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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 02-04-2013, 03:42 PM   #1393
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by Jdoug312
No clue who that is, but let's hope lol.
He's considered to be the best MLB in Madden 13's draft classes

That's why I mentioned it - especially since in my Ravens' franchise, that's exactly what I'm going to do
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Old 02-04-2013, 09:17 PM   #1394
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Just played my first game with these sliders. Wow. That is the most fun I have had playing Madden in many many years.
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Old 02-04-2013, 09:25 PM   #1395
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by KBLover
He's considered to be the best MLB in Madden 13's draft classes

That's why I mentioned it - especially since in my Ravens' franchise, that's exactly what I'm going to do
Yes he is. My highlight video of him is coming soon..
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Old 02-06-2013, 04:37 AM   #1396
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by MarketingWiz
Peeps:

I will be dropping the "clean up" recommendations for the Super Bowl sliders after the Super Bowl tomorrow....

You ladies will love them.... Worked on them in New Orleans and the cats that have been playing them in my hotel room, can't believe how realistic I have made M13 play with the "clean up" recs that you ladies will be getting tomorrow...

Go Ravens!!!!!!!!!!! Ravens 24 - 49'ers 20 .....


Wiz out.


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
Wiz, when will you be able to post the final tweeks?
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Old 02-07-2013, 01:32 AM   #1397
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by kongemeier
Wiz, when will you be able to post the final tweeks?

By Saturday fo' sho'..... Have been working on my fantasy draft for baseball... I am in a keeper league that has been together for 20 years, and the pot is 10 Grrr....

Clean up recs are sweeeeeeeeet, and will be a fitting way to close out my slider work.... Promise that the wait will be more than well worth it!


Wiz out.


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the Gospel of Madden has spoken.
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Old 02-09-2013, 07:43 PM   #1398
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Holy cow. I tried these in my OAK franchise and played PIT. They had 600 yds. of offense through 3 1/2 quarters. Mendenhall had 200 at over 10.0 per clip, and Ben was completing 95% of his passes. I've got to hand it to everyone who manages to stop the CPU.

I liked how the penalties played out, and I liked the balance in several of the animations; I just wish I could have even come close to slowing down their offense.

Last edited by RogueHominid; 02-09-2013 at 07:52 PM.
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Old 02-09-2013, 08:03 PM   #1399
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME





SLIDER WIZ'S CHAMPIONSHIP SLIDERS (BEST SLIDERS EVER PRODUCED, GUARANTEED ....... by da Wiz ....)


Ladies.... This is it.... My last slider recommendations post.... Played these sliders in NOLA during Super Bowl week with a lot of guys in advertising, marketing, operations, management and sales dudes from a lot company's including EA, Gatorade, Ford, Pepsi, just to name a few.... These sliders absolutely FLOORED them.... Games were SO fricking realistic.... In fact, my super bowl prediction came straight from a game played between the Ravens and 49'ers .... My final score prediction was NOT that far off the actual score....

Penalties are almost spot on, as are turnovers... The stat lines MIRROR the NFL, if you know how to run the rock, and getting to the Super Bowl is a total sense of satisfaction.... The draft matters since you WILL HAVE to draft or pick up FA's that plug up your weaknesses....

Thanks to every single one of you who took my recommendations for a spin over the past 4 months and more importantly those who posted box scores and feed back, I really mean it when I say that I could NOT HAVE kept going without your support and criticisms, thank you... Hope I was able to improve your gameplay for M13 and bring a wry grin to your pie-hole with my sense of humor....

By now, we all are familiar with M13's defects and flaws.... The "Championship" slider is the tune-up update to the Super Bowl slider set.... They deliver the most BALANCED gameplay experience to date ...

These sliders are fair, and getting a win feels like an accomplishment.

On Defense you constantly have to decide if you are going to stop the run, or if you are going to zone up and slow down the passing game. YOU CANNOT HAVE IT BOTH WAYS, unless you have some special athletes at the LB, CB, SAFETY or D-LINE positions. For example, if you have a MLB that has great pass defense abilities and can stuff the run, you can afford to cheat the pass since you have a special MLB that can recognize run and stuff it more often than not. Now, mind you, if your defensive strategy is wrong (call a zone read on an obvious power run down) you will be smoked by the CPU run game.... The CPU run game is solid and will expose poor tacklers, poor LB's and too much zone defense....

