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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 10-26-2012, 02:43 PM   #785
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by soil2thesun
i agree..couple other notes i wrote down about that game. about 6-7 injuries occured in the game, all for the CPU team, all of them minor, one of them put him out for the game. nothing serious, could have been one of those one time deals..will investigate further this weekend.

and also there was about 8-10 penalties in the game..all holding, 5-6 of them being on me. just a little warning sign as im all for the penalties as they are realistic and help keep balance and a good SIM feel in the game.

and as suggested earlier, i used JARRODS sub settings, and the computer subbed their 2nd and even 3rd string rb on a number of plays..i would say they got about 10 carries between them. so i was pleased with that, not sure about the rest of the CPU team, and it didnt seem to do anything for my team, but i do my rb subs myself anyway..
NFL avg penalties is approx 6 per team/game for 50 yds.

While it may get old seeing the same false start, face mask, and holding penalties over and again in Madden, it's really the only way to amass some penalty yardage in the game that's close to realistic numbers.

Too bad the penalty sliders don't work as intended (along with everything else that doesn't work as intended).

Just something to consider.

Last edited by Sturzinator; 10-26-2012 at 02:49 PM.
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Old 10-26-2012, 04:21 PM   #786
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

i absolutely agree..it just became very redundant. holding after holding after holding..but ive been using these penalty sliders for awhile and it has never been that serious so...im not gonna get up in arms about it..just sharing what i find that is all..
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Old 10-26-2012, 08:10 PM   #787
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Green Bay Packers at Chicago Bears
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers ()3700
Chicago Bears ()010017
Team Stats Comparison
GNBCHI
Total Offense303344
Rushing Yards122127
Passing Yards153217
First Downs1018
Punt Return Yards1267
Kick Return Yards46114
Total Yards463525
Turnovers10
3rd Down Converstion4-156-16
4th Down Conversion0-10-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals24
Penalties0-00-0
Posession Time25:1334:47
Green Bay Packers
PASSINGC/AYDSTDINT
Rodgers15/2516011
RUSHINGATTYDSAVGTD
Benson24843.50
Starks2115.50
RECEIVINGRECYDSAVGTD
Nelson45012.50
Finley36421.30
Benson33511.61
Driver2168.00
Chicago Bears
PASSINGC/AYDSTDINT
Cutler24/4022320
RUSHINGATTYDSAVGTD
Forte261114.21
Cutler3000
Bush113130
RECEIVINGRECYDSAVGTD
Jeffery56513.00
Forte5469.21
Marshall4379.21
Rodriguez4317.70
Hester44010.00


This is one of the only games where my defense actually played good. Usually I suck at defense, I usually miss a tackle that breaks like a 85 yd TD run haha so this is the 1st game that really hasn't happened. The CPU can usually pass on me, but Rodgers seemed to have trouble this game. I think they ran more than they should have, but the run/pass ratio has been good besides this game (kinda), the packers usually pass more than this but it wasn't THAT bad.

One surprising thing was no penalties OR injuries. I don't think that has ever happened for me lol
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Old 10-26-2012, 09:53 PM   #788
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

ANNOUNCEMENT....

Da lady is not home, out with the son doing some bonding and lightening my wallet...

Who cares, I am in the cave working on the RUN GAME for both the CPU and HUM.... The goal: Address some of the issues you peeps have brought up with regards to running game being hard to stop and the HUM running game being a bit too difficult to figure it out...

I am on it ladies....


Peace brahs...


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
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Old 10-26-2012, 10:16 PM   #789
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

haha thats what i like to hear! i too am gettin some quality time in..with madden that is!! and a few beers..im set..lookin forward to some feedback
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Old 10-27-2012, 12:51 AM   #790
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by soil2thesun
haha thats what i like to hear! i too am gettin some quality time in..with madden that is!! and a few beers..im set..lookin forward to some feedback

"Bwoooo-aaahahahahahahaha" (super evil Halloweenesque cackle) ... As the mad scientist rubs his hands together....

"It's alive, he exclaims in glory!!!"






"Me cookin' an eeeevil brew of sliders," he mumbles under his breath, as once again he bellows out an evil cackle...

