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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
This is a discussion on M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME within the Madden NFL Last Gen Sliders forums.
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#1409 |
Pro
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
********************* RE-POST FROM 2/9/2013 ****************************** ![]() SLIDER WIZ'S CHAMPIONSHIP SLIDERS (BEST SLIDERS EVER PRODUCED, GUARANTEED ....... by da Wiz ....) Ladies.... This is it.... My last slider recommendations post.... Played these sliders in NOLA during Super Bowl week with a lot of guys in advertising, marketing, operations, management and sales dudes from a lot company's including EA, Gatorade, Ford, Pepsi, just to name a few.... These sliders absolutely FLOORED them.... Games were SO fricking realistic.... In fact, my super bowl prediction came straight from a game played between the Ravens and 49'ers .... My final score prediction was NOT that far off the actual score.... Penalties are almost spot on, as are turnovers... The stat lines MIRROR the NFL, if you know how to run the rock, and getting to the Super Bowl is a total sense of satisfaction.... The draft matters since you WILL HAVE to draft or pick up FA's that plug up your weaknesses.... Thanks to every single one of you who took my recommendations for a spin over the past 4 months and more importantly those who posted box scores and feed back, I really mean it when I say that I could NOT HAVE kept going without your support and criticisms, thank you... Hope I was able to improve your gameplay for M13 and bring a wry grin to your pie-hole with my sense of humor.... By now, we all are familiar with M13's defects and flaws.... The "Championship" slider is the tune-up update to the Super Bowl slider set.... They deliver the most BALANCED gameplay experience to date ... These sliders are fair, and getting a win feels like an accomplishment. On Defense you constantly have to decide if you are going to stop the run, or if you are going to zone up and slow down the passing game. YOU CANNOT HAVE IT BOTH WAYS, unless you have some special athletes at the LB, CB, SAFETY or D-LINE positions. For example, if you have a MLB that has great pass defense abilities and can stuff the run, you can afford to cheat the pass since you have a special MLB that can recognize run and stuff it more often than not. Now, mind you, if your defensive strategy is wrong (call a zone read on an obvious power run down) you will be smoked by the CPU run game.... The CPU run game is solid and will expose poor tacklers, poor LB's and too much zone defense.... Now in the passing game, a good QB will SHRED YOU if you cannot apply pressure and sit in zone reads with limited, to no pressure, being applied... You will have to learn how to apply pressure without leaving your backside open for an over the top pass from a good QB-WR combo (ie Matty Ice and Julio Jones as an example...) These sliders DO NOT deliver arcade style; shoot-em-up, "fun", games ... If you do not like to stress while playing M13 to earn a win, this slider set IS NOT for you. This slider set is also NOT FOR YOU if you are a "kung-fu thumb jockey" that earns scratch playing Madden at tournaments... BOTTOM LINE, these sliders are for football strategy junkies with above average Madden skills... SIMMERS should REALLY enjoy these. Not sure if EVEN THE CHEESERS can get away with a whole hell of a lot of cheating on this final set. My goal for these is to have a realistic but, challenging game. I want stars to play like BEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAASTS. If you get blown out or blow out the CPU just play some more. Just go and look at your favorite NFL team's schedule this past season and you will see that score's are variable. If you use a bad team and struggle that is normal. Finally, everyone's skill is different. I know for a fact that many of you are probably better players than I am, so if need be, I will provide some