Now in the passing game, a good QB will SHRED YOU if you cannot apply pressure and sit in zone reads with limited, to no pressure, being applied... You will have to learn how to apply pressure without leaving your backside open for an over the top pass from a good QB-WR combo (ie Matty Ice and Julio Jones as an example...)

These sliders DO NOT deliver arcade style; shoot-em-up, "fun", games ... If you do not like to stress while playing M13 to earn a win, this slider set IS NOT for you.

This slider set is also NOT FOR YOU if you are a "kung-fu thumb jockey" that earns scratch playing Madden at tournaments...

BOTTOM LINE, these sliders are for football strategy junkies with above average Madden skills...

SIMMERS should REALLY enjoy these. Not sure if EVEN THE CHEESERS can get away with a whole hell of a lot of cheating on this final set. My goal for these is to have a realistic but, challenging game. I want stars to play like BEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAASTS. If you get blown out or blow out the CPU just play some more. Just go and look at your favorite NFL team's schedule this past season and you will see that score's are variable. If you use a bad team and struggle that is normal. Finally, everyone's skill is different. I know for a fact that many of you are probably better players than I am, so if need be, I will provide some guidelines on how you can "slider up" this set to increase the level of difficulty. In the end, it is about having fun and forgetting about the old hag nagging you to cut the lawn, do the taxes, take the dog for a walk, put the kids to bed, yada, yada, yada....

There are some new wrinkles that accompany this slider set that I had not dabbled in before, so make sure you take the time to properly plug these suckers in....

That being said..... DRUMROLLLLLLLLLLLLLLLLLL please......






Da Wiz's "CHAMPIONSHIP" Slider Set


Skill Level: All-Madden

House rules
1. Call your own plays and mix up your play calling. Try different plays on offense and defense. Much more fun and more challenging. I probably use 25 different offensive plays every game 10 or more defensive schemes.
2. Go ahead, go for the cheese play, AI will adapt and zap your _ss soon enough.
3. Have fun. If you see Madden foolishness just go with the flow. The game is not perfect, no matter what sliders you plug in.



Quarter Length:
15 min

Accelerated Clock: On, Min Play clock 15

Auto Sprint: Off

Auto Strafe:
Optional (Wiz has it on)

Play Calling: I am calling my own plays.... Game Flow with good Audible settings is cool, for a little bit of an extra challenge on offense and defense

Player Progression: EVERY 4 WEEKS

Schemes: (Go to the "MORE..." tab in the main CCM window... Then go to the "STRATEGY" section.... Once in "STRATEGY" section, click into "SCHEMES")
LE - RUN STOPPER
RE - SPEED RUSHER
DT - RUN STOPPER
OLB - BALANCED
MLB - RUN STOPPER
CB - MAN-2-MAN
FS - ZONE
SS - PLAYMAKER


Injury: 57

Fatigue: 41


Game Play Sliders


Speed: Normal (that is right ladies, a wicked set for Normal Speed from da Wiz.... FINALLY!!!)

Threshold: 65


HUMAN SLIDERS:

QB Accuracy
6
Pass Block 9
WR Catch 60

Broken Tackles 0
Run Block 0
Fumble 75 (yes, you will still get fumbles, trust me)

Pass reaction 26 (this slider is tuned with the OPI / DPI penalty sliders, so be careful with futzing with it, i would suggest YOU DO NOT)
Int 21 (anything higher and you get RIDICULOUS INT numbers that I do not believe are realistic)
Pass Rush 0

Rush reaction 10
Block Shedding 10
Tackle 55


CPU SLIDERS:

QB Accuracy
6
Pass Block 9
WR Catch 60

Broken Tackles 0
Run Block 47
Fumble 75

Pass reaction 26 (this slider is tuned with the OPI / DPI penalty sliders, so be careful with futzing with it, i would suggest YOU DO NOT)
Int 21 (anything higher and you get RIDICULOUS INT numbers that I do not believe are realistic)
Pass Rush 0

Rush reaction 75 (If your running skills are not as good as the Wiz's, it's OK, read below)
Block Shedding 75 (If your running skills are not as good as the Wiz's, it's OK, read below)
Tackle 55



Special Teams

FG Power 55
FG Accuracy 45 (I don't aim with the left stick. I just use the right stick to aim my FG attempt.)
Punt Power 58
Punt Acc 33
Kickoff Power 46

Penalty (I have messed with these TREMENDOUSLY at ALL extremes.... What I have dialed in SHOULD NOT be futzed with because IT DOES affect the gameplay... Also, I set the penalty sliders to try to average 4-6 penalties PER TEAM per game...)

