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Candyman5's Player CCM slider sets

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Old 09-05-2012, 09:20 PM   #9
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Re: Candyman5's Player CCM slider sets

Gonna give there a shot since I'm gonna start one when I get Montana unlocked for CCM.
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Old 09-05-2012, 11:56 PM   #10
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Re: Candyman5's Player CCM slider sets

I imagine I'll need to increase the quarter length once I become a starter
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Old 09-06-2012, 08:41 AM   #11
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Re: Candyman5's Player CCM slider sets

Quote:
Originally Posted by danielpreciad
I imagine I'll need to increase the quarter length once I become a starter
Actually the Quarter Length is perfect when im a QB Starter. But let me know. I will take all the impressions I can get.
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Old 09-06-2012, 08:44 AM   #12
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Re: Candyman5's Player CCM slider sets

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Originally Posted by cjb1592
so far ive played 2 games with the sliders and I still have a high 70's completion %. Im having trouble getting anything going in terms of running the ball which happens sometimes because the AI is dumb. Im going to make some tweaks keep testing.
From what I noticed, the HB's like MJD AND Adrian Peterson do better over the corse of the game while teams with not so great half backs (Packers, etc) get hammered a lot more running the ball. I just had a game with sdrian where he ran for 130 yards off 23 carries however I also have had him run for 50 yards on 20some carries as well. I like how it makes you game plan a lot more. As for QB percentages try bumping the Pass Reaction slider or turn the catching slider down.

Over the course, (Im on week 11-12) I am having a great year however my Completion Percentage is a 45-50%. The highest is Brees with like 60% while the lowest is my other friend in the league who has like 40%.
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Old 09-06-2012, 02:25 PM   #13
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Re: Candyman5's Player CCM slider sets

Has anyone else noticed when your off the field supersimming that if your team or the cpu is on 4th down and anywhere near the opponents 40-50 yard line, instead of punting every now and then they will always attempt (and make) a fg EVERYTIME resulting in an automatic 50-60 yard fg? Is there any way to stop the cpu from doing this?
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Old 09-10-2012, 09:29 PM   #14
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Re: Candyman5's Player CCM slider sets

Hey, just tried your sliders with a quarterback for the cardinals. I got in 48 plays in my first game, the seahawks got in 59. For the most part of the game my completion percentage was around 80%, at the end it was at 76%. Fitz and Floyd were catching everything. I took 4 sacks. Wells had 15 carries for 50ish yards rushing. Hope that helps!
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Old 09-11-2012, 08:45 PM   #15
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Re: Candyman5's Player CCM slider sets

Quote:
Originally Posted by hock0413
Hey, just tried your sliders with a quarterback for the cardinals. I got in 48 plays in my first game, the seahawks got in 59. For the most part of the game my completion percentage was around 80%, at the end it was at 76%. Fitz and Floyd were catching everything. I took 4 sacks. Wells had 15 carries for 50ish yards rushing. Hope that helps!
Well I like that Fitz was catching a lot of balls for the simple fact he doesnt drop much however the Completion percentages I have noticed are to high some games then low others however I just played the Raiders and got beat 50-7.....I had a 40% completion percentage and 1 TD, no Ints. I have been getting both the high percentages of completions to low ones. I did change run blocking though and will update the first post. I know the passing sliders are not perfect however I hope I have at least gave a somewhat fun challenge for a QB Player CCM dynasty.
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Old 09-11-2012, 09:03 PM   #16
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Re: Candyman5's Player CCM slider sets

Important update, I just noticed that Run Blocking was left out of the Sliders, I am terribly sorry for that so i added them and I also changed some of them up. I also noticed that the quarter time has to be changed depending on whether you are first, second or third string. I am trying to experiment on the Quarter Lengths so I can get the right amount of plays when your player is second or third string.

If anyone can help with this I would be much appreciated.
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