"Bwoooo-aaahahahahahahaha"







Ladies, problem solved.... Still testin it, but problem solved.... Damn I am good

Stay tuned, the lab is buzzing with electrical current....





Peace brahs...


Keep playin'! Keep postin'! Keep Maddening!

the Gospel of Madden has spoken.
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Old 10-27-2012, 01:28 AM   #791
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by stoptheman10
Green Bay Packers at Chicago Bears
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers ()3700
Chicago Bears ()010017
Team Stats Comparison
GNBCHI
Total Offense303344
Rushing Yards122127
Passing Yards153217
First Downs1018
Punt Return Yards1267
Kick Return Yards46114
Total Yards463525
Turnovers10
3rd Down Converstion4-156-16
4th Down Conversion0-10-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals24
Penalties0-00-0
Posession Time25:1334:47
Green Bay Packers
PASSINGC/AYDSTDINT
Rodgers15/2516011
RUSHINGATTYDSAVGTD
Benson24843.50
Starks2115.50
RECEIVINGRECYDSAVGTD
Nelson45012.50
Finley36421.30
Benson33511.61
Driver2168.00
Chicago Bears
PASSINGC/AYDSTDINT
Cutler24/4022320
RUSHINGATTYDSAVGTD
Forte261114.21
Cutler3000
Bush113130
RECEIVINGRECYDSAVGTD
Jeffery56513.00
Forte5469.21
Marshall4379.21
Rodriguez4317.70
Hester44010.00


This is one of the only games where my defense actually played good. Usually I suck at defense, I usually miss a tackle that breaks like a 85 yd TD run haha so this is the 1st game that really hasn't happened. The CPU can usually pass on me, but Rodgers seemed to have trouble this game. I think they ran more than they should have, but the run/pass ratio has been good besides this game (kinda), the packers usually pass more than this but it wasn't THAT bad.

One surprising thing was no penalties OR injuries. I don't think that has ever happened for me lol
BUT then the next game I get LIT UP by some rookie named Lindley? I guess Arizonas 3rd string qb hahaha
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Old 10-27-2012, 03:39 AM   #792
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Wiz, just wanted to give you an update on your latest set. I would have posted earlier but wanted to make sure I played at least 8 games before offering you ANY feedback. I started an offline CCM with the Dolphins. I played 8 games in total (5-3). I followed your house rules to the "T" and of course had a pleasurable sim experience.

Issues of concern:

1) I felt that running the ball was too easy. Almost every game I played except for maybe one game I had at least 100 yards rushing. I also would notice that after every game my blockers would have some where around 3-5 pancakes a game, while the CPU would have 1 or maybe 2 a game (not sure if the info about blocking is important or not). I was avg almost 5 yards per carry with Reggie Bush.

2) I thought CPU running was too high after my first four games but after I started "playing the run" it got a little easier to contain. Im not sure if I was just sucking and got better or what? Keep in mind I have MIA Def.

Here are what the RB's did on me:

(Game 1) Arain Foster - 184 yards 2 td's
(Game 2) Darren Mcfadden - 172 yards 1 td's
(Game 3) Shonn Green - 154 yards
(Games 4) Beenie Wells - 69 yards
(Game 5) BGGE - 102 yards 1 td
(Game 6) Steven Jackson - 84 yards 1 td
(Game 7) Shonn Green - 134 yards 2 td's


3) My DE Jared Odrick was also a SACK monster. After the 8 games I played he had 14 sacks. Seems a little high for a guy who is a 78 OVR? However Cameron wake had 2. So....Im not too sure about this one?

4) Penalties are not as bad for me although I do notice that they tend to be called on the CPU more.....

5) I did not notice many fumbles (For both CPU and HUM).

Seeing how I am the Dolphins I am surprised I went 5-3. I expected to do worst. The CPU defense felt a little soft? I was not too scared running in between the tackles or running the ball(Reggie Bush/Marcus Thigpen). I remember your last set I was scared every-time I ran the ball. If I did not hold RB before every tackle I would get blasted! Just something to think about It felt more sim......

I don't think I left anything else out. Great work on these sliders man. I noticed I nice improvement all around! Your sets just get better and better. This set is VERY close to being perfect (for me that is).

Last edited by [email protected]@n; 10-27-2012 at 03:47 AM.
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