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Originally Posted by Jarodd21 |
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This was my full breakdown about the 75 and under rule on my Madden 12 sliders. The same rules apply on 13.
Here is a quick break down on how custom sliders work for guys who don't understand or think custom is its own skill level. Default all-madden for each USER category is 25+25+25=75. In order to keep the gameplay at All-Madden when you go to Custom is to keep each category at 75 or lower just like it is on default all-madden. Here is an example of a Custom All-Madden set- 15+15+45=75 or 10-25-40=75. If you keep each of the Categories at 75 or lower the kicking meter will go fast just like it does on Default all-madden along with the All-Madden AI. If you take any of the categories over 75 the gameplay drops to All-Pro and the kicking meter goes slow just like it does on default All-Pro. So if you put one of the Categories at 20+20+36=76 you went over the total of 75 and the gameplay drops to All-Pro along with the kicking meter going slow and you're no longer playing on All-Madden. The custom range for all-pro is 76-150 for each USER category and for Pro its 151-225. Another way to keep the kicking meter at All-Madden speed(Discovered by kingrealistic)My New Discovery On All-Madden Sliders!!!! SofaKingRealistic! Is to keep all 4 categories combined at 295 pts or lower if you decide to take one of the categories over 75. Example- 85+70+70+70=295. You have to lower the full total of all 4 below 300 down to 295 or lower in order to take some of the categories above 75. You'll have 295 points to play with when doing it this way. The AI won't be as strong as it is on the default All-Madden settings by keeping each of the 4 categories at 75 and under but the kicking meter will go fast like it does on defualt All-Madden. The USER sliders determine what skill level you play on. All your doing is customizing each skill level to suit your style of play when you mess with the player skill sliders. Test it out for yourself and you will see instead of assuming the skill level doesn't change when you go to Custom. This has been tested out by plenty of people... But if you don't believe it oh well. You're only cheating yourself out of putting together a good set by knowing what skill level you're playing on when you go to Custom..
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Okay, I do understand this stuff....Where I am not clear is, is competition against the CPU greater by securing that the User sliders stay in the 295-300 range, All-Madden? EXAMPLE -
EX.#1: I use the base "All-Madden" so my User is a total of 300; all sliders at 25....Now the CPU is set at all 50 across the board, correct? So the difference between competition is 300 to the CPU 600 (all sliders to 50); thus the CPU should have an advantage of +300....
EX#2: I set USER sliders to say, 301 overall points, thus according to the kick meter speed I am not in ALL=Madden, I am now custom; what if though, I have the CPU total at 1200, so all sliders to 100....Thus creating a point advantage to the CPU of 899....
So is the fact that the USER is in the ALL-Madden zone mean more than if, as in example #2, where there is more point separation between the USER and CPU, as far as competition from the CPU?
Seems to me, the greater the separation between total slider points should create a greater CPU opponent,no?