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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 09-24-2012, 10:17 PM   #481
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Just played another in my ravens offline CCM and wow what another great game. Classic Ravens vs Steelers defensive battle. Not stated in the box score is how they won they game pretty much in the fourth quarter where they stopped a late drive by me with the game close and got a 99 yd fumble return for a TD. I was able to drive down the field to about the 15 on the last possession but ran out of clock. Also not stated in the box score is that BAL had 2 sacks and PIT just one.

Pittsburgh Steelers at Baltimore Ravens
Jan 1, 1ST2ND3RD4THSCORE
Pittsburgh Steelers (CPU)7301020
Baltimore Ravens (ME)076013
Team Stats Comparison
PITBAL
Total Offense304337
Rushing Yards8457
Passing Yards220280
First Downs1217
Punt Return Yards2840
Kick Return Yards1995
Total Yards351472
Turnovers2(+1)3(-1)
3rd Down Converstion4-14 (28%)8-17(47%)
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals0/2 (2-2)0/2 (2-3)
Penalties8-695-55
Posession Time30:0929:51
Pittsburgh Steelers
PASSINGC/AYDSTDINT
Roethlisberger18/3023412
RUSHINGATTYDSAVGTD
Mendenhall24702.90
Dwyer3155.00
RECEIVINGRECYDSAVGTD
Miller59018.00
Wallace56613.21
Cotchery4358.70
Sanders22110.50
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco28/5328502
RUSHINGATTYDSAVGTD
Rice16452.80
Pierce2115.50
RECEIVINGRECYDSAVGTD
Boldin88510.60
Pitta88110.10
Rice45814.50
Jones2157.50
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Old 09-24-2012, 11:23 PM   #482
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by JMan350Z
San Francisco 49ers at Green Bay Packers
Jan 1, 1ST2ND3RD4THSCORE
San Francisco 49ers (USER)007714
Green Bay Packers (CPU)0601218
Team Stats Comparison

SFOGNB
Total Offense313410
Rushing Yards8971
Passing Yards224339
First Downs1716
Punt Return Yards

Kick Return Yards

Total Yards

Turnovers43
3rd Down Converstion3-127-15
4th Down Conversion

2-Point Conversion

Red Zone Touchdowns/Field Goals

Penalties4-403-30
Posession Time27:5032:10
Scoring Summary
SECOND QUARTER SCORINGSFOGNB
8:18(GNB) M.Crosby, 51 Yd FG03
0:00(GNB) M.Crosby, 41 Yd FG06
THIRD QUARTER SCORINGSFOGNB
8:30(SFO) C.Culliver, returned interception 72 Yds76
FOURTH QUARTER SCORINGSFOGNB
11:30(SFO) V.Davis 42 Yd pass from A.Smith146
3:57(GNB) J.Nelson 35 Yd pass from A.Rodgers1412
1:17(GNB) D.Driver 60 Yd pass from A.Rodgers1418
San Francisco 49ers
PASSINGC/AYDSTDINT
Alex Smith17/2824414
RUSHINGATTYDSAVGTD
Frank Gore24753.10
Brandon Jacobs510.20
RECEIVINGRECYDSAVGTD
Vernon Davis610717.81
Randy Moss58216.40
Mario Manningham 2157.50
Green Bay Packers
PASSINGC/AYDSTDINT
Aaron Rodgers23/3235823
RUSHINGATTYDSAVGTD
James Starks20552.70
Alex Green6122.00
RECEIVINGRECYDSAVGTD
Greg Jennings711516.40
Donald Driver49423.51
Jordy Nelson45413.51



Both defenses pretty stingy all game until the 4th quarter. Rodgers put that discount doublecheck on me and lit me up in the 4th.

As you can see running was rather abysmal (once again) on both sides. I just can not seem to get the ground game going. USER run blocking awareness just seems to be in the toilet.

Total Plays: SF (59) + GB (61) = 120 (which is about 10 under NFL avg). I also ran the clock down to :14 and not :12, so I think we need to squeeze about 10 more plays out of the game (at least I do), not sure what #'s you guys are getting?

I do think that INT need to be looked at. I threw 4, but honestly all 4 of them were legit bad (hurried) throws. As for Rodgers' 3 picks, the DB awareness was remarkable (too good, I would probably say).

Going to skip Lions game (week 2), as this is only a test CCM. AT Vikings week 3, want to see if AP can run on the defense.