guidelines on how you can "slider up" this set to increase the level of difficulty. In the end, it is about having fun and forgetting about the old hag nagging you to cut the lawn, do the taxes, take the dog for a walk, put the kids to bed, yada, yada, yada.... There are some new wrinkles that accompany this slider set that I had not dabbled in before, so make sure you take the time to properly plug these suckers in.... That being said..... DRUMROLLLLLLLLLLLLLLLLLL please...... ![]() Da Wiz's "CHAMPIONSHIP" Slider Set Skill Level: All-Madden House rules 1. Call your own plays and mix up your play calling. Try different plays on offense and defense. Much more fun and more challenging. I probably use 25 different offensive plays every game 10 or more defensive schemes. 2. Go ahead, go for the cheese play, AI will adapt and zap your _ss soon enough. 3. Have fun. If you see Madden foolishness just go with the flow. The game is not perfect, no matter what sliders you plug in. Quarter Length: 15 min Accelerated Clock: On, Min Play clock 15 Auto Sprint: Off Auto Strafe: Optional (Wiz has it on) Play Calling: I am calling my own plays.... Game Flow with good Audible settings is cool, for a little bit of an extra challenge on offense and defense Player Progression: EVERY 4 WEEKS Schemes: (Go to the "MORE..." tab in the main CCM window... Then go to the "STRATEGY" section.... Once in "STRATEGY" section, click into "SCHEMES") LE - RUN STOPPER RE - SPEED RUSHER DT - RUN STOPPER OLB - BALANCED MLB - RUN STOPPER CB - MAN-2-MAN FS - ZONE SS - PLAYMAKER Injury: 57 Fatigue: 41 Game Play Sliders Speed: Normal (that is right ladies, a wicked set for Normal Speed from da Wiz.... FINALLY!!!) Threshold: 65 HUMAN SLIDERS: QB Accuracy 6 Pass Block 9 WR Catch 60 Broken Tackles 0 Run Block 0 Fumble 75 (yes, you will still get fumbles, trust me) Pass reaction 26 (this slider is tuned with the OPI / DPI penalty sliders, so be careful with futzing with it, i would suggest YOU DO NOT) Int 21 (anything higher and you get RIDICULOUS INT numbers that I do not believe are realistic) Pass Rush 0 Rush reaction 10 Block Shedding 10 Tackle 55 CPU SLIDERS: QB Accuracy 6 Pass Block 9 WR Catch 60 Broken Tackles 0 Run Block 47 Fumble 75 Pass reaction 26 (this slider is tuned with the OPI / DPI penalty sliders, so be careful with futzing with it, i would suggest YOU DO NOT) Int 21 (anything higher and you get RIDICULOUS INT numbers that I do not believe are realistic) Pass Rush 0 Rush reaction 75 (If your running skills are not as good as the Wiz's, it's OK, read below) Block Shedding 75 (If your running skills are not as good as the Wiz's, it's OK, read below) Tackle 55 Special Teams FG Power 55 FG Accuracy 45 (I don't aim with the left stick. I just use the right stick to aim my FG attempt.) Punt Power 58 Punt Acc 33 Kickoff Power 46 Penalty (I have messed with these TREMENDOUSLY at ALL extremes.... What I have dialed in SHOULD NOT be futzed with because IT DOES affect the gameplay... Also, I set the penalty sliders to try to average 4-6 penalties PER TEAM per game...) Offside 25 False start 80 Holding 54 Face Mask 58 Defensive Pass Interference 45 Offensive Pass Interference 41 KR/PR Interference 57 Clipping 25 Int Grounding 25 Roughing the passer 54 Roughing the Kicker 57 Auto Subs: QB In: DEFAULT Out: DEFAULT RB In: 94 Out: 91 WR In: DEFAULT Out: DEFAULT FB/TE In: DEFAULT Out: DEFAULT OL In: DEFAULT Out: DEFAULT DT In: DEFAULT Out: DEFAULT DE In: DEFAULT Out: DEFAULT LB In: DEFAULT Out: DEFAULT (For a 3-4 or 4-3 defense) CB In: DEFAULT Out: DEFAULT S In: DEFAULT Out: DEFAULT TUNING TIPS TO BE USED ONLY IF YOU ARE FINDING THAT THE GAMEPLAY IS TOO EASY OR TOO HARD: The following are tuning tips that you can do, that will not screw up the balance.... If you venture into other tuning that is not listed here, YOU ARE ON YOUR OWN, because more than likely, you have killed the balance among the complementing sliders.... IMPROVE THE CPU RUN GAME? Then: Lower HUM RUN REAC by "1" unit at a time until you reach a comfort level.... Still not happy? Then: Lower HUM