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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 11-22-2012, 04:23 PM   #1009
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I'm going to try your sliders today,wiz.

Good luck with the wife. But she seems pretty awesome having a good sense of humor. People need that in life.

Word
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Old 11-22-2012, 07:05 PM   #1010
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

currently i have the CPUs Pass Reaction at 7 and am thinking about lowering it to 5 or below

played against the Rams, I was Seattle, and i threw 5 INTs with no touchdowns. I lost 24-31 and had plenty of chances to come back but the point I am making is that the CPUs defenders were stuck on my recievers like white on rice and it was more realistic, on Sundays when a reciever is open..he is really never open unless its a blown coverage. It's the QB's job to put the ball where in tight areas. In the NFL, on average, a QB has less than 2 seconds to get rid of the ball before he see's immediate contact. I am in the process of making the user have no choice but to get rid of the ball or else.

will keep you guys posted
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Last edited by iitzant15; 11-22-2012 at 07:09 PM.
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Old 11-22-2012, 08:40 PM   #1011
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Well I was the broncos vs big Ben and co.

My D well... Pitt had a little over 700 yards but only 26 points. I had a little under 400 yards with 50 points. I had a TD on a muffed punt and an INT for a td.

I could not run the ball at all, 2.3 a touch. They had about 8.

My pass game was what saved me.

The fumbles seemed real, when I got rocked it came out.

I got 3 sacks, all when i blitzed. They got 2, don't know if they were blitzing or not.

The two ints I got were form me reading the route combos.

I don't like all the yards I gave up. I'll play a couple more games and see how it goes.
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Old 11-22-2012, 09:57 PM   #1012
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Dallas Cowboys at New York Giants
Nov 22, 20121ST2ND3RD4TH
OT






Dallas Cowboys (0-0)7
6
6
10
0
New York Giants (0-0)14
7
0
8
3
Team Stats Comparison

DAL
NYG
Total Offense410
456
Rushing Yards58
111
Passing Yards352
344
First Downs29
32
Punt Return Yards37
35
Kick Return Yards75
124
Total Yards522615
Turnovers0(+2)2(-2)
3rd Down Converstion4-175-12
4th Down Conversion2-30-0
2-Point Conversion0-01-1
Red Zone Touchdowns/Field Goals1/1
2/1
Penalties4-40
4-40
Posession Time32:5634:54
Dallas Cowboys
PASSINGC/AYDSTDINT
Romo
34/57352
10
RUSHINGATTYDSAVGTD
Jones
1541
2.7
0
Tanner
4
174.20





RECEIVINGRECYDSAVGTD
Austin
12
209
17.4
1
Bryant
4
39
9.7
0
Ogletree
10
75
7.5
0
KICKINGFGXPPTS
LONG
Bailey
3/32/21146
PUNTINGNOYDSAVGIN20
Moorman
7
296
42.2
0
New York Giants
PASSINGC/AYDSTDINT
Manning
25/37
344
32
RUSHINGATTYDSAVGTD
Bradshaw
26
98
3.7
1
Brown
310
3.3
0
RECEIVINGRECYDSAVGTD
Nicks
4108
27.0
1
Hixon
6
80
13.3
1
Cruz
6
62
10.3
1
Bennett
4
64
16
1
KICKINGFGXPPTSLONG
Tynes
1/13/36
35
PUNTINGNOYDSAVGIN20
Weatherford
6
270
46.30

Umenyiora 2 sacks
Pierre-Paul,Tuck and Ware with one sack
Carr and Claiborne with a pick each



This was my 10th matchup between the two, had some problem with yardage and interception from Qb's for the first 9 matchups but i think with the mixed of the 2 sliders that were recently posted, that I came up (at least for my gameplay) to my sweet spot except maybe the little problem that I see for the cpu to achieve toss running plays (95% of time it's a loss of yards) which result in a 25-35 yardage total loss for the cpu total rushing

I'll have to test those sliders for another few games to see if the stats are roughly similar and i'll post it
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Old 11-23-2012, 12:05 AM   #1013
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How is everyone stoping the run? I have had problems with every game I've played trying to stop it.

Some pointers please?
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Old 11-23-2012, 12:25 AM   #1014
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Quote:
Originally Posted by deezyskillets
How is everyone stoping the run? I have had problems with every game I've played trying to stop it.

Some pointers please?
Very good question! I have had to start changing things because I could not stop the run at all.
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Old 11-23-2012, 01:01 AM   #1015
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

These sliders are ridiculous. I have mentioned in other posts how my run game is very weak compared to others, this game was DREADFUL. I started to click with the passing game but the run game is way out of my league. Shonn Greene looked like the Bus and Mendenhall looked like a high school player in the NFL. Broken tackles might be an issue as well.

I had 7 drops and the CPU had 1.

Look at big Ben's yaradage, no TD's! I struggle with a short field in the red zone. I feel like the defenders are hugging the receivers in known short yardage plays. 5 FG in the red zone to 0 TD's in the red zone, could be my poor playing or a sign that defensive coverage is a tad too tight.

I had 3 sacks on them and they had 3 on me. All but 1 on me seemed to be coverage sacks.

Both teams had 0 punts in the 20.

I love the competitiveness of these puppies, but dang, 0.7 average on the ground? AIR TIGHT coverage is a bit of a concern as well because a couple times I thought Wallace, with his speed, should have burned the DB.

In no way am I meaning this to be a bash on all of your hard work. Just my .02.

New York Jets at Pittsburgh Steelers
Jan 1, 1ST2ND3RD4THSCORE
New York Jets (CPU)1000010
Pittsburgh Steelers (Me)3103622
Team Stats Comparison

NYJPIT
Total Offense218364
Rushing Yards15126
Passing Yards67338
First Downs1320
Punt Return Yards2240
Kick Return Yards16445
Total Yards404449
Turnovers3 (-3)0 (+3)
3rd Down Converstion48
4th Down Conversion

2-Point Conversion

Red Zone Touchdowns/Field Goals1/00/5
Penalties15 yds40 yds
Posession Time23:5836:02
New York Jets
PASSINGC/AYDSTDINT
B.Roethlisberger24/4135800
RUSHINGATTYDSAVGTD
R. Mendenhall (1 BTK)19140.70
J.Dwyer3113.70
B.Roethlisberger (1 Fumb)510.20
RECEIVINGRECYDSAVGTD
H. Miller712017.10
M. Wallace68614.30
J. Cotchery (1 Fumb)58116.20
D. Gilreath45012.50
R. Mendenhall22110.50
Pittsburgh Steelers
PASSINGC/AYDSTDINT
M. Sanchez (1 Fumb)9/228802
RUSHINGATTYDSAVGTD
S. Greene (7 BTK)321404.41
I. Redman11111.00
RECEIVINGRECYDSAVGTD
D. Keller45714.30
S. Holmes2189.00
J. Kerley155.00
J. Conner155.00
S. Greene133.00
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Old 11-23-2012, 01:03 AM   #1016
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Quote:
Originally Posted by cedwebb
Very good question! I have had to start changing things because I could not stop the run at all.
I noticed that the HUM offensive line doesn't hold as long as the CPU O-line. As soon as I touch the ball a D-line man breaks through.
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