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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 09-15-2012, 04:09 AM   #305
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

ATTENTION MADDENITES:

Have been in my lab playing M13 for 14 hours straight.... I have "stumbled" onto some "house rules" that MAKE THE RUN GAME much more palpable... Separately, I have been futzing with the slider set, just in case EA takes forever, or simply does not address the CPU running problems, and my "updated sliders" that I am using, have turned M13 into an addicting vice that has got me thrown out of my bedroom for the weekend... My wife hates this time of year anyways because due to the start of the NFL season, I am only a husband from Mon-Sat, and do not do "night-outs" on Mondays or Thursdays....

I am going to keep experimenting all weekend to make sure that my theories bear out and the new sliders are indeed TITS for all true simmers....

Back to my cave for some more M13....
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Old 09-15-2012, 04:34 AM   #306
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

I have a question for anyone that can help. I'm playing QB in ccm and not either team has a run game what do I boost to get it better. Playing on all pro and I've tried bumping up the run blocking and MJD is at 15 carries 7 yards on my side and its similar for the cpu.
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Old 09-15-2012, 06:03 AM   #307
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by MarketingWiz
ATTENTION MADDENITES:

Have been in my lab playing M13 for 14 hours straight.... I have "stumbled" onto some "house rules" that MAKE THE RUN GAME much more palpable... Separately, I have been futzing with the slider set, just in case EA takes forever, or simply does not address the CPU running problems, and my "updated sliders" that I am using, have turned M13 into an addicting vice that has got me thrown out of my bedroom for the weekend... My wife hates this time of year anyways because due to the start of the NFL season, I am only a husband from Mon-Sat, and do not do "night-outs" on Mondays or Thursdays....

I am going to keep experimenting all weekend to make sure that my theories bear out and the new sliders are indeed TITS for all true simmers....

Back to my cave for some more M13....
Sounds great, let me know if you want help testing them out!
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Old 09-15-2012, 07:10 AM   #308
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Yeh same here, lemme know if you need help testing. Looking forward to these new developments. Just hope this new patch from EA doesn't undo all your hard work, but if they can finally fix the many problems in this game then fingers crossed! And in regard to these "major fixes" that EA has lined up, I only hope that player editing in is in there.........along with the gameplay bugs they need to fix. Peace man
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Old 09-15-2012, 12:52 PM   #309
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Hey Wiz, can't wait for V2! Quick comment though, I asked earlier about these sliders in Play Now mode. I think you said something along the lines of: they probably wouldn't work. Play Now is perfect with a decent set of sliders.

Would you consider releasing a Play Now version of your sliders? Or just let us know what sliders you use (if they were created by someone else)?
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Old 09-15-2012, 02:13 PM   #310
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by nhiverson
I have a question for anyone that can help. I'm playing QB in ccm and not either team has a run game what do I boost to get it better. Playing on all pro and I've tried bumping up the run blocking and MJD is at 15 carries 7 yards on my side and its similar for the cpu.
Sorry pal, have not played as the "player" in CCM mode ... I have been told by other playa's that the run game is broken in "player" in CCM mode... Sorry playa'
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Old 09-15-2012, 02:18 PM   #311
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by thebizarrojerry
Sounds great, let me know if you want help testing them out!
Just came up for air... The stuff I am cooking up is really addictive.... Gonna get some rest and then go back to the lab.... Thanks for your offer, if I just totally space, I will send you my work via PM so that you can work with it.... I think I will be ok though....
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Old 09-15-2012, 02:31 PM   #312
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by ResilentGiant
Yeh same here, lemme know if you need help testing. Looking forward to these new developments. Just hope this new patch from EA doesn't undo all your hard work, but if they can finally fix the many problems in this game then fingers crossed! And in regard to these "major fixes" that EA has lined up, I only hope that player editing in is in there.........along with the gameplay bugs they need to fix. Peace man
May they hear your pleas in the pantheon of EA's development halls... I am OK with the patch ruining my sliders, because it would mean that a lot of issues got fixed, and that is good for all....
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