My 3rd down conversion % has been abysmal in every game with these sliders. It is very tough, and you def. have to work for everything, which is fantastic. Keep up the GREAT work!

Pimp: Have you considered the fact that you are the Fourty Fricking Niners (lol) .... You SHOULD be stopping most if not ALL CPU RB's to low YPC and low yardage totals....

Not sure if you caught my post earlier about considering doing your beta testing with a team with an average QB, BEAST RB, average WR's, average line and average D..... My team of preference is the JaxJags... Gabbert is just average enough to really test out the passing part of these sliders, the WR's are just average enough to test drops when getting blasted, running routes, etc., and of course an average D helps you test whether or not BEAST CPU RB's can run within the framework of the sliders....Just a suggestion...

The INT stats are being analyzed in the lab.... Personally, in my games, I don't see as many INT's by the CPU QB unless of course I bring the heat, but nevertheless, the general consensus is that the there is too many INT's by the CPU QB.... That means I have to futz with the CPU WR CATCH slider, the CPU QB ACC slider, the HUM PASS REACT slider, the HUM PASS RUSH slider, and of course the HUM INT slider.... Like I said before, THE SLIDERS ARE NOT LINEAR, they are inter-related, so fixing one issue throws other issues out of whack ....

You have NO IDEA how invaluable your feedback is to help us all find the ideal slider tuning to make M13 rock our 'nads....



Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
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Old 09-24-2012, 11:29 PM   #483
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by tc020791
Just played another in my ravens offline CCM and wow what another great game. Classic Ravens vs Steelers defensive battle. Not stated in the box score is how they won they game pretty much in the fourth quarter where they stopped a late drive by me with the game close and got a 99 yd fumble return for a TD. I was able to drive down the field to about the 15 on the last possession but ran out of clock. Also not stated in the box score is that BAL had 2 sacks and PIT just one.

Pittsburgh Steelers at Baltimore Ravens
Jan 1, 1ST2ND3RD4THSCORE
Pittsburgh Steelers (CPU)7301020
Baltimore Ravens (ME)076013
Team Stats Comparison

PITBAL
Total Offense304337
Rushing Yards8457
Passing Yards220280
First Downs1217
Punt Return Yards2840
Kick Return Yards1995
Total Yards351472
Turnovers2(+1)3(-1)
3rd Down Converstion4-14 (28%)8-17(47%)
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals0/2 (2-2)0/2 (2-3)
Penalties8-695-55
Posession Time30:0929:51
Pittsburgh Steelers
PASSINGC/AYDSTDINT
Roethlisberger18/3023412
RUSHINGATTYDSAVGTD
Mendenhall24702.90
Dwyer3155.00
RECEIVINGRECYDSAVGTD
Miller59018.00
Wallace56613.21
Cotchery4358.70
Sanders22110.50
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco28/5328502
RUSHINGATTYDSAVGTD
Rice16452.80
Pierce2115.50
RECEIVINGRECYDSAVGTD
Boldin88510.60
Pitta88110.10
Rice45814.50
Jones2157.50


In my best Homer Simpson impersonation - "D'ooooooooooooooohhhhh"


PROTECT THE DAMN ROCK kid (lmfao) ......


All kidding aside, thanks so much for sharing your experience and stats..... Hopefully this thread will catch fire and soon we will have more of our Madden brethren sharing in the delight that these sliders are delivering for us.....


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
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Old 09-24-2012, 11:41 PM   #484
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by BrianU
I made a new house rule for myself in regards to the USER passing. I was getting frustrated by how easy the Curl/Flat combo play is to complete. You can jack CPU Interceptions to 100, put QB Accuracy 0, WR Catching 40, CPU Pass Defense 0 and still march down the field with one play. I realized no slider will change that and I need to change my own play style.

I like having the whole playbook available to me so rather than going Gameflow or Ask madden on offense I decided I will force myself to not pick the same play twice on any drive as well as never pick the Curl/Flat combo play. I might even extend it to every 2 or 3 drives but for now i'll go with 1.

Just knowing that Curl/Flat play exists makes it hard to not pick it when I really need a 1st down on a 3rd and whatever. House rules make this game so much better and more strategic. It adds to the strategy when you have to decide when to use one of your 'better' plays, should you save it for a third and long or use it later in the redzone?