Offside 25
False start 80
Holding 54
Face Mask 58
Defensive Pass Interference 45
Offensive Pass Interference 41
KR/PR Interference 57
Clipping 25
Int Grounding 25
Roughing the passer 54
Roughing the Kicker 57




Auto Subs:

QB In: DEFAULT Out: DEFAULT

RB In: 94 Out: 91

WR In: DEFAULT Out: DEFAULT

FB/TE In: DEFAULT Out: DEFAULT

OL In: DEFAULT Out: DEFAULT

DT In: DEFAULT Out: DEFAULT

DE In: DEFAULT Out: DEFAULT

LB In: DEFAULT Out: DEFAULT (For a 3-4 or 4-3 defense)

CB In: DEFAULT Out: DEFAULT

S In: DEFAULT Out: DEFAULT



TUNING TIPS TO BE USED ONLY IF YOU ARE FINDING THAT THE GAMEPLAY IS TOO EASY OR TOO HARD:

The following are tuning tips that you can do, that will not screw up the balance.... If you venture into other tuning that is not listed here, YOU ARE ON YOUR OWN, because more than likely, you have killed the balance among the complementing sliders....

IMPROVE THE CPU RUN GAME? Then: Lower HUM RUN REAC by "1" unit at a time until you reach a comfort level.... Still not happy? Then: Lower HUM TKL in increments of 5 units, do not go lower than 40..... Need more CPU running game? Raise CPU RUN BLK to "50", and in increments of "2" if CPU RUN BLK at "50" is still not enough challenge for you.

IMPROVE THE HUM RUN GAME? Then: Lower CPU RUN REAC and BLK SHED by "25" units at a time, IN TANDEM (meaning, lower both sliders TOGETHER), until you reach a comfort level (I would not go below 25).... Still not happy? Then: Lower CPU RUN REAC and BLK SHED by "5" units at a time until you reach a comfort level (I would not go below 5 for CPU RUN REAC and CPU BLK SHED)

IMPROVE THE CPU/HUM PASS GAME? Raise HUM & CPU PASS REAC by "1" unit at a time until you reach a comfort level (Hint: A setting of "29" makes passing VERY EASY, fyi)... LEAVE EVERYTHING ELSE alone including the OPI/DPI penalty sliders!!!!....


TAME THE CPU/HUM PASS GAME? Then: LOWER CPU & HUM PASS REAC slider by "1" unit at a time until you reach a comfort level.... (Hint: A setting of "20" makes passing quite challenging, fyi)... LEAVE penalty sliders alone....Still not happy? Then: Raise HUM & CPU INT slider by "1" unit at a time until you reach a comfort level (Hint: A setting of "25" makes passing tough, fyi)... LEAVE EVERYTHING ELSE alone including the OPI/DPI penalty sliders!!!!....

Forget about other things on our collective wish list:
1) Tame LE sack glitch
2) Improve pass rush
3) Eliminate syncing, DB mirroring, etc
4) Matching HUM/CPU sliders for All-Madden Under 75 rule sliders



ENJOY THEM LADIES, AND THANK YOU FOR ALL OF YOUR SUPPORT ....




Wiz out.


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.

Last edited by MarketingWiz; 02-10-2013 at 01:17 PM.
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Old 02-09-2013, 08:47 PM   #1400
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

About to give these a whirl right now. Came a long way in the past 4 months, eh Wiz? Came from Very Slow game speed and 100 speed threshold all the way up to Normal/65 haha. Not to mention that you had one of the only slider sets to have a good cpu running game (before the patch). Now to wrap it up for the year you release a balanced, and VERY challenging, realistic set. Thanks for making Madden 13 great man.

Enjoy the offseason... Madden 25 comes out in 6 months

Last edited by Jdoug312; 02-09-2013 at 08:50 PM.
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