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Sliders So Realistic!!

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Old 09-17-2012, 10:03 PM   #1
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Sliders So Realistic!!

I'm Crazy So You Don't Have to Be
First of all, here's an example of how obsessed and meticulous you gotta be to achieve such reality with perfectly set sliders. To get the perfect "Actual In-game Speed" I compared 40yd dash results from the 2012 rookie combine results with the actual in game speed in practice mode using a stopwatch app on my smartphone, timing hail mary plays with the reciever on the 40 yd line. For example, the fastest rookie in the combine, Travis Benjamin (Browns,) ran a 4.36 in real life. His Madden speed rating 96). In practice mode on hailmary plays, I clocked Benjamin, on average, at 4.18s, which proved that the Madden 13 game environment is 3% faster than real life. To be certain of the correct minimum in-game speed, I used the slowest offensive rookie in the Combine that I could find in Madden 13, LT Marcel Jones (Saints: 5.68 40yd dash - spd rating 53). In practice mode I subbed him in as a TE and clocked him at 5.02s. His Madden 40yd dash turned out to be 11.5% faster than life instead of only 3% faster like the faster player. This told me that the slower players are being helped by the default 50 setting for actual in-game speed. After a few hours of calibrating the speed slider, I arrived at a setting of 30, where the slower players are in sync with the faster players, 3% faster in the Madden environment than in real life. This is the only slider where we have a measureable link to real life, the 40yd dash, so this 30 setting will never change; all other settings must complement this setting in order to produce reality in the field and realistically competitive play and statistical results.
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Old 09-17-2012, 10:10 PM   #2
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Re: Sliders So Realistic!!

I like it. 30 sounds good to me
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Old 09-17-2012, 10:21 PM   #3
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Re: Sliders So Realistic!!

I am going to try that. The only problem I have with the 40 times and speed ratings is that some players play faster than their 40 would indicate and vice versa. I am toying with lower threshold than my 45 that I am using now though.
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Old 09-17-2012, 10:22 PM   #4
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Re: Sliders So Realistic!!

Excellent work. So besides 30 threshold, what game speed would you suggest?
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Old 09-17-2012, 10:40 PM   #5
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Re: Sliders So Realistic!!

Awesome results.
This may just get my headaches coming back though...lol,as I might have to go back into the lab.

I am going to stay with very slow though,as I have tried slow,and the gameplay still seems to "arcadey" in terms of player movement and tackles.


I'm still not sure this will work for cc though,as the sliders are so jacked up,but I'm willing to give it a few more shots.
The only thing that concerns me though,is the "big play". With threshold set @ 30 (I had tried 35) there were ALOT of big plays.
Obviously raising threshold cut down on the big plays,but it made it unrealistic as Wallace was being chased down from behind by LB'S.

I'm still thinking that default would be a "happy medium"
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Old 09-17-2012, 11:13 PM   #6
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Re: Sliders So Realistic!!

I am toying with lower threshold than my 45 that I am using now though.
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Old 09-17-2012, 11:18 PM   #7
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Re: Sliders So Realistic!!

Big run plays was a problem because Defenders do not react to the run until the ball is actually handed off. Because of this late reaction stretch plays nettted me almost 15 yds a pop. I had to set my run block to 40, the CPU run reaction to 93 and their block shed at 60. Sounds crazy but the results are beautiful. So life-like, but also you'd have to be a patient runner, allow the blocks to develop before accelerating.
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Old 09-17-2012, 11:19 PM   #8
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Re: Sliders So Realistic!!

I will post all my sliders soon watching Monday Night Football and trying to write all this stuff in a notebook and post here. So Check out this thread tmr.
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