Anyone have other plays they limit themselves from calling or avoid altogether? Gonna go make a thread about this just sharing my knowledge with like-minded peeps first. I naturally don't call Verticals so I don't have any experience with that and i've found that in the past slant and drag routes were close to money but with the proper sliders they aren't that way anymore so I am happy about that.

My brudda' from anudda' mudda', I appreciate the insight.... I also share your philosophy on avoiding certain plays... The Curl/Flat route in M13 is an unstoppable play, and in addition to that play, I also find the Counter run play has the same effect...

I concur that Slants and Drags are not as "money" as they have been in the past, and yes, this slider set makes them even more inconsistent....

Keep us informed of other kernels of knowledge that can be beneficial in creating a better game experience for us all .....

Peace bro


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Old 09-24-2012, 11:43 PM   #485
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

************FYI: REPOST FROM YESTERDAY*************



DRUMMMMMMMROLLL, PUUUUUUUUUUUUUUUUUHLLLLEASE!!!!!!!!!!!!!!!!!!!!!


HEY MY BRUDDA FROM ANUDDA MUDDA.....CUE ME SOME OLD SKOOL, BEASTIE BOYS.....

(BEAT BOX BEGINS TO BOOM SOME SKULL CRUSHING BASS)


I'm not the type of person who likes to waste my time
And when I'm on the mic I just say my rhymes
Because I'm out on bail the check is in the mail
They can sentence me to life but I won't go to jail
I'm cool calm collected from class I was ejected
Just me, Mike D., and M.C.A. we're rarely disrespected
I got all the time that I need to kill
What's the time? it's time to get ill

You been fully captivated by that funky a.ss bass
Your girlfriend screams when M.C.A.'s in the place
He stumbles in the room with the Chivas in his hand
Cold chillin' on the spot at the microphone stand
I'd have the pedal to the metal if I had a car
But I'm chiller with the Miller cold coolin' at the bar
I can drink a quart of Monkey and still stand still
What's the time? it's time to get ill

Went outside my house I went down to the deli
I spent my last dime to refill my fat belly
I got rhymes galime I got rhymes galilla
And I got more rhymes than Phillis Diller
M.C.A. takes a stand man you're in command
Homeboy, turn it out and don't give a damn
My name is M.C.A. I've got a license to kill
What's the time? it's time to get ill

Riding down the block with my box in my hand
Today I feel like chillin' just as chill as I can
Coolin' on the corner with a forty of O.E.
'Cause me and M.C.A. we're down with Mike D.
When I run a jam I don't give a damn
When I'm throwing bass I say, "Thank you ma'am."
Fuel injected, rhyme connected running things
I'm the King Adrock and I'm the king of all kings
I'm looking for a spot things are gettin' hot
I'm M.C.A., I'm here to stay and you sir, are not
Oh no, it could not be it's such a sight to see
It's such a trip you're on my tip so listen to Mike D.
My work is my play cause I'm playing when I work
My name's Mike D., as you can see and I can dot the jerk
M.C.A., Adrock, Mike D. - it's chill
What's the time? it's time to get ill

credit: Beastie "freakin'" Boys

**************************************************

They are here!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

No promises, I mean after all, I am not Romney the Clown, but a little hunch tells me that this V.2 beta slider set will ROCK YOUR 'NADS like no set of sliders has THUS far (sheeeeeesh, i should be writing commercials, oh wait, I do....)....



LADIES AND GENTLEMAN.....





THE GOSPEL OF MADDEN v.2 BETA SLIDERS



Game Options


Skill Level
All-Pro

Quarter Length
15 minutes; 12 seconds (accelerated clock)

Game Speed
Slow

Injuries
30

Fatigue
65

Threshold
60

Penalties


Off-sides
90

False Start
70

Holding
54

Face Mask
54

Def Pass Int
50

Off Pass Int
50

Punt Catch Int
0

Clipping
1

Int Grounding
50

Roughing Pass
53

Roughing Kick
99







Auto Subs (QB)
Out
In

QB
Default
Default

RB
Default
Default

WR
Default
Default

FB
Default
Default

OL
Default
Default

DT
Default
Default

DE
Default
Default

LB
Default
Default

CB
Default
Default

S
Default
Default







(Human) (CPU)

QB Accuracy
6 7

Pass Block
0 40

WR Catch
45 45


Broken Tackle


0 95

Run Block
0 100

Fumbles
7 7


Pass Reaction


50 15

Interceptions
50 55

Pass Rush
50 60


Rush Reaction


0 100

Block Shedding
0 100

Tackling
5 100




Special Teams



FG Power


65


FG Accuracy

44


Punt Power
60

Punt Accuracy
70


Kickoff Power
43




THERE ARE FEW HOUSE RULES, BUT I WILL HOLD OFF ON SHARING THEM UNTIL I GET SOME RAW FEEDBACK FROM YOU PEEPS FIRST....



suck it!