TKL in increments of 5 units, do not go lower than 40..... Need more CPU running game? Raise CPU RUN BLK to "50", and in increments of "2" if CPU RUN BLK at "50" is still not enough challenge for you. IMPROVE THE HUM RUN GAME? Then: Lower CPU RUN REAC and BLK SHED by "25" units at a time, IN TANDEM (meaning, lower both sliders TOGETHER), until you reach a comfort level (I would not go below 25).... Still not happy? Then: Lower CPU RUN REAC and BLK SHED by "5" units at a time until you reach a comfort level (I would not go below 5 for CPU RUN REAC and CPU BLK SHED) IMPROVE THE CPU/HUM PASS GAME? Raise HUM & CPU PASS REAC by "1" unit at a time until you reach a comfort level (Hint: A setting of "29" makes passing VERY EASY, fyi)... LEAVE EVERYTHING ELSE alone including the OPI/DPI penalty sliders!!!!.... TAME THE CPU/HUM PASS GAME? Then: LOWER CPU & HUM PASS REAC slider by "1" unit at a time until you reach a comfort level.... (Hint: A setting of "20" makes passing quite challenging, fyi)... LEAVE penalty sliders alone....Still not happy? Then: Raise HUM & CPU INT slider by "1" unit at a time until you reach a comfort level (Hint: A setting of "25" makes passing tough, fyi)... LEAVE EVERYTHING ELSE alone including the OPI/DPI penalty sliders!!!!.... Forget about other things on our collective wish list: 1) Tame LE sack glitch 2) Improve pass rush 3) Eliminate syncing, DB mirroring, etc 4) Matching HUM/CPU sliders for All-Madden Under 75 rule sliders ENJOY THEM LADIES, AND THANK YOU FOR ALL OF YOUR SUPPORT .... Wiz out. Keep playin'! Keep postin'! Keep Maddening! the Gospel of Madden has spoken. |
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#1410 | ||||||||||||||||||||||||
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
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#1411 | ||||||||||||||||||||||||
Pro
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
Thanks bro, be well... Wiz out. Keep playin'! Keep postin'! Keep Maddening! the Gospel of Madden has spoken. |
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#1412 |
Pro
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
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#1413 |
MVP
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
Play Now COACH MODE Broncos 16 Pats 9 Manning 16-30-217, McGahee 31-39, Moreno 1-3-1TD, Stokley 5-77, Thomas 3-65, Decker 2-19, Denver D Sacks 2 INT1 . Pats CPU Brady 26-47-285-1INT, Ridley 24-82 Welker 12-137, Gronk4-37, Lloyd 4-38, Edelman 3-47 Pats D 2 Sacks Total Plays 141. Good Defensive stand by my coached Bronocs D as Brady ate the turf to end the game from the 1 yrd line after Gronk had gotten tackled at the 1. These were used with the Human settings for both for coach mode.
Last edited by HC0023; 02-10-2013 at 05:54 PM. Reason: added info |
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#1414 | ||||||||||||||||||||||||
Pro
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
Niiiiice..... Wiz out. Keep playin'! Keep postin'! Keep Maddening! the Gospel of Madden has spoken. |
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#1415 |
MVP
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
I simmed the 2012 season on your final set, got a Ravens-49ers Superbowl, but the 49ers won.
__________________
Ravens: In Ozzie We Trust Yankees: #AllRise |
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#1416 | ||||||||||||||||||||||||
Pro
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
In my sim, the Ravens beat the 49'ers in OT.... Just goes to show you how absolutely AWESOME these sliders are.... I am consistently getting real NFL box scores from games I play, and penalties, turnovers, ball drops, and to some degree, fumbles, are spot on, the best I have experienced from any slider set that I have dialed in... Could it be that I finally dialed in the "Holy Grail?" .... Dunno, but I am in FRICKING HEAVEN..... Cannot put down the game now.... Wiz out. Keep playin'! Keep postin'! Keep Maddening! the Gospel of Madden has spoken. |
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