play in Offline CCM. Play calling I use gameplay. I used the SLOW sliders from the OP. I usually use the NORMAL sliders, but figured I would test the slow ones. Here are things I noticed:

- User running seemed too easy. Beginning was difficult, but by the 2nd half I was just carving up the defense.
- I didn't have any bad drops, but Miles Austin (AI) had a lot of wide open drops.
- The Cowboys punter was terrible. I don't know if he is just really bad in the game, or if it was something with the sliders (I doubt it). But look at his averages. I was starting on my own 40 yard line or closer the entire game.
- I felt like I could not get a good passing game going. My receivers were so slow at running routes. They would be half way through their route when pressure would come, or I would be sitting in the pocket for what seemed like ages before they would finish their routes.

- In the 4th quarter Dallas had it on my 20 yard line (so in the red zone) and I was winning 17-13 with 11 minutes left. They decided to GO FOR IT on 4th and 6. They didn't convert and I took over on downs. Then later in the 4th, with 3:30 minutes to go the Cowboys KICKED A 53 YARD FG and missed! They were down by 13 points! This made no sense to me and it pretty much ruined the game for me haha.

- Overall the game felt like it was dragging along. Maybe it is me not being used to the slow speed, but slow is what I used to always play on in other Maddens.
- Still it was kind of challenging until the 4th quarter where it seemed like Dallas just stopped playing defense.

- Still digging these sliders though I will try testing out both some more. Right now I am leaning towards normal speed.

Keep it up!
Thanks for the feedback. I bet their real punter Jones got hurt and they signed that guy. I am still working on the human run game. I want it to be a challenge but, not unrealistically challenging. Murray had a good game so that's good. You might want to raise CPU catching to 48. I think that will cut done on the CPU drops. I'm trying to keep it low enough were you will still see guy get hit as their trying to make the catch and drop it if they have low CIT rating. The only thing I didn't like is the Giants beating my Cowboys.
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Old 09-08-2012, 02:59 PM   #674
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Sorry, I hate to be a dork and ask what's probably an obvious question to everyone else, but with the auto-sub sliders you list settings such as "2" and "35" when the sliders only go down to about 50. Can you explain how this translates into the actual settings?
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Old 09-08-2012, 03:18 PM   #675
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by rubecube
Sorry, I hate to be a dork and ask what's probably an obvious question to everyone else, but with the auto-sub sliders you list settings such as "2" and "35" when the sliders only go down to about 50. Can you explain how this translates into the actual settings?
Just play around and change the other setting first
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Old 09-08-2012, 03:24 PM   #676
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Re: Charter04's Madden 13 All-Pro Sim Sliders

hey guys.. what's the consensus on pre-snap adjustments on defense? is that considered "fair play" in this slider set? i don't blitz unfairly or cheese or anything, but i do very often slide backers or double cover say.. devin hester when my rams play the bears(INFURIATING how fast he is haha)

also the whole deal with keying in on the pass/run a la NCAA with the left trigger and right stick.. is that "allowed?"
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Old 09-08-2012, 03:24 PM   #677
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Re: Charter04's Madden 13 All-Pro Sim Sliders

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Originally Posted by pyr0sphere
Just play around and change the other setting first
Oh duh. Got it now, thanks. I feel like an idiot.
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Old 09-08-2012, 03:43 PM   #678
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Played TB in Wk 3 of my online CCM using the new sliders, for the 3rd time, and as I'm typing in the below stats I get again this BS message. "You've lost connection and this game and stats will not be saved. 3RD F***ING TIME ON THIS GAME. 1ST IN THE 2ND QUARTER, 2ND TIME IN THE 1ST QUARTER, NOW I FINISH THIS GAME BUT APPARENTLY IF YOU DON'T HIT QUIT GAME IT DOESN'T SAVE EVEN WHEN THE GAME IS OVER. KISS MY A** EA F***ING SPORTS!!!!!!!!!!!



Tampa Bay Buccaneers at Dallas Cowboys
Sep 8, 20121ST2ND3RD4THSCORE
Tampa Bay Buccaneers (0-2-0)3133019
Dallas Cowboys (2-0-0)7072236
Team Stats Comparison
TAMDAL
Total Offense309431
Rushing Yards151243
Passing Yards158188
First Downs1820
Punt Return Yards1923
Kick Return Yards162108
Total Yards490562
Turnovers11
3rd Down Converstion7-166-9
4th Down Conversion1-10-0
2-Point Conversion0-01-1
Red Zone Touchdowns/Field Goals1-22-0
Penalties3-305-55
Posession Time35:0025:001
Scoring Summary
FIRST QUARTER SCORINGTAMDAL
10:54(TAM) C.Barth 41 Yd FG 30
5:37(DAL) D.Bryant 7 Yd pass from T.Romo(D.Bailey kick)37
SECOND QUARTER SCORINGTAMDAL
6:53(TAM) C.Barth 31 Yd FG67
1:19(TAM) C.Barth 28 Yd FG97
0:05 (TAM) V.Jackson 11 Yd pass from J.Freeman(C.Barth kick)167
THIRD QUARTER SCORINGTAMDAL
9:32(DAL) J.Witten 38 Yd pass from T.Romo(D.Bailey kick)1614
5:45(TAM) C.Barth 44 Yd FG1914
FOURTH QUARTER SCORINGTAMDAL
14:20(DAL) D.Murray 2 Yd run(2pt)1922
9:22(DAL) D.Murray 38 Yd run(D.Bailey kick)1929
5:48(DAL) F.Jones 48 Yd run(D.Bailey kick)1936
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
J.Freeman17/2917211
RUSHINGATTYDSAVGTD
P.Thomas18663.60
L.Blount7496.90
D.Martin6172.80
J.Freeman3155.00
J.Hester144.00
RECEIVINGRECYDSAVGTD
V.Jackson57414.81
M.Williams44711.70
A.Benn3227.30
D.Clark2189.00
J.Hester199.00
L.Blount1-2-2.00
J.Shipley144.00
BLOCKINGPANCAKESACK
OL72
DEFENSETACKSACKINTTD
DEF3.00
KICKINGFGXPPTSLONG
C.Barth4/51/11344
PUNTINGNOYDSAVGIN20
M.Koenen311036.60
Dallas Cowboys
PASSINGC/AYDSTDINT
T.Romo16/2421120
RUSHINGATTYDSAVGTD
D.Murray301946.42
L.Vicker111.00
F.Jones14848.01
T.Romo100.00
RECEIVINGRECYDSAVGTD
D.Bryant55410.81
J.Witten58617.21
M.Austin45213.00
K.Ogletree2199.50
BLOCKINGPANCAKESACK
OL12
DEFENSETACKSACKINTTD
DEF3.010
KICKINGFGXPPTSLONG
D.Bailey0/04/44
PUNTINGNOYDSAVGIN20
C.Jones314046.60
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Old 09-08-2012, 03:59 PM   #679
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by rubecube
Sorry, I hate to be a dork and ask what's probably an obvious question to everyone else, but with the auto-sub sliders you list settings such as "2" and "35" when the sliders only go down to about 50. Can you explain how this translates into the actual settings?
If you lower both OUT and In all the way to 0 then raise the IN one were you want it. After that you will be able to raise the OUT one were you need it.
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Old 09-08-2012, 03:59 PM   #680
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Hey Charter:

I'm wondering if you're seeing more passes defended on 50 or the higher settings?

If the slider is truly "reversed" than you should see less as the value increases...

Is that the case?

Continued thanks!
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