***********************************************


Instructions for the Beta testers of the Gospel of Madden V.2 Slider Set

The following are things that I want feedback on:

1) Total # of plays after a complete game with these exact sliders

2) Track the mix of runs and passes used by the CPU

3) Track penalties

4) Track cheese fumbles..... Memo to all MENSAS: Carrying the rock only with one hand and not "wrapping up" when about to get popped, or having a QB get creamed by a linebacker at full speed, or getting blindsided as a runner, DO NOT CONSTITUTE as cheese fumbles.... These type of fumbles happen EVERY SUNDAY, watch an NFL game if you must.... IF you are getting to many fumbles, you are not properly carrying the damn rock! I average 1 maybe two fumbles a game with these settings.... HOWEVER, if I am careless, I lose the rock, plain and simple.... With these sliders, YOU ARE REWARDED if you know how to plaster the runner with the ball properly

5) Track completion rates for ELITE QB's vs. MEDIOCRE QB's.... And for RB's, track their YPC and total number of carries....

6) Make sure that "arm tackles" do not bring down the ball carrier, and a BEAAAAAAAAAAAASSSSST ball carrier better be brought down by a posse' and not some scrawny CB using a hand tackle to the thigh....

7) BIG HITS better cause drops or fumbles, 'enuff said

8) Track how often the CPU runnin' game busts a nut on you

9) Track total number of cheese interceptions .... Bad decisions or pressure throws that turn into INT's are not cheese

10) Track the length of punts by boomers like Lechler of the 'Faiders, and the length and accuracy by elite mules like Gostkowski of the Pats....


Always play at least 4 COMPLETE games, and ALWAYS HAVE A NOTEPAD BY YOUR SIDE TO JOT DOWN "ODDITIES" THAT SEEM TO RECUR MORE OFTEN THAN NOT, or SIMPLY JOT DOWN YOUR IDEAS, THOUGHTS, OR SIMPLY A NEW COCKTAIL DRINK YOU WOULD LIKE TO SHARE....




You did want to beta test these bad boys didn't you? Well get to it bud.....

This list may grow as feedback comes back on this update....


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
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Old 09-25-2012, 12:20 AM   #486
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

San Francisco 49ers at Minnesota Vikings
Jan 1, 1ST2ND3RD4THSCORE
San Francisco 49ers (USER)01410024
Minnesota Vikings (CPU)707014
Team Stats Comparison
SFOMIN
Total Offense410297
Rushing Yards204162
Passing Yards206135
First Downs218
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers11
3rd Down Converstion8-164-15
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties4-352-20
Posession Time36:1723:43
San Francisco 49ers
PASSINGC/AYDSTDINT
Alex Smith17/2322001
RUSHINGATTYDSAVGTD
Frank Gore281154.12
Brandon Jacobs16774.81
RECEIVINGRECYDSAVGTD
Vernon Davis69415.60
Mario Manningham4348.50
Minnesota Vikings
PASSINGC/AYDSTDINT
Donovan McNabb9/2414211
RUSHINGATTYDSAVGTD
Adrian Peterson241446.01
Toby Gerhart3144.60
RECEIVINGRECYDSAVGTD
Percy Harvin39832.61
Jerome Simpson22613.00


Much more efficient game for me!

Score AND stats a bit deceiving as their 2 TD were a 75 yard pass to Harvin (first play of game) and a 63 yard run by Peterson.

I was FINALLY able to establish a running game! Still had to work for my yards, but was able to break of runs of more than 3 yards!

Only threw 1 pick, my fault, in the RZ. McNabb's pick was a horrendous throw right to my DB.

Total Plays: SF (71) + MIN (52) = 123 (still a shade low)

Sacks: SF (2) + MIN (3) = 5

Peterson broke a TON of tackles (7 recorded), which I'm fine with, but Gore broke 0?
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Old 09-25-2012, 01:03 AM   #487
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by JMan350Z
San Francisco 49ers at Minnesota Vikings
Jan 1, 1ST2ND3RD4THSCORE
San Francisco 49ers (USER)01410024
Minnesota Vikings (CPU)707014
Team Stats Comparison

SFOMIN
Total Offense410297
Rushing Yards204162
Passing Yards206135
First Downs218
Punt Return Yards

Kick Return Yards

Total Yards

Turnovers11
3rd Down Converstion8-164-15
4th Down Conversion

2-Point Conversion

Red Zone Touchdowns/Field Goals

Penalties4-352-20
Posession Time36:1723:43
San Francisco 49ers
PASSINGC/AYDSTDINT
Alex Smith17/2322001
RUSHINGATTYDSAVGTD
Frank Gore281154.12
Brandon Jacobs16774.81
RECEIVINGRECYDSAVGTD
Vernon Davis69415.60
Mario Manningham4348.50
Minnesota Vikings
PASSINGC/AYDSTDINT
Donovan McNabb9/2414211
RUSHINGATTYDSAVGTD
Adrian Peterson241446.01
Toby Gerhart3144.60
RECEIVINGRECYDSAVGTD
Percy Harvin39832.61
Jerome Simpson22613.00


Much more efficient game for me!

Score AND stats a bit deceiving as their 2 TD were a 75 yard pass to Harvin (first play of game) and a 63 yard run by Peterson.

I was FINALLY able to establish a running game! Still had to work for my yards, but was able to break of runs of more than 3 yards!

Only threw 1 pick, my fault, in the RZ. McNabb's pick was a horrendous throw right to my DB.

Total Plays: SF (71) + MIN (52) = 123 (still a shade low)

Sacks: SF (2) + MIN (3) = 5

Peterson broke a TON of tackles (7 recorded), which I'm fine with, but Gore broke 0?

Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii iiiiiiiiiiiiiiiiiiice....

Now if I can just figure out how to create/execute a "simultaneous possession" play.... Holy mackarel, did you peeps check out the ending of the GB vs. SEA game?!?!?!?!?!?!?! Holy crap. I think that the ref lockout ends tomorrow.... This CANNOT continue.... Watching the NFL is like watching M13, sometimes the sh1t doesn't make any sense! Officials should NEVER DECIDE the outcome of a game...



Back to the sliders..... I feel you bro .... I will visit the HUM BRK TKL slider.... Tell me, do you use the truck stick when the tackler approaches you? Just asking because this is how I get my break tackles.....

Drop us a line when you get the chance....


KEEP PLAYIN'! KEEP POSTIN'! KEEP MADDENING!


the Gospel of Madden has spoken.


Last edited by MarketingWiz; 09-25-2012 at 01:21 AM.
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Old 09-25-2012, 04:01 AM   #488
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Just played another fantastic game. I was home against the Broncos (10-3) who's in 1st place in the AFC, while the Ravens are 2nd at 9-5. Peyton Manning didn't play in this game due to a shoulder tear which gave me a huge advantage. I won on a 30 yard TD run by Ray Rice with 47 seconds left in the fourth quarter. DEN fumbled 3 times and BAL 2. DEN had 1 sack and BAL had 5. DEN had drops 4 BAL had 6!! DEN broke 1 tackle BAL 0

Denver Broncos at Baltimore Ravens
Jan 1, 1ST2ND3RD4THSCORE
Denver Broncos (CPU (10-3))13014734
Baltimore Ravens (ME (9-5))02010936
Team Stats Comparison

DENBAL
Total Offense349420
Rushing Yards131131
Passing Yards218289
First Downs1821
Punt Return Yards09
Kick Return Yards230219
Total Yards579648
Turnovers2(-1)1(+1)
3rd Down Converstion4-14 (28%)7-15 (46%)
4th Down Conversion1-11-1
2-Point Conversion0-00-1
Red Zone Touchdowns/Field Goals2/1 (3-3)2/1 (3-3)
Penalties7-732-20
Posession Time29:1530:45
Denver Broncos
PASSINGC/AYDSTDINT
Osweiler17/3325410
RUSHINGATTYDSAVGTD
McGahee19743.80
Moreno8536.61
Ball144.01
RECEIVINGRECYDSAVGTD
Thomas615025.01
R. Williams6559.10
Decker33712.30
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco23/4429611
RUSHINGATTYDSAVGTD
Rice281274.52
Pierce263.00
RECEIVINGRECYDSAVGTD
Pitta67212.00
Rice6294.80
Smith58416.80
Boldin36421.30
Jones23919.50
Dickson188.01
.
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